It is actually really annoying playing "hunt the pixel" trying to select a square when there are a bunch of character markers in the area. It's bad enough when you're trying to use a movement card to change facing, and you have to click around the edges of your square because your own marker is blocking most of your square from being selected. When there's a complicated and cluttered battlefield, it can get pretty bad. There was one battle with war monkeys that a square was so obscured that I couldn't even find a way to click on it and I had to give up on my plan and do something else. When I'm selecting a square, the markers don't mean anything, and I should be able to click right through them to the grid below. -Frank
I've got a screenshot of a situation in Card Hunter where there was only a 1 pixel clickable area: (actually, it was 1 pixel on each side of the dragon.)
What do you mean? I'm trying to burn the dragon with Burning Fingers, and the only direction that can burn him is the one which is almost completely covered. -- Aside from the fact that I'm almost certainly going to lose in this particular case, I think it definitely does matter. If I can't manage to pin-point that 1-pixel, then I can't burn the dragon.