Release 2.98.0 (29 Jan 2015)

Discussion in 'Announcements' started by Jon, Jan 28, 2015.

  1. Jon

    Jon Blue Manchu Staff Member

    This build is mostly focussed on co-op fixes but also includes some more optimisation and logging for performance analysis.

    As well, there's a new set of ranked MP boards and a complete set of foil figures are now available for purchase in Cuthbert's!

    Bonus: voice chat!

    Be aware that as warned, Google Wallet is no longer usable due to its retirement by Google.

    Registration/Accounts
    • Tweaked accounts pages, layout and styling
    • Corrected of use of "username" to "account name" on the account website.
    User Admin
    • Fixed reset account stored proc to deal with new player sub-tables.
    Co-op
    • Team leader now decides revive/restart/quit for entire team
    • Cleaned up revive/restart/quit language a little (your party doesn't bandage you, that'd be weird)
    • Can't start a new adventure while your team mates are still finishing the last one
    • Fixed UI allowing player to send unqualified adventure start request (which server ignores) from co-op edge case
    • Fixed bad interactions with adventure prologue system and co-op on the campaign screen
    • Fixed team adventure location not appearing
    • Fixed issue with travelling to non-adventure location when team adventure starts
    • Disabled adventure locations while not team owner
    • Quitting an adventure now quits that adventure for the entire team (needs cleanup for some cases)
    Battle
    • Fixed client getting stuck on resign during opponent move card play
    Purchasing
    • Remove Google Wallet purchase button from client.
    Figures
    • Foil figures available in the costume store.
    Multiplayer
    • Added Manor ranked boards.
    • Minor fix to stop-matchmaking functionality
    • Starting matchmaking leaves your team, and joining a team stops matchmaking.
    Voice Chat
    • Added Talk button to team chat panel, opens team's voice (& optionally video) conversation on appear.in
    Prompts
    • Clarified quest reward prompt.
    • Updated bandit portrait.
    Audio
    • Fixed missing damage audio for human wizard and priest.
    Debug / Logging
    • Standardised item transfer failure explanations at warning instead of debug/error.
    • Fixed WarnUserAction function at proper log level.
    • Limit chat to 250 chars and log chat msg size.
    Optimisation
    • Moved player rating read from Login to post version check.
    • Split player account reading from a join into two queries.
    • Add a losing player index on mp_battle_results table.
     
    Fifjunior7, Bandreus and Stexe like this.

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