Issue : Each time the mage character casts an electrical damage spell, Spark Inductor do not add +1 to the spell damage. BATTLE LOG: Player=Silverwave,Scenario=Forest Wagon,Room=HIGH (Silverwave),RoomID=13382,Event=PlayAction,Action=Penetrating Zap,Instigator=Luelindrielle,Targets=Meatfist BATTLE LOG: Player=Silverwave,Scenario=Forest Wagon,Room=HIGH (Silverwave),RoomID=13382,Event=TriggerSucceed,Trigger=Spark Inductor,TriggeringActor=Luelindrielle,AffectedActors=,TriggerType=Action,TriggerLocation=ActorAttachment BATTLE LOG: Scenario=Forest Wagon,Room=HIGH (Silverwave),RoomID=13382,Msg=Meatfist took 2 damage (Notice that Penetrating Zap does its normal 2 damages. It should have done 3 damage with Spark Inductor. It seems it's happening on any map.
If you find things like this, you should probably report them and suggest a rename. See here: Clicky. All of those names have since been changed to reflect the contents of the item EXCEPT for Zapping Staff.
Aww, I was hoping that it would be rebranded as a Sparkping Staff to follow the precedent set by the Mighty Sparkping Staff. Next you'll be telling me that you're going to rename the Onxy Cande-... wait, when did that happen?!