SP battle got stuck when Gary played Ouch! Code: BATTLE LOG: Scenario=Gnome Entry,Room=GNOM (Kalin),RoomID=142205,Event=Action Phase Initiated BATTLE LOG: Scenario=Gnome Entry,Room=GNOM (Kalin),RoomID=142205,Msg=Gary must play a Trait BATTLE LOG: Player=Gary,Scenario=Gnome Entry,Room=GNOM (Kalin),RoomID=142205,Event=PlayAction,Action=Ouch!,Instigator=Hixy,Targets= BATTLE WARNING: Scenario=Gnome Entry,Room=GNOM (Kalin),RoomID=142205,Msg=Command::instruct Unhandled Instruction: (bool) IIU: false (utf_string) type: noMoreTraits BATTLE WARNING: Scenario=Gnome Entry,Room=GNOM (Kalin),RoomID=142205,Msg=Command::instruct current command queue: com.cardhunter.battle.commands::CheckForTriggerCommand com.cardhunter.battle.commands::TriggerAndResolveCommand com.cardhunter.battle.commands::IncrementActivePlayerCommand com.cardhunter.battle.commands::CheckForTraitsCommand com.cardhunter.battle.commands::StartScoringPhaseCommand com.cardhunter.battle.commands::StartDiscardPhaseCommand com.cardhunter.battle.commands::EndTurnCommand BATTLE WARNING: Scenario=Gnome Entry,Room=GNOM (Kalin),RoomID=142205,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=Gnome Entry,Room=GNOM (Kalin),RoomID=142205,Msg=Received invalid instruction on command com.cardhunter.battle.commands::CheckForTriggerCommand: forced defeat BATTLE LOG: Scenario=Gnome Entry,Room=GNOM (Kalin),RoomID=142205,Msg=Gary was defeated BATTLE WARNING: Scenario=Gnome Entry,Room=GNOM (Kalin),RoomID=142205,Msg=Command::instruct Unhandled Instruction: (sfs_object) HP: (sfs_array) peeks: (sfs_object) (bool) logOnClient: false (int) cownerg: -1 (int) group: 0 (int) card: 4 (int) owner: 1 (utf_string) origin: Gnome (int) cownerp: -1 (utf_string) type: Run (int) ACTG: 0 (int) IUID: -1 (bool) IIU: false (int) ACTC: 4 (int) INST: 1 (utf_string) type: action BATTLE WARNING: Scenario=Gnome Entry,Room=GNOM (Kalin),RoomID=142205,Msg=Command::instruct current command queue: com.cardhunter.battle.commands::TriggerAndResolveCommand com.cardhunter.battle.commands::GameOverPhaseCommand com.cardhunter.battle.commands::IncrementActivePlayerCommand com.cardhunter.battle.commands::CheckForTraitsCommand com.cardhunter.battle.commands::StartScoringPhaseCommand com.cardhunter.battle.commands::StartDiscardPhaseCommand com.cardhunter.battle.commands::EndTurnCommand BATTLE WARNING: Scenario=Gnome Entry,Room=GNOM (Kalin),RoomID=142205,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=Gnome Entry,Room=GNOM (Kalin),RoomID=142205,Msg=Received invalid instruction on command com.cardhunter.battle.commands::TriggerAndResolveCommand: forced defeat Refreshing allowed me to rejoin the battle where I left it.
Hmm, I don't suppose you have the earlier part of the log? Or can you reproduce this? I tried but failed.
It doesn't happen every time the card is played. In fact, they may have played that card earlier in that same battle. I do remember that the Inciter was already dead and there were only 3 Berserkers left alive. When I resumed the game they had 1, 8, and 4 health left. If it happens again, I'll get the logs for the whole battle. PS. The log entries saying that Gary was defeated weren't true: I had to cast a couple Firestorms to finish the battle.
Hrm, it sounds like client and server state may have diverged earlier on, but that only came to a head here. We're going to have to be vigilant to catch this one.