In second battle of Temple of Terror: - I used Pulverizing Bludgeon (14 dmg; 6 dmg even if blocked) against a War Monkey with 1 hp. - It blocked with an Acrobatic Flip (Block Melee, move attacker 1, move 1), but still died due to the 6 dmg. - Then the game stopped, waiting for Gary (and the non-existent Monkey) to move my character. I reloaded the game, but it remained in that state (waiting for Gary). (After a day, it automatically resigned for me...)
Yeah, there's some bugginess when an effect controlled by a dead character needs to resolve. We'll look into this particular interaction and how best to kill the bug.