Slub Guts Sanctum room 2 gets stuck when battle lost - Version 0.6991

Discussion in 'Bugs' started by TG42, Aug 13, 2013.

  1. TG42

    TG42 Kobold

    Room 2 in Slub Guts Sanctum adventure gets stuck when I lose the battle.
    I was able to reproduce it on my second loss as well.
    Hopefully third time I'll win! :confused:

    Partial Log:

    === CARD HUNTER CORE PC Client ===
    Tue Aug 13 22:53:23 GMT+0300 2013
    Sandbox Type: remote
    Version 0.6991
    SFS Version: 1.1.6

    ...
    ...

    MESSAGE: Error #1009
    STACK TRACE:
    TypeError: Error #1009
    at com.cardhunter.pcclient.gui.chat::ChatPanel/getTitle()
    at com.cardhunter.pcclient.gui::SparkChatBox/refreshTabs()
    at com.cardhunter.pcclient.gui::SparkChatBox/removePanels()
    at com.cardhunter.pcclient.gui::SparkChatBox/closeBattle()
    at com.cardhunter.pcclient::GameOverCommand/end()
    at com.cardhunter.pcclient::GameOverCommand/start()
    at com.cardhunter.pcclient::CardHunterScreen/startCommand()
    at com.cardhunter.pcclient::BattleScreen/startCommand()
    at com.cardhunter.pcclient::CardHunterScreen/dequeueCommand()
    at com.cardhunter.pcclient::BattleScreen/dequeueCommand()
    at com.cardhunter.pcclient::EventLogCommand/update()
    at com.cardhunter.pcclient::CardHunterScreen/updateCommands()
    at com.cardhunter.pcclient::BattleScreen/updateCommands()
    at com.cardhunter.pcclient::CardHunterScreen/update()
    at com.cardhunter.pcclient::ScreenRoot/update()
    PARTY:

    (sfs_array) Members:
    (sfs_object)
    (sfs_object) inventory:
    (sfs_array) Items:
    (int) 1099
    (int) 1103
    (int) 547
    (int) 1843
    (int) 1709
    (int) -1
    (int) 648


    (int) charIndex: 1

    (sfs_object)
    (sfs_object) inventory:
    (sfs_array) Items:
    (int) 711
    (int) -1
    (int) 687
    (int) 1113
    (int) 537
    (int) -1
    (int) 1486
    (int) 555
    (int) -1
    (int) 100162


    (int) charIndex: 2

    (sfs_object)
    (sfs_object) inventory:
    (sfs_array) Items:
    (int) 1792
    (int) 590
    (int) 1072
    (int) -1
    (int) 649
    (int) 606
    (int) 536
    (int) -1
    (int) -1
    (int) 100171


    (int) charIndex: 3


    (int) Index: 1
    (int_array) ActiveChars: [1,2,3]
    (utf_string) Name: Sample

    CLIENT COMMANDS:
    com.cardhunter.pcclient::GameOverCommand
    com.cardhunter.pcclient::AnimatedBannerCommand
    BATTLE COMMANDS:
    com.cardhunter.battle.commands::GameOverPhaseCommand
    com.cardhunter.battle.commands::FinishActionCommand
    com.cardhunter.battle.commands::IncrementActivePlayerCommand
    com.cardhunter.battle.commands::CheckForTraitsCommand
    com.cardhunter.battle.commands::StartScoringPhaseCommand
    com.cardhunter.battle.commands::StartDiscardPhaseCommand
    com.cardhunter.battle.commands::EndTurnCommand
    CLIENT VERSION: 0.6991
     

    Attached Files:

  2. TG42

    TG42 Kobold

    3rd time I won, and it didn't get stuck.
    The aftermath text says:
    "Victory! With Slub Gut and his bodyguard slain..."
    Shouldn't it be "bodyguards", plural? There were two.
     
  3. Jon

    Jon Blue Manchu Staff Member

    Sorry, fixed soon!
     

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