My poor human warrior got killed by a spiked mail while killing the opponent wearing it. Afterwards - it was noone's turn - Melvin's timer was back at 20 minutes, mine's counting down - but my remaning 2 chars can't select any cards or pass... Code: BATTLE LOG: Player=pengw1n,Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Event=PlayAction,Action=Bash,Instigator=Tinman,Targets=Krelvin startTimer 0 1200 stopTimer 0 1200 stopTimer 0 1200 startTimer 1 899 BATTLE LOG: Player=pengw1n,Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Event=TriggerSucceed,Trigger=Bash,TriggeringActor=Tinman,AffectedActors=,TriggerType=Action,TriggerLocation=Hand BATTLE LOG: Player=pengw1n,Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Event=TriggerSucceed,Trigger=Bruiser,TriggeringActor=Tinman,AffectedActors=,TriggerType=Action,TriggerLocation=ActorAttachment BATTLE LOG: Player=pengw1n,Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Event=TriggerSucceed,Trigger=,TriggeringActor=Krelvin,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand BATTLE LOG: Player=pengw1n,Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Event=TriggerSucceed,Trigger=,TriggeringActor=Krelvin,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand BATTLE LOG: Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Msg=Tinman took 2 damage BATTLE LOG: Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Msg=Detaching and discarding Bruiser from Tinman BATTLE LOG: Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Msg=Detaching and discarding Flame Spit from Tinman BATTLE LOG: Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Msg=Tinman died BATTLE LOG: Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Group=Tinman,Event=Discard,Card=Bash BATTLE LOG: Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Group=Tinman,Event=Discard,Card=Run BATTLE LOG: Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Group=Tinman,Event=Discard,Card=Flimsy Block BATTLE LOG: Player=pengw1n,Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Event=TriggerSucceed,Trigger=Vulnerable,TriggeringActor=Krelvin,AffectedActors=,TriggerType=PreDamage,TriggerLocation=ActorAttachment BATTLE LOG: Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Msg=Krelvin took 10 damage BATTLE LOG: Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Msg=Detaching and discarding Blind Rage from Krelvin BATTLE LOG: Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Msg=Detaching and discarding Vulnerable from Krelvin BATTLE LOG: Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Msg=Krelvin died BATTLE LOG: Scenario=MP Forest,Room=pengw1n vs Melvin,RoomID=30,Group=MP AI Warrior 4,Event=Discard,Card=Raging Strike MESSAGE: Error #1009 STACK TRACE: TypeError: Error #1009
erm...isn't this related to this? http://www.cardhunter.com/forum/thr...actually-went-missing-then-it-all-froze.1089/
It's probably related, but I thought I had fixed that bug with the board markers. MP Forest board is fine, so there's clearly another problem with Spiked Mail.
I've tested simultaneous kill couple of times during closed beta and once today. Never triggered the stack error. I'm not convinced spiked mail is the culprit. Is there any more info about the above or the full log ?