Gary's multiplayer intro

Discussion in 'Feedback and Suggestions' started by wingchild, Jun 8, 2013.

  1. wingchild

    wingchild Kobold

    The intro battle(s) against Gary are nice, but at least one element is missing; the tutorial doesn't explain that equipment you're receiving will be available in your primary stash. (The button to leave the fight says "Return to Lobby", a departure from the standard "Take all and continue" during the campaign.)

    The tutorial says that changes made to equipment profiles won't affect the main game, but doesn't mention the gear that comes with your free 'adventure pack' can be re-used for the campaign characters (as it becomes part of your permanent inventory).

    Similarly, the tutorial didn't really mention why I can see all six character cards (3 for my party, un-equipped and 3 for my Adventure Pack characters with higher-level gear), if I could opt to use my existing party or mix and match characters, etc. This is all stuff that can be figured out with a few more plays and mucking with the system, but it seems like the intro details are a little bare compared to the number of explorable elements that are introduced.
     
  2. Zalminen

    Zalminen Hydra

    I agree, the explanations on that point could use a little work.
     

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