[SUGGESTION] Daily Challenges

Discussion in 'Feedback and Suggestions' started by DunDunDun, Feb 3, 2015.

  1. DunDunDun

    DunDunDun Thaumaturge

    Okay, this is somewhat off-kilter in respect to how the game currently runs, and obviously a bit derivative, but I personally find it somewhat compelling-

    Daily Challenge Objectives- as examples:
    Kill 20 kobolds.
    Kill 15 Oozes.
    Kill 8 Ogres.
    Kill 3 Dragons.

    I'd offer non-kill objectives as examples, but any other ideas I come up with are hindered by randomization [ie, find a rare treasure or find the hidden bandit would be rather unfair ones for people with short time (or bad luck)].

    Anyway, the benefit would only be a gold chest [perhaps equivalent to 3rd pvp completion], so nothing too profound;
    But it could add a bit of daily flair to any grinding processes.

    The kills tally between different adventure runs, and even pvp (though you'll only find elves, dwarves, and humans there :X Which now makes me want to totally push non-standard parties (eg, 3x ogres) for the PvE-PvP suggestion.

    Anyway, definitely not something that can be worked in any time soon, but I thought I'd throw it out and see what kind of interest there was in it [and what non-kill concepts we could come up with] :)

    I mean, as an alternative form of effective randomized content, I'm all down for a randomized 'endless dungeon' that scales to player level, as well.
    Doesn't mean we can't add both, though~
     
  2. ArnieBear

    ArnieBear War Monkey

    This is a nice idea as it would be another reason to do certain levels n log in daily
     
  3. DunDunDun

    DunDunDun Thaumaturge

    Lately, I've been really short on time, and that's been my main reason for not playing even Loot Fairy;
    But yeah, I have to say, having those challenges would definitely compel me to use what free time I had on the game more.

    On the flip side, the new [preset party] leagues have been compelling enough that I've given them a shot. With my circumstances, I still get exhausted too fast to get far in terms of league progress, but the inherent designs are compelling and, most important to me, easily accessible.

    So even if I only get one run in, it's still one that's fun and not overly stressful.

    So that's been a great little change of pace :)
     
    Sir Veza likes this.

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