Joining the multiplayer queue while in the league queue throws an error

Discussion in 'Bugs' started by DupleX, Aug 17, 2015.

  1. DupleX

    DupleX Champion of Cardhuntria

    So I'm pretty sure I accidentally pushed the ranked match button while I was waiting in the league queue and the game pushed me to the welcome screen without any buttons on it. A refresh fixed the welcome screen and I was prompted to join my ongoing ranked match (much to my surprise).

    relevant bit of the log below
    Initializing deck builder
    Initializing battle screen
    Battle joined
    Initializing battle screen
    stopTimer 0 600
    stopTimer 1 600
    Battle joined
    startTimer 0 600
    BattleScreen::getInstance failed - no instance yet!
    BattleScreen::getInstance failed - no instance yet!
    MESSAGE: Error #1009
    STACK TRACE:
    TypeError: Error #1009
    at com.cardhunter.pcclient::ScoreDisplay()
    at com.cardhunter.pcclient::UpperBattleUI()
    at com.cardhunter.pcclient::BattleDisplay()
    at com.cardhunter.pcclient::BattleScreen/visual_init()
    at mx.core::UIComponent/http://www.adobe.com/2006/flex/mx/internal::$addChildAt()
    at mx.core::UIComponent/addChildAt()
    at spark.components::Group/addDisplayObjectToDisplayList()
    at spark.components::Group/http://www.adobe.com/2006/flex/mx/internal::elementAdded()
    at spark.components::Group/addElementAt()
    at spark.components::Group/addElement()
    at com.cardhunter.pcclient::ScreenRoot/showGameScreen()
    at com.cardhunter.pcclient::BattleScreen/initialStreamingComplete()
    at flash.events::EventDispatcher/dispatchEvent()
    at com.greensock.loading.core::LoaderCore/_completeHandler()
    at com.greensock.loading::LoaderMax/_loadNext()
    at com.greensock.loading::LoaderMax/_loadPauseComplete()
    at flash.events::EventDispatcher/dispatchEvent()
    at flash.utils::Timer/tick()
    PARTY:

    (sfs_array) Members:
    (sfs_object)
    (int) charIndex: 3
    (sfs_object) inventory:
    (sfs_array) Items:
    (int) 2283
    (int) 2283
    (int) 1777
    (int) 1754
    (int) 1558
    (int) 1006
    (int) 1619
    (int) 1006
    (int) 100057
    (int) 100340



    (sfs_object)
    (int) charIndex: 10
    (sfs_object) inventory:
    (sfs_array) Items:
    (int) 2159
    (int) 2161
    (int) 2118
    (int) 421
    (int) 421
    (int) 1301
    (int) 1926
    (int) 1889
    (int) 100260
    (int) 100227



    (sfs_object)
    (int) charIndex: 32
    (sfs_object) inventory:
    (sfs_array) Items:
    (int) 1699
    (int) 429
    (int) 1644
    (int) 1845
    (int) 862
    (int) 2085
    (int) 2088
    (int) 100262
    (int) 100279



    (sfs_object)
    (int) charIndex: 2
    (sfs_object) inventory:
    (sfs_array) Items:





    (int_array) ActiveChars: [32,3,10]
    (int) Index: 2
    (utf_string) Name: MP

    CLIENT COMMANDS:
    BATTLE COMMANDS:
    com.cardhunter.battle.commands::playersPresentCommand
    com.cardhunter.battle.commands::StartTurnCommand
    CLIENT VERSION: 3.57.0.10911

    BattleScreen::getInstance failed - no instance yet!
    MESSAGE: Error #1009
    STACK TRACE:
    TypeError: Error #1009
    at com.cardhunter.pcclient::BattleScreen/getAmbientTag()
    at com.cardhunter.pcclient::CardHunterScreen/onAddedToStage()
    at mx.core::UIComponent/http://www.adobe.com/2006/flex/mx/internal::$addChildAt()
    at mx.core::UIComponent/addChildAt()
    at spark.components::Group/addDisplayObjectToDisplayList()
    at spark.components::Group/http://www.adobe.com/2006/flex/mx/internal::elementAdded()
    at spark.components::Group/addElementAt()
    at spark.components::Group/addElement()
    at com.cardhunter.pcclient::ScreenRoot/showGameScreen()
    at com.cardhunter.pcclient::BattleScreen/initialStreamingComplete()
    at flash.events::EventDispatcher/dispatchEvent()
    at com.greensock.loading.core::LoaderCore/_completeHandler()
    at com.greensock.loading::LoaderMax/_loadNext()
    at com.greensock.loading::LoaderMax/_loadPauseComplete()
    at flash.events::EventDispatcher/dispatchEvent()
    at flash.utils::Timer/tick()
    PARTY:

    (sfs_array) Members:
    (sfs_object)
    (int) charIndex: 3
    (sfs_object) inventory:
    (sfs_array) Items:
    (int) 2283
    (int) 2283
    (int) 1777
    (int) 1754
    (int) 1558
    (int) 1006
    (int) 1619
    (int) 1006
    (int) 100057
    (int) 100340



    (sfs_object)
    (int) charIndex: 10
    (sfs_object) inventory:
    (sfs_array) Items:
    (int) 2159
    (int) 2161
    (int) 2118
    (int) 421
    (int) 421
    (int) 1301
    (int) 1926
    (int) 1889
    (int) 100260
    (int) 100227



    (sfs_object)
    (int) charIndex: 32
    (sfs_object) inventory:
    (sfs_array) Items:
    (int) 1699
    (int) 429
    (int) 1644
    (int) 1845
    (int) 862
    (int) 2085
    (int) 2088
    (int) 100262
    (int) 100279



    (sfs_object)
    (int) charIndex: 2
    (sfs_object) inventory:
    (sfs_array) Items:





    (int_array) ActiveChars: [32,3,10]
    (int) Index: 2
    (utf_string) Name: MP

    CLIENT COMMANDS:
    BATTLE COMMANDS:
    com.cardhunter.battle.commands::playersPresentCommand
    com.cardhunter.battle.commands::StartTurnCommand
    CLIENT VERSION: 3.57.0.10911

    MESSAGE: Error #1009
    STACK TRACE:
    TypeError: Error #1009
    at com.cardhunter.pcclient::BattleScreen/onClick()
    at com.cardhunter.pcclient::CardHunterScreen/onMouseUp()
    at com.cardhunter.pcclient::ScreenRoot/onMouseUp()
    PARTY:

    (sfs_array) Members:
    (sfs_object)
    (int) charIndex: 3
    (sfs_object) inventory:
    (sfs_array) Items:
    (int) 2283
    (int) 2283
    (int) 1777
    (int) 1754
    (int) 1558
    (int) 1006
    (int) 1619
    (int) 1006
    (int) 100057
    (int) 100340



    (sfs_object)
    (int) charIndex: 10
    (sfs_object) inventory:
    (sfs_array) Items:
    (int) 2159
    (int) 2161
    (int) 2118
    (int) 421
    (int) 421
    (int) 1301
    (int) 1926
    (int) 1889
    (int) 100260
    (int) 100227



    (sfs_object)
    (int) charIndex: 32
    (sfs_object) inventory:
    (sfs_array) Items:
    (int) 1699
    (int) 429
    (int) 1644
    (int) 1845
    (int) 862
    (int) 2085
    (int) 2088
    (int) 100262
    (int) 100279



    (sfs_object)
    (int) charIndex: 2
    (sfs_object) inventory:
    (sfs_array) Items:





    (int_array) ActiveChars: [32,3,10]
    (int) Index: 2
    (utf_string) Name: MP

    CLIENT COMMANDS:
    BATTLE COMMANDS:
    com.cardhunter.battle.commands::playersPresentCommand
    com.cardhunter.battle.commands::StartTurnCommand
    CLIENT VERSION: 3.57.0.10911


    > clip
     
  2. Obernoob

    Obernoob Hydra

    If you are double queing, it can also happen, you have to play both, which is kind of wired.
     

Share This Page