I noticed that when itemizing for priests, the Divine Armor slot always has an unusual niche. Most times I feel like I have to resign to options such as Unholy Nimbus, Dark Chain Shirt, Purging Pauldrons, Mail Of The Martyr, Inspirational Mail or Savage Plates. Another thing I noticed was that two of the four priest boost traits are really underplayed (everyone can agree to this) - Holy Presence and Healing Spirit. The former gets some attention through nice tokenless options but the latter is completely absent in the semi-competitive meta (1400+). This gave me an idea to reconcile the two - what if one copy (or more in special cases) of a boost trait was allowed on the Divine Armor slot or Divine Weapon slot? They should have proper token cost to counterbalance the strength of having a trait, or be counterbalanced in other ways such as having situational or known poor cards. Having a few of these (and only just a few) would really make the other boost traits see play in a competitive build focused on other tactics such as Team Heals to counter burst. Here are some example items: Heavenly Healing Hammer (level 18 epic, ) Ravenna's Glaive (level 18 epic, ) Saramin's Breastplate (level 13 uncommon, ) What do you guys think?