I've noticed that after 2-3 battles on a map with 8+ enemies (different battles, different quests... The only thing in common is the number of enemies), Chrome (Version 24.0.1312.57 m) start to increase exponentially his memory consumption: from 130,000-140,000 KB to 280,000-300,000 KB and above. The game start to slow until it freeze and I have to restart CardHunter. Anyone else have the same problem?
I think it's a known problem. (i can recall reading some other threads about this) I've experienced that myself. Apparently, opening the console (F1 then F1 again) for a few seconds causes the cache to flush and magically solves the problem.