Memory Loss hang on screen error from Spectating. BATTLE LOG: Scenario=MP Dungeon,Room=Neofalcon vs phaselock,RoomID=221,Msg=The active player is now phaselock stopTimer 0 1132 BATTLE LOG: Player=phaselock,Scenario=MP Dungeon,Room=Neofalcon vs phaselock,RoomID=221,Event=PlayAction,Action=Memory Loss,Instigator=DWiz_test1,Targets=MP Warr 2 startTimer 1 1169 BATTLE LOG: Player=phaselock,Scenario=MP Dungeon,Room=Neofalcon vs phaselock,RoomID=221,Event=TriggerFail,Trigger=,TriggeringActor=MP Warr 2,AffectedActors=MP Warr 2,TriggerType=Action,TriggerLocation=Hand BATTLE WARNING: Scenario=MP Dungeon,Room=Neofalcon vs phaselock,RoomID=221,Msg=Command::instruct Unhandled Instruction: (utf_string) type: noMoreTraits (bool) IIU: false BATTLE WARNING: Scenario=MP Dungeon,Room=Neofalcon vs phaselock,RoomID=221,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=MP Dungeon,Room=Neofalcon vs phaselock,RoomID=221,Msg=Received invalid instruction: forced defeat BATTLE LOG: Scenario=MP Dungeon,Room=Neofalcon vs phaselock,RoomID=221,Msg=phaselock was defeated BATTLE WARNING: Scenario=MP Dungeon,Room=Neofalcon vs phaselock,RoomID=221,Msg=Command::instruct Unhandled Instruction: (utf_string) __[[REQUEST_ID]]__: pass (bool) IIU: true (utf_string) type: pass (int) IUID: 66 BATTLE WARNING: Scenario=MP Dungeon,Room=Neofalcon vs phaselock,RoomID=221,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=MP Dungeon,Room=Neofalcon vs phaselock,RoomID=221,Msg=Received invalid instruction: forced defeat stopTimer 1 1161 startTimer 0 1132 stopTimer 0 1118 startTimer 1 1161 stopTimer 1 1120