Alright guys, this is the first time I'm reporting so please bear with me. The event happened during monkey wars and it goes like this: 1vs1 situation. My monkey vs enemy Tree I used Reappropriate on an enemy Tree, and stole Maze of the Mind (Random stuff happens in between) Eventually, the Tree attempts to move away from me. He is within 5 squares, so the Maze triggers. However, it is not me who gets to control the move, but my enemy!.. And after he finishes moving, he says he is "frozen". The clock is ticking down (for me), and neither of us seem to be able to do anything. ThetianKnight wast then nice enough to give me the win, since that would have been the outcome should the maze have worked out properly. Please have a look at the issue, and congratulations on creating this awesome game that is Card Hunter. (Here is the last part of the battle log, covering the bug) BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Msg=Turn Complete BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Msg=Starting round 3 BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Event=Attachment Phase Initiated BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Event=Draw Phase Initiated BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Msg=ThetianKnight drew Walk for LE Tree 1 BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Msg=ThetianKnight drew a card for LE Tree 1 BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Msg=ThetianKnight drew a card for LE Tree 1 BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Msg=ThetianKnight drew a card for LE Tree 1 BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Msg=jagrpoker drew Scamper for LE Monkey 3 BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Msg=jagrpoker drew Quick Step for LE Monkey 3 BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Msg=jagrpoker drew Reappropriate for LE Monkey 3 BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Msg=jagrpoker drew Scamper for LE Monkey 4 BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Msg=jagrpoker drew Jump Back for LE Monkey 4 BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Msg=jagrpoker drew Reappropriate for LE Monkey 4 BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Event=Action Phase Initiated BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Msg=The active player is now ThetianKnight BATTLE LOG: Player=ThetianKnight,Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Event=PlayAction,Action=Staggering Blow,Instigator=Mightyroot,Targets=Kabujin stopTimer 0 344 startTimer 1 313 BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Group=LE Monkey 3,Event=Discard,Card=Scamper BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Msg=Kabujin took 9 damage BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Msg=Kabujin died BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Group=LE Monkey 3,Event=Discard,Card=Reappropriate BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Group=LE Monkey 3,Event=Discard,Card=Quick Step BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Msg=The active player is now jagrpoker BATTLE LOG: Player=jagrpoker,Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Event=PlayAction,Action=Reappropriate,Instigator=Kolobuz,Targets=Mightyroot stopTimer 1 307 startTimer 0 344 BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Msg=SeeverSelectCardsCommand:: selected card BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Msg=LE Tree 1 transferred Maze of the Mind to LE Monkey 4 BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Msg=The active player is now ThetianKnight BATTLE LOG: Player=ThetianKnight,Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Event=PlayAction,Action=Strong Bludgeon,Instigator=Mightyroot,Targets=Kolobuz stopTimer 0 341 stopTimer 1 298 startTimer 1 298 BATTLE LOG: Player=ThetianKnight,Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Event=TriggerSucceed,Trigger=Jump Back,TriggeringActor=Kolobuz,AffectedActors=,TriggerType=Unknown,TriggerLocation=Hand BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Player=jagrpoker,Participant=jagrpoker,Actor=Kolobuz,Event=Move,Origin=(5, 7),StartFacing=(0, -1),Destination=(5, 9),EndFacing=(0, -1) BATTLE WARNING: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Msg=Invalid action: Strong Bludgeon, played by LE Tree 1 - too few target actors (0/1) BATTLE WARNING: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Msg=Invalid action: Strong Bludgeon, played by LE Tree 1 - too few target actors (0/1) BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Msg=The active player is now jagrpoker BATTLE LOG: Player=jagrpoker,Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Event=PlayAction,Action=Scamper,Instigator=Kolobuz,Targets= stopTimer 1 290 startTimer 1 290 BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Player=jagrpoker,Participant=jagrpoker,Actor=Kolobuz,Event=Move,Origin=(5, 9),StartFacing=(0, -1),Destination=(5, 7),EndFacing=(0, -1) stopTimer 1 289 startTimer 0 341 BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Msg=The active player is now ThetianKnight BATTLE LOG: Player=ThetianKnight,Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Event=PlayAction,Action=Walk,Instigator=Mightyroot,Targets= stopTimer 0 328 startTimer 1 289 BATTLE LOG: Player=ThetianKnight,Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Event=TriggerSucceed,Trigger=Maze of the Mind,TriggeringActor=Kolobuz,AffectedActors=Mightyroot,TriggerType=Action,TriggerLocation=Hand BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Group=LE Monkey 4,Event=Discard,Card=Maze of the Mind BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Player=ThetianKnight,Participant=ThetianKnight,Actor=Mightyroot,Event=Move,Origin=(4, 6),StartFacing=(1, 0),Destination=(5, 4),EndFacing=(1, 0) BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Msg=ThetianKnight was defeated BATTLE LOG: Scenario=LG Monkey Magic,Room=jagrpoker vs ThetianKnight,RoomID=695128,Event=GameOver Initializing deck builder
If I had to guess, it's because the game really does not like cards being used by someone other than the team that originally drew them. Maze of the mind still technically belonged to the tree, so when the card activated, the cards owner (tree) controlled the move, and then the game froze because it can't handle that kind of thing. I think this kind of thing might be able to be solved by having cards that take other cards just create a copy similarly to Block, Soldier! instead of taking the card itself, but I don't know much about the game's code so it might not work.