Randomly teleported enemy vanishes, game stuck

Discussion in 'Bugs' started by Neofalcon, Jan 24, 2013.

  1. Neofalcon

    Neofalcon Goblin Champion

    I was doing the level 16 treasure hunt against wyvrens, and used Whirlwind Enemies. However, one of the enemies didn't reappear, and on the next turn when Gary used a scuttle card, the game got stuck (Gary didn't do anything, can't continue).

    Here's the relevant bits from the game log (full log attached):


     

    Attached Files:

  2. Wozarg

    Wozarg Thaumaturge

    Already posted not for that map or after patch tho but just saying there is another thread you should post it in so we collect the data better
     
  3. Jon

    Jon Blue Manchu Staff Member

    OK, so this bug is still there. I'll keep looking at it.
     
  4. Dorque

    Dorque Orc Soldier

    Sad panda. Happened today. The screen is from the moment it happened so you can see why 9,3 failed. The game locked up on his next turn.

    BATTLE LOG: AdventureName=Gnome Lords,Scenario=Gnome Vault,Msg=The active player is now Dorque
    BATTLE LOG: AdventureName=Gnome Lords,Scenario=Gnome Vault,Msg=Player,Dorque,Event,PlayAction,Action,Whirlwind Enemies
    BATTLE WARNING: AdventureName=Gnome Lords,Scenario=Gnome Vault,Msg=ActorInstance:setTransformFromCard - Jollo can't occupy 9,3

    Screen Shot 2013-01-31 at 9.20.16 AM.jpg

    A day without smashing gnomes is just not a good day.
     
  5. Ponyboy

    Ponyboy Orc Soldier

    I've only ever read of problems with this spell. Does it ever work properly?
     
  6. Wozarg

    Wozarg Thaumaturge

    Never had a problem in pvp so far and the whirlwind problems seam to be map or creaturetype based since on some maps it always bugs and on others it works most of the time or possibly always.
     
  7. Jon

    Jon Blue Manchu Staff Member

    This *should* be fixed in the next build.
     

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