This build enables new moderator features. There is also preparatory work for what we hope will be multiple Card Hunter accounts per Steam user. This requires a new maintenance check on Steam client login - if this causes any problems, let us know. There is a way to work around this maintenance check. In this build, users running the Steam client without Steam authentication (i.e. when logging in with a password) should now be able to make purchases through Paypal. There is a feature in this build to completely disable chat should you not wish to interact with other users. Finally, there are a bunch of other miscellaneous bug-fixes and improvements. Steam client Check maintenance through game server on steam client login. Steam client shows more informative message when a login fails due to session time out. Better error logging from Steam client during login/auth process. Change the way that the waiting overlay is displayed during Steam login/auth. Try to fix paypal purchasing in desktop client (fix URL for paypal return and don't auto close it). Added a config setting to bypass maint check in Steam client. Chat Added an option to disable chat entirely. Identify mods & admins in chat. Add a /mod message command. Deck Builder Added some more set keywords for text searches (citadel, artifact, AA, aloyzo, arsenal). Leagues Remove league end display from screen when screen is removed. Should fix league prizes being awarded twice client side when disconnecting during award. Cards Fixed group names in card transfer logging. Slice effect doesn't create invalid bitmap data when the source art size is zero (should fix a flash error when running at very high anim speed). Misc Various typo fixes for prompts, scenarios and hints. Debugging Add a cheat to dump an arbitrary battle by room to the console.
"Slice effect doesn't create invalid bitmap data when the source art size is zero (should fix a flash error when running at very high anim speed)." Is this referring to the incidence where a revealed card appears extremely tiny in the opponent's hand?
Add a cheat to dump an arbitrary battle by room to the console. That mean we can save/dump the Battle Log in our PC/HD and look at it later offline?
No - I'm hoping this fixes an issue reported where the game locks up occasionally: http://forums.cardhunter.com/threads/sp-frequent-freezing-at-start-of-rounds.7909/
Sorry, this is a dev only command. It generates a lot of network traffic, so we wouldn't want it available to everyone.
If you play using the Steam client there's a log file saved out for each session. http://steamcommunity.com/app/293260/discussions/1/541907867772453060/