Quick Reactions stays on screen

Discussion in 'Bugs' started by Mystral, Jan 17, 2013.

  1. Mystral

    Mystral Kobold

    Just a small bug. The card quick reactions stayed on the screen, when i hover over the card it moves up a bit like cards normally do, but no other interactions are possible. The card was from a Goblin Shredder in reaction of my Improved Telekinesis. I could play on like normal. After the turn ended the card dissapeared.

    [​IMG]
     
  2. Sir Knight

    Sir Knight Sir-ulean Dragon

    Known, and unfortunately Jon's reply was:
     
  3. Mystral

    Mystral Kobold

    Ah, sorry, i did look through the first 5 pages but saw no titles about it, and search found nothing.
    Please ignore this then.
     
  4. Nukenin

    Nukenin Kobold

    Just had this bug (or a variant) hit when trying my first honest-to-goodness multiplayer game. A spell was cast on one of my dwarves, and Quick Reactions fired. The card drawn was a trait (Blind Rage), and I was informed I must play the trait.

    Unfortunately, the magnified Quick Reactions card covered the dwarf's cards, including the trait I needed to activate. I could discover no way to activate the hidden card, and opted to concede and Resign the Battle.

    EDIT: I believe this may have been the first use of Quick Reactions and thus I may have gotten the "new card" hover; but that usually goes to the center of the screen and I'm fairly certain I clicked to dismiss. The card ended up at the bottom of the screen blocking what was left of the middle character's hand.

    Code:
    BATTLE LOG: Scenario=MP Bridge,Room=XavierIII vs Nukenin,RoomID=226970,Msg=The active player is now XavierIII
    stopTimer 1 1036
    BATTLE LOG: Player=XavierIII,Scenario=MP Bridge,Room=XavierIII vs Nukenin,RoomID=226970,Event=PlayAction,Action=Spark,Instigator=Udhongal,Targets=Shamus
    startTimer 0 1006
    BATTLE LOG: Player=XavierIII,Scenario=MP Bridge,Room=XavierIII vs Nukenin,RoomID=226970,Event=TriggerSucceed,Trigger=Quick Reactions,TriggeringActor=Shamus,AffectedActors=,TriggerType=Action,TriggerLocation=Hand
    BATTLE LOG: Scenario=MP Bridge,Room=XavierIII vs Nukenin,RoomID=226970,Msg=Nukenin drew Blind Rage for Shamus
    BATTLE LOG: Scenario=MP Bridge,Room=XavierIII vs Nukenin,RoomID=226970,Msg=Shamus took 2 damage
    BATTLE LOG: Scenario=MP Bridge,Room=XavierIII vs Nukenin,RoomID=226970,Msg=Nukenin must play a Trait
    BATTLE LOG: Scenario=MP Bridge,Room=XavierIII vs Nukenin,RoomID=226970,Msg=Nukenin was defeated
    BATTLE LOG: Scenario=MP Bridge,Room=XavierIII vs Nukenin,RoomID=226970,Event=GameOver
     
  5. gulo gulo

    gulo gulo Guild Leader

    This happens to me often in multiplayer. I have the option that allows you to look at each opponents card before clicking to proceed. I often find if I click quickly or multiple times trying to get through an opponent's armor cards after a burst attack, for example, that one of the armor cards often stays in the 'magnified' position that QR is in above.

    I don't know if this helps track down how this occurs, or helps get rid of the problem; the card does seem to go back to normal size the next time it's used or moved (which usually ends up being the beginning of the next round), but it can cause sight issues during a round.
     
    timeracers and Flaxative like this.

Share This Page