I killed a character and the game hung while trying to resolve its death. Game Log and Battle Log show nothing specific. I know on this board the Ogre Bruiser has an orange card, Mindless Battlerage, that triggers when any character is killed to do 5 damage on every character within 1 square. Here I went first this turn, and I was secretly hoping that the Ogre Bruiser had that trait in his hand and that it would trigger when I killed this Goblin Shredder. Now I'll never know. But that may have been the problem, as it happened on death, and every other time Mindless Battlerage was already attached and triggered appropriately The game had been getting slower and slower (I had the browser window open most of the snowy day and was playing games on and off) so that may be suspect as well. But I waited ~10 mins to see if it would process the results with no luck. Happened around 3:37pm EST. Screenshot of situation attached. BATTLE LOG: AdventureName=Ogre Pass,Scenario=Pass Lookouts,Msg=Gary drew a card for Goblin Shredders BATTLE LOG: AdventureName=Ogre Pass,Scenario=Pass Lookouts,Msg=Gary drew a card for Goblin Shredders BATTLE LOG: AdventureName=Ogre Pass,Scenario=Pass Lookouts,Msg=Gary drew a card for Goblin Shredders BATTLE LOG: AdventureName=Ogre Pass,Scenario=Pass Lookouts,Msg=Gary drew a card for Goblin Shredders BATTLE LOG: AdventureName=Ogre Pass,Scenario=Pass Lookouts,Msg=Event,Action Phase Initiated BATTLE LOG: AdventureName=Ogre Pass,Scenario=Pass Lookouts,Msg=The active player is now jefff2 BATTLE LOG: AdventureName=Ogre Pass,Scenario=Pass Lookouts,Msg=Player,jefff2,Event,PlayAction,Action,Simple Strike BATTLE LOG: AdventureName=Ogre Pass,Scenario=Pass Lookouts,Msg=Trewz took 3 damage
For slowdowns someone told me opening the console clears the buildup other then that reloading works but you probably know that already.
Bug repeated itself today at 7:07am EST, same board, similar scenario. I was playing first in the turn, and I used a Chop that damaged one mob and was enough to kill the other. The game froze right before resolving that mob's death. I'm once again assuming that there was a Mindless Battlerage in hand that couldn't be resolved. (And now I know it wasn't a slowdown issue)
And a third time, just as I was hanging on by the skin of my teeth (and trying to avoid the situation) -- start of turn, just the Ogre Bruiser and the Ogre Magicker left, and my warrior killed the Magicker with a Lunging Bash while taking the first turn.
Just happened to me, exact same situation. Killed a minion and the game hung. The Ogre has discarded the Mindless Battlerage card, so the game might be trying to resolve a situation that no longer existed: