Game freeze after Duck pickpocket on chop attack

Discussion in 'Bugs' started by HavokReaker, Mar 30, 2013.

  1. HavokReaker

    HavokReaker Kobold

    Played a chop attack against war monkey and goblin berserker which the monkey successfully Duck and then the chop damaged the goblin which it killed. Froze from that point and I am thinking that the issue was that the monkey had stolen it so the card was no longer in my hand when it killed the goblin. Here's the log...

    BATTLE LOG: Player=tim guthrie,Scenario=Goblin Outpost,Room=BLK2 (tim guthrie),RoomID=6417,Event=TriggerSucceed,Trigger=Slicer,TriggeringActor=Brog,AffectedActors=,TriggerType=Action,TriggerLocation=ActorAttachment
    BATTLE LOG: Player=tim guthrie,Scenario=Goblin Outpost,Room=BLK2 (tim guthrie),RoomID=6417,Event=TriggerSucceed,Trigger=,TriggeringActor=Zira,AffectedActors=Zira,TriggerType=Action,TriggerLocation=Hand
    BATTLE LOG: Scenario=Goblin Outpost,Room=BLK2 (tim guthrie),RoomID=6417,Msg=Zira, health = 5 (pi:1, gi:1, ai:0) blocks Strong Chop
    BATTLE LOG: Scenario=Goblin Outpost,Room=BLK2 (tim guthrie),RoomID=6417,Group=War Monkeys,Event=Discard,Card=Duck
    BATTLE LOG: Scenario=Goblin Outpost,Room=BLK2 (tim guthrie),RoomID=6417,Msg=Bloodshot took 7 damage
    BATTLE LOG: Scenario=Goblin Outpost,Room=BLK2 (tim guthrie),RoomID=6417,Msg=Bloodshot died
    MESSAGE: Error #1009
    STACK TRACE:
    TypeError: Error #1009
    at com.cardhunter.pcclient::ReturnToHandCommand/update()
    at com.cardhunter.pcclient::CardHunterScreen/updateCommands()
    at com.cardhunter.pcclient::BattleScreen/updateCommands()
    at com.cardhunter.pcclient::CardHunterScreen/update()
    at com.cardhunter.pcclient::ScreenRoot/update()
    PARTY:

    (utf_string) Name: Sample
    (int_array) ActiveChars: [4,1,2]
    (sfs_array) Members:
    (sfs_object)
    (sfs_object) inventory:
    (sfs_array) Items:
    (utf_string) Master's Battleaxe
    (utf_string) Simple Axe
    (utf_string) Hefty Chopper
    (utf_string) Gauntlets of the Giant
    (utf_string) Holtzman Shield
    (utf_string) Gouging Helm
    (utf_string) Soft Boots
    (utf_string) Novice Command
    (utf_string) Advanced Chopping


    (int) charIndex: 1

    (sfs_object)
    (sfs_object) inventory:
    (sfs_array) Items:
    (utf_string) Roaring Staff
    (utf_string) Furnace Staff
    (utf_string) Box of Flames
    (utf_string) Akon's Amulet
    (utf_string) Burning Bangle
    (utf_string) Wand of Seared Air
    (utf_string) Silken Wizard's Robes
    (utf_string) Soft Boots
    (utf_string) Untrained Footwork
    (utf_string) Untrained Pyromancy


    (int) charIndex: 2

    (sfs_object)
    (sfs_object) inventory:
    (sfs_array) Items:
    (utf_string) Healer's Spear
    (utf_string) Long Axe of Retribution
    (utf_string) Burnished Plates
    (utf_string) Deflecting Buckler
    (utf_string) Soft Boots
    (utf_string) Incense of the Nether Fog
    (utf_string) St Ulrich's Bones
    (utf_string) Saint's Tooth
    (utf_string) Untrained Tactics
    (utf_string) Advanced Devotion


    (int) charIndex: 4


    (int) Index: 1

    CLIENT COMMANDS:
    com.cardhunter.pcclient::ReturnToHandCommand
    BATTLE COMMANDS:
    com.cardhunter.battle.commands::TurnToFaceInstigatorCommand
    com.cardhunter.battle.commands::IncrementActivePlayerCommand
    com.cardhunter.battle.commands::CheckForTraitsCommand
    com.cardhunter.battle.commands::StartScoringPhaseCommand
    com.cardhunter.battle.commands::StartDiscardPhaseCommand
    com.cardhunter.battle.commands::EndTurnCommand
    CLIENT VERSION: 0.5684
     
  2. Sir Knight

    Sir Knight Sir-ulean Dragon

    Hey, what's this event?
    "Trigger=" and then it's blank. Right before it was a line about Slicer triggering for Brog. Did Zira, perhaps, have a trigger-on-death card in hand? 'Cause yet again, we've got a crash-on-death, and here's something visibly wrong with the log.
     

Share This Page