[Suggestion] Class / Race specific loot

Discussion in 'Feedback and Suggestions' started by Gray, May 27, 2013.

  1. Gray

    Gray Mushroom Warrior

    This one is just a complete suggestion - and perfectly ignorable, but it occurred to me - so I shall write it down:

    I for one am hoping for a future with lots more characters and options to play - I'd like to see a rogue, an archer type, a paladin... (I'm enjoying the classic throwback theme - but I am sure there are others out there who want alchemists and other weird stuff too).

    I'd also like to see halflings, half elves and half orcs (gnomes too I guess).

    The possibility I foresee is that once more options open up (if they do) it will mean that a lot of loot drops will be unusable or irrelevant (and finding fun loot to use is a big attraction for many people).

    So my suggestion is that the game / code be made such that it checks for the class / race balance of the party and biases the loot drops towards them.

    The fallback option is for people to sell irrelvant loot and buy relevant items - but thats less fun and if it were to be relied on as the mechanism - then the sale value of loot needs to be upped I think.

    Gray
     

Share This Page