When you use Rook Push or Bishop Push on an ennemy, they will turn to face you after they get pushed away. The cards have the slide back keyword so they should not change the facing. BATTLE LOG: Scenario= test room,Room=Fanturluche's battle (custom),RoomID=1411840,Msg=The active player is now Gary BATTLE LOG: Scenario= test room,Room=Fanturluche's battle (custom),RoomID=1411840,Player=Gary,Participant=Gary,Actor=Sector 1A,Event=Move,Origin=(8, 9),StartFacing=(0, 1),Destination=(8, 9),EndFacing=(1, 0) BATTLE LOG: Player=Gary,Scenario= test room,Room=Fanturluche's battle (custom),RoomID=1411840,Event=PlayAction,Action=Scan,Instigator=Sector 1A,Targets= BATTLE LOG: Scenario= test room,Room=Fanturluche's battle (custom),RoomID=1411840,Msg=The active player is now Fanturluche BATTLE LOG: Player=Fanturluche,Scenario= test room,Room=Fanturluche's battle (custom),RoomID=1411840,Event=PlayAction,Action=Bishop Push,Instigator=Gradanaaz,Targets= BATTLE LOG: Scenario= test room,Room=Fanturluche's battle (custom),RoomID=1411840,Player=Fanturluche,Participant=Fanturluche,Actor=Sector 1A,Event=Move,Origin=(8, 9),StartFacing=(1, 0),Destination=(8, 9),EndFacing=(1, 0) But the camera turned again after this, see the new facing below BATTLE LOG: Scenario= test room,Room=Fanturluche's battle (custom),RoomID=1411840,Msg=The active player is now Gary BATTLE LOG: Scenario= test room,Room=Fanturluche's battle (custom),RoomID=1411840,Player=Gary,Participant=Gary,Actor=Sector 1A,Event=Move,Origin=(8, 9),StartFacing=(0, 1),Destination=(8, 9),EndFacing=(1, 0) BATTLE LOG: Player=Gary,Scenario= test room,Room=Fanturluche's battle (custom),RoomID=1411840,Event=PlayAction,Action=Scan,Instigator=Sector 1A,Targets= BATTLE LOG: Scenario= test room,Room=Fanturluche's battle (custom),RoomID=1411840,Msg=The active player is now Fanturluche