[Suggestion] Co-op pve and pvp leagues/ladder, multiple team/player pve/pvp and guild battles.

Discussion in 'Feedback and Suggestions' started by Drekavak, Jun 16, 2016.

  1. Drekavak

    Drekavak Kobold

    Hi guys!

    I've been thinking about how this game could grow, expand, and add even more fun.

    The thing that stand out most about many popular games, at least to my perception, of the micro transaction variety (not saying this is like that but it certainly falls within the spectrum), is that they have a lot of co-op. As an example think Warhammer Vermintide or Dota 2, etc. And a lot of things attached to doing pvp or pve co-op.

    I feel like pvp single player is fine, fun; but imagine teams of co-op players battling it out in a league, or separate co-op ladder. Imagine that with 4-8 teams on a battlefield. I truly love the smaller community of this game, but at the same time I would like to see it, and the game, grow. I think this game has so much more potential!

    So just a few thoughts that might not be too hard to put into the game, I hope, I'm not a programmer so have no idea of the effort involved. I imagine a lot but it looks like the structure is there already. Anyway some thoughts:

    - Daily/Weekly/Monthly Co-op pve ladder/competitions. Eg; Time taken to complete x level/s in a team, least damage taken, least amount of moves, and so on. With appropriate rewards for brackets on the ladder, or based on performance...whatever. It could be randomized, like the Loot Fairy, so that if it happened to be a pizza paid module it would encourage players to support the game as well.

    -The same as above for Mauve Manticores. But with a twist. If it would be possible to make more players able to join a game. For example 4-6. There could be some truly epic level designs. I know this means UI changes. If it is possible without too much game breaking I think it would be an incredible way for the game to expand. And if it can be done with that many...why not more? Imagine a team of 10 players (maybe too much but it is just a dream), battling a 5x5 titan creature, or a whole army of something. Players have the tools to create wonderful things, I'm sure there would even be guys who would be willing to create whole campaigns containing these types of ideas which, I feel, could expand the game infinitely.

    -Multiple team co-op pvp. If the above could be done with pve then why not for pvp? This should already be there for pvp without the co-op part I think. Think of the fun of 4 players battling it out on a group ladder. Or 2 teams, (4 players) if the UI could be made smaller, or toggle between players if you want to see your teammate's hand, or something similar, it may be possible.

    -Guild battles. No game that has guilds does not have guild battles, or some form of it...that I know of, there are probably but not many. The guilds, imo, have not received enough attention to make it really worth the effort of joining one. Everyone plays individually, and I gotta say I don't think there are enough rewards/features to guilds at all. The first idea that comes to mind is to have an allocated time slot, maybe twice per day, for an hour or two where guilds battle each other based on ranking. The players in each guild only battle players in the opposing guild, also based on elo or something to make it balanced. And the outcome is based on the accumulated stars of all the battles. Guild with most stars wins and rises in rank. Rewards to player who performed exceptionally in each guild. Rewards for winning guild and lesser rewards obviously for losing guild, and a much lesser reward for participating.

    -One more idea that I didn't put in the title (sorry), how about knock out competitions? Don't think I need to say much about this. Except it would be fun and give even guys who don't have top cards a chance to reach first or second place.

    That's all I have for now. Thanks for reading!
     

Share This Page