Is damage from spiked mail meant to trigger spiked mail?

Discussion in 'Bugs' started by Sethra, Jun 5, 2013.

  1. Sethra

    Sethra Kobold

    So I was playing versus the pickpocketing monkeys. They stole a set of spiked mail from me. Now, when I was attacked by them again, I had a second set of spiked mail which triggered, dealing 2 damage to them, which triggered a spiked mail roll from them from the armor they just stole from me.

    That time it failed to damage me back, but I could see this going quite a long ways if everyone kept rolling a 4+ multiple times in a row.

    Code:
    BATTLE LOG: Player=Gary,Scenario=Monkey Attack,Room=AWMO (sethra),RoomID=14673,Event=PlayAction,Action=Pickpocket,Instigator=Zaius,Targets=Aliera
    BATTLE LOG: Player=Gary,Scenario=Monkey Attack,Room=AWMO (sethra),RoomID=14673,Event=TriggerSucceed,Trigger=Reliable Hide Armor,TriggeringActor=Aliera,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand
    BATTLE LOG: Player=Gary,Scenario=Monkey Attack,Room=AWMO (sethra),RoomID=14673,Event=TriggerSucceed,Trigger=Hardy Mail,TriggeringActor=Aliera,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand
    BATTLE LOG: Player=Gary,Scenario=Monkey Attack,Room=AWMO (sethra),RoomID=14673,Event=TriggerSucceed,Trigger=Spiked Mail,TriggeringActor=Aliera,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand
    BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (sethra),RoomID=14673,Msg=Zaius took 2 damage
    BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (sethra),RoomID=14673,Msg=Aliera took 0 damage
    BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (sethra),RoomID=14673,Msg=SeeverSelectCardsCommand:: selected card Spiked Mail
    BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (sethra),RoomID=14673,Msg=Aliera transferred Spiked Mail to War Monkeys
    BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (sethra),RoomID=14673,Msg=The active player is now sethra
    BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (sethra),RoomID=14673,Msg=sethra passed.
    BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (sethra),RoomID=14673,Msg=The active player is now Gary
    BATTLE LOG: Player=Gary,Scenario=Monkey Attack,Room=AWMO (sethra),RoomID=14673,Event=PlayAction,Action=Pickpocket,Instigator=Caeser,Targets=Guzgal
    BATTLE LOG: Player=Gary,Scenario=Monkey Attack,Room=AWMO (sethra),RoomID=14673,Event=TriggerFail,Trigger=Rusty Armor,TriggeringActor=Guzgal,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand
    BATTLE LOG: Player=Gary,Scenario=Monkey Attack,Room=AWMO (sethra),RoomID=14673,Event=TriggerSucceed,Trigger=Spiked Mail,TriggeringActor=Guzgal,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand
    BATTLE LOG: Player=Gary,Scenario=Monkey Attack,Room=AWMO (sethra),RoomID=14673,Event=TriggerFail,Trigger=Spiked Mail,TriggeringActor=Caeser,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand
    BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (sethra),RoomID=14673,Msg=Caeser took 2 damage
    BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (sethra),RoomID=14673,Msg=Guzgal took 3 damage
    BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (sethra),RoomID=14673,Msg=SeeverSelectCardsCommand:: selected card Walk
    BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (sethra),RoomID=14673,Msg=Guzgal transferred Walk to War Monkeys
    BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (sethra),RoomID=14673,Msg=The active player is now sethra
    BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (sethra),RoomID=14673,Msg=sethra passed.
    BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (sethra),RoomID=14673,Msg=The active player is now Gary
    BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (sethra),RoomID=14673,Msg=Gary passed.
    BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (sethra),RoomID=14673,Msg=All players passed, action phase complete.
    BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (sethra),RoomID=14673,Msg=Scoring Phase: initiated
    BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (sethra),RoomID=14673,Msg=Discard Phase: initiated
    BATTLE LOG: Player=sethra,Scenario=Monkey Attack,Room=AWMO (sethra),RoomID=14673,Group=Guzgal,Event=Needs to discard a card
    BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (sethra),RoomID=14673,Player=sethra,Event=SelectCardRequired,Selections=Rusty Armor|Walk|Spiked Mail
    
     
  2. Phaselock

    Phaselock Bugblatter

    No, it won't go back and forth endlessly even with continous 4+ rolls. This is because spiked mail triggers from a melee attack. The damage from a reflected spiked mail is not melee...spiked mail won't trigger off spiked mail again. :)
     

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