Recent changes have been made to a bunch of modules, so maybe these are intentional.... These battles are missing monsters they used to have: First battle of Viscous Tombs no longer has an Armored Skeleton, and now only has 3 Black Oozes. Second battle of Against the Cockroaches is missing half the roaches. Second battle of Forest of Souls missing the Maple Tree. Last battle of Riddle of the Gnome Lords no longer has a Gnome Inciter. And these are much easier than they used to be: Last battle of Lord Stafford's Treasure, I won it on round two by just killing Stafford and ignoring everyone else. Third battle of Tomb of Tvericus, I always win before the zombies can reach the victory squares.
Thanks for the notes. Fixed the viscous tombs battle. Demon Stink was rebalanced, only 4 roaches now. Sunlit Field is now intentionally populated by 1 beech sapling and 2 young maple trees. Is that the battle you meant by "second battle of forest of souls"? Yes, Dank Cellars should now only have 2 gnome berserkers and 3 wild gnomes. It's possible that some battles have become too easy now. I'll check the stats once we've had more players through but I'm also interested in battles that you think are too easy/dull now.
I personally welcome all the level changes; It keeps me on my toes and makes the levels feel somewhat new