[Suggestion] Differentiate Identical Character Names

Discussion in 'Feedback and Suggestions' started by Vakaz, Feb 14, 2014.

  1. Vakaz

    Vakaz Guild Leader

    It would be nice if no two characters in a party could have the same name. Identical naming is particularly annoying in mp when trying to use the battle log to determine the origin of a card or effect after it's been played.

    My suggestion is to add a (#) to the end of any identical names while in a game.

    For example, let's say I have 3 Human Warriors, all named Charles Bronson. Under this system, they would be seen in a battle as:

    Charles Bronson (1)
    Charles Bronson (2)
    Charles Bronson (3)
     
  2. Flaxative

    Flaxative Party Leader

    Don't make Stexe sad. :(
     
  3. Jade303

    Jade303 Thaumaturge

    I concur. It's a cheap trick to name all characters identical, even if it only confuses your opponent once or twice.
     
    Flaxative likes this.
  4. Sir Veza

    Sir Veza Farming Deity

    Cheap tricks in a free game? Say it ain't so, Stexe, say it ain't so!
     
    Flaxative likes this.
  5. Kalin

    Kalin Begat G'zok

    Extending this to SP/custom as well: a battle can't have more than 5 groups on each side, and you can't have more than 100 chars in a group, so you can uniquely ID any char on the board with only 3 digits (and you only need 1 digit to ID a group).
     

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