Release 2.21 includes two new leagues, an improved login/versioning system (let us know if you see any issues, like your password not being remembered), some changes to item availability in shops and a whole bunch of other fixes and improvements. Client loading/versioning Switched to a new method of client versioning that should be much more robust at making sure you have the latest version on load. Added a step to migrate existing cached login credentials to the new client loading system. Fix up maintenance check for IE9 Multiplayer Renown goes up for every 3 MP games, not 5. Renown and game counts are increased from league games. Rotated in the Celestial MP boards. Leagues Added Roll Out the Barrels league. Added Oozeball league. League description dialog is a fixed layout. League descriptions link to prize info separately from league info. League images are streamed from the game server, not the website. Increased Graveyard Gambol overtime to 30 minutes. Fixed zombie name in Graveyard Gambol. League entry display doesn't crash if it is removed from screen before league image streams in. Oozeball only requires 3 points to win. Barrels board shows victory square with yellow outline. Shops Kyburz Market sells level 7-12 items. Goblin Bazaar sells level 13-18 items. Deck Builder Fixed some item info text (expensive due to renown, etc) not appearing after previous deck building optimisations. Tutorial Moved the prompt about Power Token requirements from Kyburz Market to Randimar's. Profiling Added logging feature for profiling. Audio Added effect audio and animation for non-damaging card effects (violent spin and muscle through). Adventures Fixed spawn markers in Gnome Halls (fixes missing gnome). Fixed a potential missing gnome in Dank Cellars. News Updated news. Moved news into the DB. News images are streamed in rather than embedded in client. Battle Illusory terrain shows a variant board counter when enemy controlled. Cards Added missing repulsive cone card illustration. Figures Fixed the red Geomancer figure NW facing. Deck Builder Implemented wheel scrolling for collection, store and archive. Optimisation Changed DB isolation level for player card views.
Deck Builder Implemented wheel scrolling for collection, store and archive. Wait... so after hours of farming for a Bejeweled Shortsword, now I can just check the Bazaar daily. Well better late than never!
Lots of great stuff in this build, thanks Jon! Looking forward to seeing this trend of implementing long-standing requests continue EDIT: Just launched the game (2nd time since update) and it doesn't remember me.
I had to clear my cache (Chrome) before the new version stuck. I got the "Incorrect client version" popup and new version download on two game launches in a row. The settings were remembered ok.
Client version check worked perfectly for me: got the popup, clicked the button, logged in, settings found.
I had no problems getting back into the game. So now I'm just sitting here, boggling at Oozeball. That's awesome. A little Slap happy slimes, a little That's MY penny!, and a little "We're the devs and we can MAKE those decks obey." Good on you. Though I think I missed this part: League games already carried you up the multiplayer track, didn't they? Is this saying that league games push you up more quickly than regular games now?
Not more quickly. "Renown" means that the number of MP wins to increase your renown can now include league wins (previously it only gave you the chests). I initially assumed "and game counts" meant that the daily or weekly leader board would count league wins, but upon examination I'm not sure that it does. Anyone else figure out what "game counts" refers to?
To clarify, 3 times I launched Firefox (Mac, latest version), loaded game.cardhunter.com, and encountered the refresh message. Each time, I clicked okay, the page reloaded, and I was able to log in just fine.
I don`t get anything but a white page, while trying to go to http://game.cardhunter.com/ I use Firefox
4th time launching Firefox and going to game.cardhunter.com, got aforementioned white page. Hard refresh took me to normal login, which remembered my credentials.
Same white page problem today, needed Ctrl+F5 in Firefox before I could get in (new client downloaded yesterday). Credentials remembered OK.
I got the white page a few times too, but only on one of two computers - both running firefox. Seems fine now.
Are we calling the maintenance screen the "white page" because it's not white. I'm running IE and have been playing for months. Did the upgrade cause this problem? How do I fix it?