Resign failure

Discussion in 'Bugs' started by Kalin, Nov 28, 2014.

  1. Kalin

    Kalin Begat G'zok

    I tried to resign a SP game when the AI was drawing, and the client got confused. It stopped drawing cards, but didn't give me the Defeat screen, and wouldn't do anything else. I could still drag the board and zoom cards and watch chat.

    Battle joined
    BATTLE LOG: Scenario=Mausoleum,Room=TVER (Kalin),RoomID=65042,Event=StartGame
    BATTLE LOG: Scenario=Mausoleum,Room=TVER (Kalin),RoomID=65042,Msg=Starting round 1
    BATTLE LOG: Scenario=Mausoleum,Room=TVER (Kalin),RoomID=65042,Event=Attachment Phase Initiated
    BATTLE LOG: Scenario=Mausoleum,Room=TVER (Kalin),RoomID=65042,Event=Draw Phase Initiated
    BATTLE LOG: Scenario=Mausoleum,Room=TVER (Kalin),RoomID=65042,Msg=Kalin drew Walk for Flash Cat
    BATTLE LOG: Scenario=Mausoleum,Room=TVER (Kalin),RoomID=65042,Msg=Kalin drew Squeamish for Flash Cat
    BATTLE LOG: Scenario=Mausoleum,Room=TVER (Kalin),RoomID=65042,Msg=Kalin drew Spark Inductor for Flash Cat
    BATTLE LOG: Scenario=Mausoleum,Room=TVER (Kalin),RoomID=65042,Msg=Kalin drew Dimensional Traveller for Flash Cat
    BATTLE LOG: Scenario=Mausoleum,Room=TVER (Kalin),RoomID=65042,Msg=Kalin drew Walk for Farmer 2
    BATTLE LOG: Scenario=Mausoleum,Room=TVER (Kalin),RoomID=65042,Msg=Kalin drew Spark Generator for Farmer 2
    BATTLE LOG: Scenario=Mausoleum,Room=TVER (Kalin),RoomID=65042,Msg=Kalin drew Firestorm for Farmer 2
    BATTLE LOG: Scenario=Mausoleum,Room=TVER (Kalin),RoomID=65042,Msg=Kalin drew Resistant Hide for Farmer 2
    BATTLE LOG: Scenario=Mausoleum,Room=TVER (Kalin),RoomID=65042,Msg=Kalin drew Walk for Farmer 3
    BATTLE LOG: Scenario=Mausoleum,Room=TVER (Kalin),RoomID=65042,Msg=Kalin drew Powerful Spark for Farmer 3
    BATTLE LOG: Scenario=Mausoleum,Room=TVER (Kalin),RoomID=65042,Msg=Kalin drew Spark Inductor for Farmer 3
    BATTLE LOG: Scenario=Mausoleum,Room=TVER (Kalin),RoomID=65042,Msg=Kalin drew Run for Farmer 3
    BATTLE LOG: Scenario=Mausoleum,Room=TVER (Kalin),RoomID=65042,Msg=Gary drew Run for Armored Skeleton
    BATTLE LOG: Scenario=Mausoleum,Room=TVER (Kalin),RoomID=65042,Msg=Gary drew a card for Armored Skeleton
    BATTLE LOG: Scenario=Mausoleum,Room=TVER (Kalin),RoomID=65042,Msg=Gary drew a card for Armored Skeleton
    BATTLE LOG: Scenario=Mausoleum,Room=TVER (Kalin),RoomID=65042,Msg=Gary drew a card for Armored Skeleton
    BATTLE LOG: Scenario=Mausoleum,Room=TVER (Kalin),RoomID=65042,Msg=Gary drew Run for Armored Skeleton2
    BATTLE LOG: Scenario=Mausoleum,Room=TVER (Kalin),RoomID=65042,Msg=Kalin was defeated
    BATTLE WARNING: Scenario=Mausoleum,Room=TVER (Kalin),RoomID=65042,Msg=Command::instruct Unhandled Instruction:
    (utf_string) type: handPeeksSent
    (bool) IIU: false

    BATTLE WARNING: Scenario=Mausoleum,Room=TVER (Kalin),RoomID=65042,Msg=Command::instruct current command queue:
    com.cardhunter.battle.commands::DeckPeekCommand
    com.cardhunter.battle.commands::DeckToHandCommand
    com.cardhunter.battle.commands::GameOverPhaseCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawTemporaryCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::StartActionPhaseCommand
    com.cardhunter.battle.commands::StartScoringPhaseCommand
    com.cardhunter.battle.commands::StartDiscardPhaseCommand
    com.cardhunter.battle.commands::EndTurnCommand

    BATTLE WARNING: Scenario=Mausoleum,Room=TVER (Kalin),RoomID=65042,Msg=Battle::run failed due to command error.
    BATTLE LOG: Scenario=Mausoleum,Room=TVER (Kalin),RoomID=65042,Msg=Received invalid instruction on command com.cardhunter.battle.commands::DeckPeekCommand: forced defeat
    BATTLE WARNING: Scenario=Mausoleum,Room=TVER (Kalin),RoomID=65042,Msg=Command::instruct Unhandled Instruction:
    (utf_string) type: deckPeeksSent
    (bool) IIU: false

    BATTLE WARNING: Scenario=Mausoleum,Room=TVER (Kalin),RoomID=65042,Msg=Command::instruct current command queue:
    com.cardhunter.battle.commands::DeckToHandCommand
    com.cardhunter.battle.commands::GameOverPhaseCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawTemporaryCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::StartActionPhaseCommand
    com.cardhunter.battle.commands::StartScoringPhaseCommand
    com.cardhunter.battle.commands::StartDiscardPhaseCommand
    com.cardhunter.battle.commands::EndTurnCommand

    BATTLE WARNING: Scenario=Mausoleum,Room=TVER (Kalin),RoomID=65042,Msg=Battle::run failed due to command error.
    BATTLE LOG: Scenario=Mausoleum,Room=TVER (Kalin),RoomID=65042,Msg=Received invalid instruction on command com.cardhunter.battle.commands::DeckToHandCommand: forced defeat

    Refreshing the client fixed things.
     
  2. Sir Veza

    Sir Veza Farming Deity

    It appears to be a continuation of this bug. I just verified that it still locks up for me as well.
     

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