Hi there! Perhaps it's an old problem, but I am having some weird bugs about in-game refreshing elements. I'll try to explaint the best I can. I like to talk. It'll be long. Take a chair and sit on the floor. So, sometimes while playing I have wi-fi issues. And when I say 'issues' I mean one of my family members uses an inalambric phone and wi-fi goes to hell. The conection fails sometimes, but when it does not the game becames freeze and you cannot interact with it. Until now nothing than cannot be solved withouth an anger killing spree. The problem is when the wi-fi nearly drops, the game freezes for three seconds and then gets restored it could happen that a card keeps 'flying' on the screen. For example: you click a move card, it gets bigger on the screen, but when the wi-fi fails for a second... it never dissapears again. I am using a portable Pc nowadays you can consider nearly from the Stone Age. It's an Easynote TJ66, with this specs: - NVIDIA Geforce GT 240M. Drivers all updated. - Windows 7 (come with the computer, I promise) - Processor Intel Core Duo blah, blah, blah... - 4GB RAM - Hard Disk... very big. Doesn't matter. It's a web game, duh! - Google Chrome with no relevant pluggins. So... that's all. If you want me to guess I think it's a refreshing problem. I saw the game handles the lost of connection pretty well, nice job by the way, but I think perhaps if you can add something like this (I'll put in Java): int retries = 0; while (reties < 3){ conn = retryConnection(); if (!conn){ retries ++; ... } else { doRefressScreenSoMultimuerteShutsHisBigMouthOrSomething(); break; } } Soooo... ok, now for real. Bye!
I'd suggest you PM Jon or Farbs this directly. There's a pretty good chance they might not see this here.