Premature Victory

Discussion in 'Bugs' started by Blindsight, Jun 23, 2013.

  1. Blindsight

    Blindsight Ogre

    Very minor issue here, but an issue none the less.

    I am able to get the Victory animation while not having all of the stars and enemies are still on the board.

    [​IMG]
    I killed one of the zombies, because he had Festering Guts attached it killed the other zombie who also had Festering Guts, which in turn killed my warrior.​
    The warrior is removed from the board, the enemy receives the two stars for the kill and victory pops up early.​
    It's obvious that it knows that the zombies are dead and just hasn't gotten around to cleaning up the death (awarding the stars, removing from the board) and does the victory check when my character is removed from the board instead.​
    Log:​
    BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Blindsight),RoomID=62514,Msg=The active player is now Blindsight
    BATTLE LOG: Player=Blindsight,Scenario=Arena Battle 1-2,Room=ARN0 (Blindsight),RoomID=62514,Event=PlayAction,Action=Unstable Bolt,Instigator=Silth,Targets=Gutsy
    BATTLE LOG: Player=Blindsight,Scenario=Arena Battle 1-2,Room=ARN0 (Blindsight),RoomID=62514,Event=TriggerSucceed,Trigger=Unholy Wellspring,TriggeringActor=Silth,AffectedActors=,TriggerType=Action,TriggerLocation=ActorAttachment
    BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Blindsight),RoomID=62514,Msg=Gutsy took 8 damage
    BATTLE LOG: Player=Blindsight,Scenario=Arena Battle 1-2,Room=ARN0 (Blindsight),RoomID=62514,Event=TriggerSucceed,Trigger=Festering Guts,TriggeringActor=Gutsy,AffectedActors=,TriggerType=Death,TriggerLocation=ActorAttachment
    BATTLE LOG: Player=Blindsight,Scenario=Arena Battle 1-2,Room=ARN0 (Blindsight),RoomID=62514,Event=TriggerSucceed,Trigger=Spiked Mail,TriggeringActor=Gam,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand
    BATTLE LOG: Player=Blindsight,Scenario=Arena Battle 1-2,Room=ARN0 (Blindsight),RoomID=62514,Event=TriggerFail,Trigger=Ill-fitting Armor,TriggeringActor=Gam,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand
    BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Blindsight),RoomID=62514,Msg=Gam took 16 damage
    BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Blindsight),RoomID=62514,Msg=Bile took 18 damage
    BATTLE LOG: Player=Blindsight,Scenario=Arena Battle 1-2,Room=ARN0 (Blindsight),RoomID=62514,Event=TriggerSucceed,Trigger=Festering Guts,TriggeringActor=Bile,AffectedActors=,TriggerType=Death,TriggerLocation=ActorAttachment
    BATTLE LOG: Player=Blindsight,Scenario=Arena Battle 1-2,Room=ARN0 (Blindsight),RoomID=62514,Event=TriggerFail,Trigger=Spiked Mail,TriggeringActor=Gam,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand
    BATTLE LOG: Player=Blindsight,Scenario=Arena Battle 1-2,Room=ARN0 (Blindsight),RoomID=62514,Event=TriggerFail,Trigger=Ill-fitting Armor,TriggeringActor=Gam,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand
    BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Blindsight),RoomID=62514,Msg=Gam took 18 damage
    BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Blindsight),RoomID=62514,Msg=Detaching and discarding Combustible from Gam
    BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Blindsight),RoomID=62514,Msg=Detaching and discarding Brains! from Gam
    BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Blindsight),RoomID=62514,Msg=Gam died
    BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Blindsight),RoomID=62514,Msg=Gary was defeated
    BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Blindsight),RoomID=62514,Group=Gam,Event=Discard,Card=Spiked Mail
    BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Blindsight),RoomID=62514,Group=Gam,Event=Discard,Card=Ill-fitting Armor
    BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Blindsight),RoomID=62514,Group=Gam,Event=Discard,Card=Walk
    BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Blindsight),RoomID=62514,Group=Gam,Event=Discard,Card=Walk

    BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Blindsight),RoomID=62514,Event=GameOver
     
  2. Phaselock

    Phaselock Bugblatter

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