BATTLE LOG: Battle=Diamonds,Scenario=Gashstone Pass,Msg=Player,CHPlayer114,Event,PlayAction,Action,Weak Chop BATTLE LOG: Battle=Diamonds,Scenario=Gashstone Pass,Msg=Klik, health = 1 (pi:1, gi:0, ai:2) blocks Weak Chop BATTLE LOG: Battle=Diamonds,Scenario=Gashstone Pass,Msg=Klik took 2 damage BATTLE LOG: Battle=Diamonds,Scenario=Gashstone Pass,Msg=Klik died BATTLE LOG: Battle=Diamonds,Scenario=Gashstone Pass,Msg=Group,Kobold Warriors1,Event,Discard,Card,Jarring Block BATTLE WARNING: Battle=Diamonds,Scenario=Gashstone Pass,Msg=Invalid action: Weak Chop, played by Sallah - too few target actors (0/1) BATTLE WARNING: Battle=Diamonds,Scenario=Gashstone Pass,Msg=Invalid action: Weak Chop, played by Sallah - too few target actors (0/1) Had two valid targets, the first one blocked, died from Jarring Block, and the second target never resolved.
Just tried this again, this time without killing a kobold. Worked as expected: BATTLE LOG: Battle=Diamonds,Scenario=Gashstone Pass,Msg=Player,CHPlayer114,Event,PlayAction,Action,Weak Chop BATTLE LOG: Battle=Diamonds,Scenario=Gashstone Pass,Msg=Snig, health = 8 (pi:1, gi:1, ai:0) blocks Weak Chop BATTLE LOG: Battle=Diamonds,Scenario=Gashstone Pass,Msg=Snig took 2 damage BATTLE LOG: Battle=Diamonds,Scenario=Gashstone Pass,Msg=Group,Kobold Warriors2,Event,Discard,Card,Jarring Block BATTLE LOG: Battle=Diamonds,Scenario=Gashstone Pass,Msg=Pik took 2 damage