Something amiss with damage from Unholy Energy

Discussion in 'Bugs' started by Sir Knight, Mar 15, 2013.

  1. Sir Knight

    Sir Knight Sir-ulean Dragon

    I cast Unholy Energy on one of Amy's characters in multiplayer, then waited for a new turn. The enemy discarded down to two non-attack cards (Elvish Mobility and Solid Mail), so he would suffer a minimum 4 damage from Unholy Energy at the start of the next. Then, thanks to said Unholiness, the enemy drew Impaling Stab, which would not cause any more damage. Darn.

    Except that the enemy somehow suffered 6 Unholy damage and died. This is in addition to 2 Poison damage from attached Bad Medicine. The only other thing attached was Impaler, so there's no accounting for this extra Unholy damage.
     
  2. Pengw1n

    Pengw1n Moderately Informed Staff Member

    Maybe the attached card actually counts as a card in the attached persons hand?
     
  3. Sir Knight

    Sir Knight Sir-ulean Dragon

    Similar thing just happened: enemy had Unholy Energy attached, had Bad Medicine attached, already possessed a Flight Aura in-hand (which would result in 2 damage from Unholy Energy), drew an Impaling Stab, and suffered 4 damage from Unholy Energy for no clear reason (in addition to 2 Poison damage from Bad Medicine).
     
  4. Jon

    Jon Blue Manchu Staff Member

    Do you have battle room names and/or IDs for me to look at this?
     
  5. Sir Knight

    Sir Knight Sir-ulean Dragon

    I'm very sorry, but I'm being scatterbrained these days and I'm closing windows too soon.

    However, I think that subsequent plays show Unholy Energy is just plain counting ALL cards in hand; that's the simplest explanation.
     
  6. Neofalcon

    Neofalcon Goblin Champion

    I've just had the same problem -- it appears that Unholy Energy is dealing 2 damage per card in the character's hand. (I had maze, simple bash, and wall of stone and took 6 damage).

    Here's what appears to be the relevant bit from the log:

     
  7. RattyZ

    RattyZ Mushroom Warrior

    Still a problem I believe, unless I'm reading the card wrong.

    Code:
    stopTimer 0 701
    BATTLE LOG: Scenario=MP Cave,Room=Platouf vs RattyZ,RoomID=167593,Group=Byzantine,Event=Discard,Card=Weakened Armor
    BATTLE LOG: Scenario=MP Cave,Room=Platouf vs RattyZ,RoomID=167593,Msg=Turn Complete
    BATTLE LOG: Scenario=MP Cave,Room=Platouf vs RattyZ,RoomID=167593,Msg=Starting round 6
    BATTLE LOG: Scenario=MP Cave,Room=Platouf vs RattyZ,RoomID=167593,Event=Attachment Phase Initiated
    BATTLE LOG: Scenario=MP Cave,Room=Platouf vs RattyZ,RoomID=167593,Msg=RattyZ drew Wall of Fire for Byzantine
    BATTLE LOG: Scenario=MP Cave,Room=Platouf vs RattyZ,RoomID=167593,Msg=SeeverSelectCardsCommand:: selected card Wall of Fire
    BATTLE LOG: Scenario=MP Cave,Room=Platouf vs RattyZ,RoomID=167593,Msg=SeeverSelectCardsCommand:: selected card Frost Jolt
    BATTLE LOG: Scenario=MP Cave,Room=Platouf vs RattyZ,RoomID=167593,Msg=SeeverSelectCardsCommand:: selected card Flame Spit
    BATTLE LOG: Scenario=MP Cave,Room=Platouf vs RattyZ,RoomID=167593,Msg=Byzantine took 6 damage
    BATTLE LOG: Scenario=MP Cave,Room=Platouf vs RattyZ,RoomID=167593,Msg=Detaching and discarding Unholy Energy from Byzantine
    BATTLE LOG: Scenario=MP Cave,Room=Platouf vs RattyZ,RoomID=167593,Msg=Byzantine died
    BATTLE LOG: Scenario=MP Cave,Room=Platouf vs RattyZ,RoomID=167593,Msg=RattyZ was defeated
     
  8. Ben_Lee

    Ben_Lee Art Director, Chief Executive in charge of Laundry Staff Member

    Yes, this is a problem and is logged. Thanks!
     
  9. Platouf

    Platouf Mushroom Warrior

    Hello,

    The bug seems always here.

    Friendly,
    Platouf.
     
  10. Jon

    Jon Blue Manchu Staff Member

    Fixed in next build.
     

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