Show us your party!

Discussion in 'Card Hunter General Chat' started by Farbs, Jan 4, 2013.

  1. Farbs

    Farbs Blue Manchu Staff Member

    Here's mine, having finished the lvl3 adventures and gathering strength for a run at Highway Robbery:

    Hackzor
    Level 4 Dwarf Warrior

    Zapzor
    Level 3 Dwarf Wizard

    Bapzor
    Level 3 Dwarf Priest

    I'm a little burnt out on character names, having created several hundred parties already, but I'll try to find better names for my characters before anyone sees them in multiplayer.

    I'm a big fan of the Trog Skin Jacket, especially against fire imps. The Kobold Killer is new so I'm trying it out, but I'm tempted to sell it since it fetches a high price. Zapzor is just running a fire build for now, 'till I get some Arcane skills and decide how to specialise. Bapzor's Blessed Demon Claw is brilliant, since the holy and unholy buffs can be applied at the same time to boost melee damage by 4. Often I'll hold off for a round or two, gathering melee attacks for Hackzor and buffs for Bapzor 'till I can unleash them all in a mighty combo.

    So yeah, that's my party. Now show me yours! To export a party into forum-friendly bbcode:
    1) Enter a deckbuilder, either via the keep, or a shop, or party way through an adventure
    2) Open the console by pressing F1 a couple of times. You'll see that it cycles through various forms.
    3) Type "partybbcode" without the quotes, and press enter
    4) The text will now be in your computer's clipboard, so you can paste it into your reply below

    Gogogo!
     
    ParodyKnaveBob likes this.
  2. DarkDain

    DarkDain Goblin Champion

    Holy **** Farbs you are my favorite, THREE DWARVES? Thats what im talking about! Love the names too. I'll be doing the same thing once im in !

    Also, why is the warrior 4th level? Is experience not split evenly or do you simply begin with a tutorial solo character?
     
  3. Jesus669

    Jesus669 Orc Soldier

    Can't wait to see what they all actually do.
     
  4. Cerebral Paladin

    Cerebral Paladin Mushroom Warrior

    You start with a tutorial solo warrior, then add a wizard, then add a priest and get the option to config your party how you like. So unless people have done some extra play or used some extra parties, the warrior will be a tad ahead of the wizard who's a tad ahead of the cleric. Shouldn't matter past level 4, or so, though, because there's some XP slowing for the higher level character.

    Canze
    Level 4 Human Priest

    Khazgitbok
    Level 4 Dwarf Warrior

    Valnor
    Level 4 Human Wizard

    I'm pretty sure my party is awful. :) This is having beaten both level 3 adventures a couple of times, and just short of being able to deal with either Highway Robbery or Prison Break. I'm hoping that a useful Arcane Skill will show up in the store soon--that would probably be enough to put me over the top of Highway Robbery and Prison Break.
     
  5. Cerebral Paladin

    Cerebral Paladin Mushroom Warrior

    And indeed, after a trip to the store, I think I have a much better party:
    Canze
    Level 4 Human Priest

    Khazgitbok
    Level 4 Dwarf Warrior

    Valnor
    Level 4 Human Wizard

    Both Valnor's reconfiguration as a flame/spark boosted wizard, and perhaps more importantly Khazgitbok's new, much better shield should help a lot. Let's go break a prison...
     
  6. Haxzploid

    Haxzploid Ogre

    May i advice you not to use a "Slippery Knife?" :)
     
  7. Cerebral Paladin

    Cerebral Paladin Mushroom Warrior

    And now my rather more capable party--after I finally beat the prison break, I was then able to beat both the highway robbery and the first lizardfolk adventure handily. Here's what they look like now:
    Canze
    Level 5 Human Priest

    Khazgitbok
    Level 5 Dwarf Warrior

    Valnor
    Level 5 Human Wizard
     
  8. DarkDain

    DarkDain Goblin Champion

    Not an elf in sight, beautiful beautiful, this games going to be better than i thought
     
  9. Wozarg

    Wozarg Thaumaturge

    The first thing i do as soon as i get in will be to make a elf wizard mwohaha!
     
    ParodyKnaveBob likes this.
  10. Jesus669

    Jesus669 Orc Soldier

    Charming Wozarg.
     
  11. Farbs

    Farbs Blue Manchu Staff Member

    Cerebral Paladin, I'm more than a little jealous of your Dueler's Buckler. Parry is an excellent card, and tends to feature heavily in my MP decks. How's it working out for you?
     
  12. Cerebral Paladin

    Cerebral Paladin Mushroom Warrior

    Oh, Dueler's Buckler is great--entirely because of the Parry. As soon as I saw it in a store, I bought it in a flash. I saw how effective it could be when the guardsmen used it against me in the Prison Break--I'm glad to now be able to return the favor. Now I'm just looking for some good Choppy weapons, to go with my new chop skill.
     
  13. Jesus669

    Jesus669 Orc Soldier

    :( I wanna see this stuff.
     
  14. Dugrim

    Dugrim Orc Soldier

    Dwarves forever!
    Right now I have only 2 Dwarves because I played only 10-20 minutes...
    But let me play more, and you'll see a powerful Dwarvish party!!!
     
  15. Zane

    Zane Mushroom Warrior

    I went with an all Elf party, which was probably a bad idea, but its fun. I've found several missions to be much more difficult than their recommended level, for instance I had basically this party when I defeated the last level 2 mission, and while i'm starting to work on level 4's I am lost horridly on Ruby Demon Portal.


    Legronhaldir
    Level 4 Elf Warrior

    Aria
    Level 3 Elf Wizard

    Rimedenfin
    Level 3 Elf Priest
     
  16. Cerebral Paladin

    Cerebral Paladin Mushroom Warrior

    Yeah, it takes a while to start getting good armor and shields. They're out there, but you have to get lucky to get one quickly.
     
  17. Farbs

    Farbs Blue Manchu Staff Member

    Last time I checked, players attempting Ruby Demon Portal had something like 20% victory rate. So don't feel bad about it :)
     
  18. Sir Knight

    Sir Knight Sir-ulean Dragon

    Interesting, because I beat it my first try. After dealing with enemies guarded by massive piles of armor (golems) or free movement while I was stuck in difficult terrain (troglodytes--see also "massive piles of armor," if I recall correctly), the Ruby Demon Portal seemed . . . relaxed. And, oddly, familiar. It was like various other videogames where I was supposed to advance under cover and hit hard. Those little Imps couldn't defend and couldn't heal, and sometimes they even burnt their own brain thanks to a trait. I killed . . . two with Misguided Heal? Maybe three?

    Then the evil flame spirit had a few bad draws. If it was supposed to give me pause, it didn't.
     
    ParodyKnaveBob likes this.
  19. Zane

    Zane Mushroom Warrior

    The problem was both player kills and controlling the victory zone gave them victory points. Because of this it doesn't take very many turns for it to become absolutely necessarily to survive with everyone, and if you're playing cautiously, than you probably wont be able to gain control of such an isolated area. I usually lost because right when I took control of the area my wizard would die, granting them the last few victory points they needed to win. Perhaps it could be balanced by separating the victory conditions, so killing all the units will grant you a win, and so will holding the victory squares, but you can't kill half the party and hold the squares for half the time to win.
     
  20. DarkDain

    DarkDain Goblin Champion

    Yeah you need as many people on the point as the enemy has just to contest it, hard to get there with dwarves! And that damn flamespark usually is surrounded from all sides, and has Fireball but he rarely casts it.
     

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