Forum search did not turn this up... so here goes. In an MP game: *snip BATTLE LOG: Scenario=Temple Tussle,Room=Battle MP 720,RoomID=4210,Msg=The active player is now Amy BATTLE LOG: Player=Amy,Scenario=Temple Tussle,Room=Battle MP 720,RoomID=4210,Event=PlayAction,Action=Dash,Instigator=Galeldirer Earth-changer,Targets= BATTLE LOG: Scenario=Temple Tussle,Room=Battle MP 720,RoomID=4210,Player=Amy,Actor=Galeldirer Earth-changer,Event=Move,Origin=(8, 7),StartFacing=(0, -1),Destination=(11, 8),EndFacing=(1, 0) BATTLE LOG: Scenario=Temple Tussle,Room=Battle MP 720,RoomID=4210,Msg=The active player is now phaselock stopTimer 0 992 startTimer 0 992 BATTLE LOG: Scenario=Temple Tussle,Room=Battle MP 720,RoomID=4210,Player=phaselock,Actor=HW_test1,Event=Move,Origin=(6, 5),StartFacing=(0, 1),Destination=(7, 6),EndFacing=(0, 1) stopTimer 0 991 startTimer 0 991 BATTLE LOG: Scenario=Temple Tussle,Room=Battle MP 720,RoomID=4210,Msg=Player phaselock must select targets BATTLE LOG: Player=phaselock,Scenario=Temple Tussle,Room=Battle MP 720,RoomID=4210,Event=PlayAction,Action=Dancing Cut,Instigator=HW_test1,Targets=Blessed Anrime stopTimer 0 990 BATTLE LOG: Player=phaselock,Scenario=Temple Tussle,Room=Battle MP 720,RoomID=4210,Event=TriggerSucceed,Trigger=All Out Attack,TriggeringActor=HW_test1,AffectedActors=,TriggerType=Action,TriggerLocation=Hand startTimer 1 1200 stopTimer 1 1200 startTimer 1 1200 stopTimer 1 1200 startTimer 0 990 BATTLE LOG: Scenario=Temple Tussle,Room=Battle MP 720,RoomID=4210,Group=HW_test1,Event=Discard,Card=All Out Attack BATTLE LOG: Player=phaselock,Scenario=Temple Tussle,Room=Battle MP 720,RoomID=4210,Event=TriggerSucceed,Trigger=Unholy Wellspring,TriggeringActor=HW_test1,AffectedActors=,TriggerType=Action,TriggerLocation=ActorAttachment BATTLE LOG: Player=phaselock,Scenario=Temple Tussle,Room=Battle MP 720,RoomID=4210,Event=TriggerFail,Trigger=Absorbing Block,TriggeringActor=Blessed Anrime,AffectedActors=Blessed Anrime,TriggerType=Action,TriggerLocation=Hand BATTLE LOG: Player=phaselock,Scenario=Temple Tussle,Room=Battle MP 720,RoomID=4210,Event=TriggerSucceed,Trigger=Crafted Mail,TriggeringActor=Blessed Anrime,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand BATTLE LOG: Scenario=Temple Tussle,Room=Battle MP 720,RoomID=4210,Msg=Blessed Anrime took 8 damage BATTLE LOG: Scenario=Temple Tussle,Room=Battle MP 720,RoomID=4210,Msg=Detaching and discarding Freeze from Blessed Anrime BATTLE LOG: Scenario=Temple Tussle,Room=Battle MP 720,RoomID=4210,Msg=Blessed Anrime died *snip The short version: I had All out attack in my warrior's hand who had Unholy Wellspring attached. I triggered Dancing Cut and killed a char. The proc sequence is All Out Attack before Unholy Wellspring. I was expecting it to be the other way. Is this correct ? A card from hand triggering before the attachment ? Has anyone else had the same experience ?