Simultaneous PVP Kill - game stumped.

Discussion in 'Bugs' started by Pengw1n, Mar 21, 2013.

  1. Pengw1n

    Pengw1n Moderately Informed Staff Member

    My poor human warrior got killed by a spiked mail while killing the opponent wearing it. Afterwards - it was noone's turn - Melvin's timer was back at 20 minutes, mine's counting down - but my remaning 2 chars can't select any cards or pass...

    Code:
    BATTLE LOG: Player=pengw1n,Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Event=PlayAction,Action=Bash,Instigator=Tinman,Targets=Krelvin
    startTimer 0 1200
    stopTimer 0 1200
    stopTimer 0 1200
    startTimer 1 899
    BATTLE LOG: Player=pengw1n,Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Event=TriggerSucceed,Trigger=Bash,TriggeringActor=Tinman,AffectedActors=,TriggerType=Action,TriggerLocation=Hand
    BATTLE LOG: Player=pengw1n,Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Event=TriggerSucceed,Trigger=Bruiser,TriggeringActor=Tinman,AffectedActors=,TriggerType=Action,TriggerLocation=ActorAttachment
    BATTLE LOG: Player=pengw1n,Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Event=TriggerSucceed,Trigger=,TriggeringActor=Krelvin,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand
    BATTLE LOG: Player=pengw1n,Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Event=TriggerSucceed,Trigger=,TriggeringActor=Krelvin,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand
    BATTLE LOG: Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Msg=Tinman took 2 damage
    BATTLE LOG: Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Msg=Detaching and discarding Bruiser from Tinman
    BATTLE LOG: Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Msg=Detaching and discarding Flame Spit from Tinman
    BATTLE LOG: Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Msg=Tinman died
    BATTLE LOG: Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Group=Tinman,Event=Discard,Card=Bash
    BATTLE LOG: Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Group=Tinman,Event=Discard,Card=Run
    BATTLE LOG: Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Group=Tinman,Event=Discard,Card=Flimsy Block
    BATTLE LOG: Player=pengw1n,Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Event=TriggerSucceed,Trigger=Vulnerable,TriggeringActor=Krelvin,AffectedActors=,TriggerType=PreDamage,TriggerLocation=ActorAttachment
    BATTLE LOG: Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Msg=Krelvin took 10 damage
    BATTLE LOG: Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Msg=Detaching and discarding Blind Rage from Krelvin
    BATTLE LOG: Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Msg=Detaching and discarding Vulnerable from Krelvin
    BATTLE LOG: Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Msg=Krelvin died
    BATTLE LOG: Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Group=MP AI Warrior 4,Event=Discard,Card=Raging Strike
    MESSAGE: Error #1009
    STACK TRACE:
    TypeError: Error #1009
     
  2. Jon

    Jon Blue Manchu Staff Member

    I'll try to repro this.
     
  3. Jon

    Jon Blue Manchu Staff Member

    Please note if you see again.
     
  4. Phaselock

    Phaselock Bugblatter

  5. Jon

    Jon Blue Manchu Staff Member

    It's probably related, but I thought I had fixed that bug with the board markers. MP Forest board is fine, so there's clearly another problem with Spiked Mail.
     
  6. Jon

    Jon Blue Manchu Staff Member

    Has anyone seen this lately?
     
  7. Phaselock

    Phaselock Bugblatter

    I've tested simultaneous kill couple of times during closed beta and once today. Never triggered the stack error. I'm not convinced spiked mail is the culprit. Is there any more info about the above or the full log ?
     

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