OK it happend again meanwhile searching for my bandit The battle log is enourmous so I cut it to the last part (the important thing) ANd keep the first part === CARD HUNTER CORE PC Client === Tue Dec 27 19:37:33 GMT-0400 2016 Sandbox Type: application Version 3.176.0.12031 SFS Version: 1.2.0 BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Squirrelbane took 8 damage BATTLE LOG: Player=Force.ofWill,Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Event=TriggerSucceed,Trigger=Volcano,TriggeringActor=[Null],AffectedActors=Ancada,TriggerType=StartTurn,TriggerLocation=SquareAttachment BATTLE LOG: Player=Force.ofWill,Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Event=TriggerSucceed,Trigger=Combustible,TriggeringActor=Ancada,AffectedActors=,TriggerType=PreDamage,TriggerLocation=ActorAttachment BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Ancada took 11 damage BATTLE LOG: Player=Force.ofWill,Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Event=TriggerSucceed,Trigger=Volcano,TriggeringActor=[Null],AffectedActors=Wotota,TriggerType=StartTurn,TriggerLocation=SquareAttachment BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Wotota took 8 damage BATTLE LOG: Player=Force.ofWill,Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Event=TriggerSucceed,Trigger=Volcano,TriggeringActor=[Null],AffectedActors=Cequeb,TriggerType=StartTurn,TriggerLocation=SquareAttachment BATTLE LOG: Player=Force.ofWill,Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Event=TriggerSucceed,Trigger=Combustible,TriggeringActor=Cequeb,AffectedActors=,TriggerType=PreDamage,TriggerLocation=ActorAttachment BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Cequeb took 11 damage BATTLE LOG: Player=Force.ofWill,Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Event=TriggerSucceed,Trigger=Volcano,TriggeringActor=[Null],AffectedActors=Nomino Eximo,TriggerType=StartTurn,TriggerLocation=SquareAttachment BATTLE LOG: Player=Force.ofWill,Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Event=TriggerSucceed,Trigger=Impenetrable Nimbus,TriggeringActor=Nomino Eximo,AffectedActors=,TriggerType=PreDamage,TriggerLocation=ActorAttachment BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Nomino Eximo took 0 damage BATTLE LOG: Player=Force.ofWill,Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Event=TriggerSucceed,Trigger=Volcano,TriggeringActor=[Null],AffectedActors=Camperigan,TriggerType=StartTurn,TriggerLocation=SquareAttachment BATTLE LOG: Player=Force.ofWill,Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Event=TriggerSucceed,Trigger=Resistant Hide,TriggeringActor=Camperigan,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Camperigan took 0 damage BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Event=AttachmentExpired,Attachment=Impenetrable Nimbus,AttachedTo=Nomino Eximo BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Event=AttachmentExpired,Attachment=Firestorm,AttachedTo=Nomino Eximo BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Event=AttachmentExpired,Attachment=Impenetrable Nimbus,AttachedTo=Camperigan BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Event=AttachmentExpired,Attachment=Firestorm,AttachedTo=Camperigan BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Event=AttachmentExpired,Attachment=Vulnerable,AttachedTo=Leonaraka BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Event=AttachmentExpired,Attachment=Firestorm,AttachedTo=Leonaraka BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Event=AttachmentExpired,Attachment=Firestorm,AttachedTo=Ancada BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Event=AttachmentExpired,Attachment=Firestorm,AttachedTo=Wotota BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Event=AttachmentExpired,Attachment=Firestorm,AttachedTo=Cequeb BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Detaching and discarding Impenetrable Nimbus from Nomino Eximo BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Detaching and discarding Firestorm from Nomino Eximo BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Detaching and discarding Impenetrable Nimbus from Camperigan BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Detaching and discarding Firestorm from Camperigan BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Detaching and discarding Vulnerable from Leonaraka BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Detaching and discarding Firestorm from Leonaraka BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Detaching and discarding Firestorm from Ancada BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Detaching and discarding Firestorm from Wotota BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Detaching and discarding Firestorm from Cequeb BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Event=Draw Phase Initiated BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Gary drew Walk for Towering Maple Trees BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Gary drew a card for Towering Maple Trees BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Gary drew a card for Towering Maple Trees BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Gary drew a card for Towering Maple Trees BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Gary drew a card for Towering Maple Trees BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Gary drew Walk for Towering Maple Trees2 BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Gary drew a card for Towering Maple Trees2 BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Gary drew a card for Towering Maple Trees2 BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Gary drew a card for Towering Maple Trees2 BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Gary drew a card for Towering Maple Trees2 BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Gary drew Walk for Spreading Oak BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Gary drew a card for Spreading Oak BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Gary drew a card for Spreading Oak BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Force.ofWill drew Run for Nomino Eximo BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Force.ofWill drew Able Bludgeon for Nomino Eximo BATTLE WARNING: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Command::instruct Unhandled Instruction: (utf_string) type: handPeeks (int_array) SENDID: [0] (bool) IIU: false (sfs_object) HP: (sfs_array) peeks: (sfs_object) (int) cownerp: -1 (int) owner: 0 (utf_string) origin: Human (int) cownerg: -1 (utf_string) type: Run (bool) logOnClient: false (int) group: 1 (int) card: 0 BATTLE WARNING: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Command::instruct current command queue: com.cardhunter.battle.commands:eckPeekCommand com.cardhunter.battle.commands:eckToHandCommand com.cardhunter.battle.commands:rawTemporaryCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands:rawTemporaryCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands::StartActionPhaseCommand com.cardhunter.battle.commands::StartScoringPhaseCommand com.cardhunter.battle.commands::StartDiscardPhaseCommand com.cardhunter.battle.commands::EndTurnCommand BATTLE WARNING: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Received invalid instruction on command com.cardhunter.battle.commands:eckPeekCommand: forced defeat BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Gary was defeated BATTLE WARNING: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Command::instruct Unhandled Instruction: (bool) IIU: false (utf_string) type: handPeeksSent BATTLE WARNING: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Command::instruct current command queue: com.cardhunter.battle.commands:eckToHandCommand com.cardhunter.battle.commands::GameOverPhaseCommand com.cardhunter.battle.commands:rawTemporaryCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands:rawTemporaryCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands::StartActionPhaseCommand com.cardhunter.battle.commands::StartScoringPhaseCommand com.cardhunter.battle.commands::StartDiscardPhaseCommand com.cardhunter.battle.commands::EndTurnCommand BATTLE WARNING: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=Dense Wood,Room=BLK2 (Force.ofWill),RoomID=136561,Msg=Received invalid instruction on command com.cardhunter.battle.commands:eckToHandCommand: forced defeat > clip
It happend again different pc and with google Chrome, the other was on steam with a different computer. === CARD HUNTER CORE PC Client === Fri Dec 30 13:15:06 GMT-0400 2016 Sandbox Type: remote Version 3.176.0.12031 SFS Version: 1.2.0 BATTLE LOG: Player=Gary,Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Group=War Monkeys,Event=Needs to discard a card BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Participant=Gary,PlayerID=-1,User=-1,Event=SelectCardRequired,ChoiceType=selCardDis,Selections=Simian Reflexes|null|Monkey Mail BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Participant=Gary,Event=SelectCard,Selection=Monkey Mail BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Group=War Monkeys,Event=Discard,Card=Monkey Mail BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Turn Complete BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Starting round 2 BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Event=Attachment Phase Initiated BATTLE LOG: Player=Force.ofWill,Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Event=TriggerSucceed,Trigger=Firestorm,TriggeringActor=Camperigan,AffectedActors=,TriggerType=StartTurn,TriggerLocation=ActorAttachment BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Camperigan took 2 damage BATTLE LOG: Player=Force.ofWill,Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Event=TriggerSucceed,Trigger=Firestorm,TriggeringActor=Leonaraka,AffectedActors=,TriggerType=StartTurn,TriggerLocation=ActorAttachment BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Leonaraka took 2 damage BATTLE LOG: Player=Force.ofWill,Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Event=TriggerSucceed,Trigger=Firestorm,TriggeringActor=Camperrigon,AffectedActors=,TriggerType=StartTurn,TriggerLocation=ActorAttachment BATTLE LOG: Player=Force.ofWill,Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Event=TriggerSucceed,Trigger=Combustible,TriggeringActor=Camperrigon,AffectedActors=,TriggerType=PreDamage,TriggerLocation=ActorAttachment BATTLE LOG: Player=Force.ofWill,Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Event=TriggerSucceed,Trigger=Reliable Mail,TriggeringActor=Camperrigon,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand BATTLE LOG: Player=Force.ofWill,Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Event=TriggerSucceed,Trigger=Impenetrable Nimbus,TriggeringActor=Camperrigon,AffectedActors=,TriggerType=PreDamage,TriggerLocation=ActorAttachment BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Camperrigon took 0 damage BATTLE LOG: Player=Force.ofWill,Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Event=TriggerSucceed,Trigger=Firestorm,TriggeringActor=Zira,AffectedActors=,TriggerType=StartTurn,TriggerLocation=ActorAttachment BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Zira took 2 damage BATTLE LOG: Player=Force.ofWill,Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Event=TriggerSucceed,Trigger=Firestorm,TriggeringActor=Cornelius,AffectedActors=,TriggerType=StartTurn,TriggerLocation=ActorAttachment BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Cornelius took 2 damage BATTLE LOG: Player=Force.ofWill,Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Event=TriggerSucceed,Trigger=Firestorm,TriggeringActor=Zaius,AffectedActors=,TriggerType=StartTurn,TriggerLocation=ActorAttachment BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Zaius took 2 damage BATTLE LOG: Player=Force.ofWill,Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Event=TriggerSucceed,Trigger=Firestorm,TriggeringActor=Chymp,AffectedActors=,TriggerType=StartTurn,TriggerLocation=ActorAttachment BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Chymp took 2 damage BATTLE LOG: Player=Force.ofWill,Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Event=TriggerSucceed,Trigger=Volcano,TriggeringActor=[Null],AffectedActors=Caeser,TriggerType=StartTurn,TriggerLocation=SquareAttachment BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Caeser took 8 damage BATTLE LOG: Player=Force.ofWill,Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Event=TriggerSucceed,Trigger=Volcano,TriggeringActor=[Null],AffectedActors=Chymp,TriggerType=StartTurn,TriggerLocation=SquareAttachment BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Chymp took 8 damage BATTLE LOG: Player=Force.ofWill,Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Event=TriggerSucceed,Trigger=Volcano,TriggeringActor=[Null],AffectedActors=Zira,TriggerType=StartTurn,TriggerLocation=SquareAttachment BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Zira took 8 damage BATTLE LOG: Player=Force.ofWill,Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Event=TriggerSucceed,Trigger=Volcano,TriggeringActor=[Null],AffectedActors=Leonaraka,TriggerType=StartTurn,TriggerLocation=SquareAttachment BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Leonaraka took 8 damage BATTLE LOG: Player=Force.ofWill,Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Event=TriggerSucceed,Trigger=Volcano,TriggeringActor=[Null],AffectedActors=Camperigan,TriggerType=StartTurn,TriggerLocation=SquareAttachment BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Camperigan took 8 damage BATTLE LOG: Player=Force.ofWill,Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Event=TriggerSucceed,Trigger=Volcano,TriggeringActor=[Null],AffectedActors=Camperrigon,TriggerType=StartTurn,TriggerLocation=SquareAttachment BATTLE LOG: Player=Force.ofWill,Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Event=TriggerSucceed,Trigger=Combustible,TriggeringActor=Camperrigon,AffectedActors=,TriggerType=PreDamage,TriggerLocation=ActorAttachment BATTLE LOG: Player=Force.ofWill,Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Event=TriggerSucceed,Trigger=Reliable Mail,TriggeringActor=Camperrigon,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand BATTLE LOG: Player=Force.ofWill,Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Event=TriggerSucceed,Trigger=Impenetrable Nimbus,TriggeringActor=Camperrigon,AffectedActors=,TriggerType=PreDamage,TriggerLocation=ActorAttachment BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Camperrigon took 0 damage BATTLE LOG: Player=Force.ofWill,Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Event=TriggerSucceed,Trigger=Volcano,TriggeringActor=[Null],AffectedActors=Zaius,TriggerType=StartTurn,TriggerLocation=SquareAttachment BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Zaius took 8 damage BATTLE LOG: Player=Force.ofWill,Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Event=TriggerSucceed,Trigger=Volcano,TriggeringActor=[Null],AffectedActors=Cornelius,TriggerType=StartTurn,TriggerLocation=SquareAttachment BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Cornelius took 8 damage BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Event=AttachmentExpired,Attachment=Firestorm,AttachedTo=Camperigan BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Event=AttachmentExpired,Attachment=Firestorm,AttachedTo=Leonaraka BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Event=AttachmentExpired,Attachment=Impenetrable Nimbus,AttachedTo=Camperrigon BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Event=AttachmentExpired,Attachment=Firestorm,AttachedTo=Camperrigon BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Event=AttachmentExpired,Attachment=Firestorm,AttachedTo=Zira BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Event=AttachmentExpired,Attachment=Firestorm,AttachedTo=Cornelius BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Event=AttachmentExpired,Attachment=Firestorm,AttachedTo=Zaius BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Event=AttachmentExpired,Attachment=Firestorm,AttachedTo=Chymp BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Detaching and discarding Firestorm from Camperigan BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Detaching and discarding Firestorm from Leonaraka BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Detaching and discarding Impenetrable Nimbus from Camperrigon BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Detaching and discarding Firestorm from Camperrigon BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Detaching and discarding Firestorm from Zira BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Detaching and discarding Firestorm from Cornelius BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Detaching and discarding Firestorm from Zaius BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Detaching and discarding Firestorm from Chymp BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Event=Draw Phase Initiated BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Gary drew Scamper for War Monkeys BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Gary drew a card for War Monkeys BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Gary drew a card for War Monkeys BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Gary drew a card for War Monkeys BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Gary drew a card for War Monkeys BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Gary drew a card for War Monkeys BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Force.ofWill drew Run for Camperigan BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Force.ofWill drew Vanguard for Camperigan BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Force.ofWill drew Reliable Mail for Camperigan BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Force.ofWill drew Run for Leonaraka BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Force.ofWill drew Unholy Frenzy for Leonaraka BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Force.ofWill drew Unholy Frenzy for Leonaraka BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Force.ofWill drew Walk for Camperrigon BATTLE WARNING: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Command::instruct Unhandled Instruction: (utf_string) type: noMoreTraits (bool) IIU: false BATTLE WARNING: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Command::instruct current command queue: com.cardhunter.battle.commands::HandPeekCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands::StartActionPhaseCommand com.cardhunter.battle.commands::StartScoringPhaseCommand com.cardhunter.battle.commands::StartDiscardPhaseCommand com.cardhunter.battle.commands::EndTurnCommand BATTLE WARNING: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Received invalid instruction on command com.cardhunter.battle.commands::HandPeekCommand: forced defeat BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Gary was defeated BATTLE WARNING: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Command::instruct Unhandled Instruction: (int) ACTG: 0 (int) IUID: -1 (int) ACTC: 5 (utf_string) type: action (bool) IIU: false (sfs_object) HP: (sfs_array) peeks: (sfs_object) (utf_string) origin: Monkey (int) card: 5 (int) owner: 1 (utf_string) type: Scamper (int) group: 0 (int) cownerp: -1 (int) cownerg: -1 (bool) logOnClient: false (int) INST: 4 BATTLE WARNING: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Command::instruct current command queue: com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands::GameOverPhaseCommand com.cardhunter.battle.commands::StartDrawCardCommand com.cardhunter.battle.commands::StartActionPhaseCommand com.cardhunter.battle.commands::StartScoringPhaseCommand com.cardhunter.battle.commands::StartDiscardPhaseCommand com.cardhunter.battle.commands::EndTurnCommand BATTLE WARNING: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=Monkey Attack,Room=AWMO (Force.ofWill),RoomID=207897,Msg=Received invalid instruction on command com.cardhunter.battle.commands::StartDrawCardCommand: forced defeat Also when i reconnect the battle is working as normal.
And Again === CARD HUNTER CORE PC Client === Fri Dec 30 14:25:37 GMT-0400 2016 Sandbox Type: remote Version 3.176.0.12031 SFS Version: 1.2.0 BATTLE LOG: Player=Karen,Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Event=TriggerSucceed,Trigger=Officer's Harness,TriggeringActor=Nomino Eximo,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Nomino Eximo took 1 damage BATTLE LOG: Player=Karen,Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Event=TriggerSucceed,Trigger=Firestorm,TriggeringActor=Camperigan,AffectedActors=,TriggerType=StartTurn,TriggerLocation=ActorAttachment BATTLE LOG: Player=Karen,Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Event=TriggerSucceed,Trigger=Firestarter,TriggeringActor=Camperigan,AffectedActors=,TriggerType=PreDamage,TriggerLocation=ActorAttachment BATTLE LOG: Player=Karen,Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Event=TriggerSucceed,Trigger=Resistant Hide,TriggeringActor=Camperigan,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Camperigan took 0 damage BATTLE LOG: Player=Karen,Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Event=TriggerSucceed,Trigger=Firestorm,TriggeringActor=Leonaraka,AffectedActors=,TriggerType=StartTurn,TriggerLocation=ActorAttachment BATTLE LOG: Player=Karen,Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Event=TriggerSucceed,Trigger=Firestarter,TriggeringActor=Leonaraka,AffectedActors=,TriggerType=PreDamage,TriggerLocation=ActorAttachment BATTLE LOG: Player=Karen,Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Event=TriggerSucceed,Trigger=Impenetrable Nimbus,TriggeringActor=Leonaraka,AffectedActors=,TriggerType=PreDamage,TriggerLocation=ActorAttachment BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Leonaraka took 0 damage BATTLE LOG: Player=Karen,Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Event=TriggerSucceed,Trigger=Volcano,TriggeringActor=[Null],AffectedActors=Camperigan,TriggerType=StartTurn,TriggerLocation=SquareAttachment BATTLE LOG: Player=Karen,Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Event=TriggerSucceed,Trigger=Resistant Hide,TriggeringActor=Camperigan,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Camperigan took 0 damage BATTLE LOG: Player=Karen,Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Event=TriggerSucceed,Trigger=Volcano,TriggeringActor=[Null],AffectedActors=Tuun,TriggerType=StartTurn,TriggerLocation=SquareAttachment BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Tuun took 8 damage BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Detaching and discarding Clumsy from Tuun BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Detaching and discarding Firestorm from Tuun BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Tuun died BATTLE LOG: Player=Karen,Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Event=TriggerSucceed,Trigger=Volcano,TriggeringActor=[Null],AffectedActors=Treffezel,TriggerType=StartTurn,TriggerLocation=SquareAttachment BATTLE LOG: Player=Karen,Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Event=TriggerFail,Trigger=Enchanted Mail,TriggeringActor=Treffezel,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Treffezel took 8 damage BATTLE LOG: Player=Karen,Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Event=TriggerSucceed,Trigger=Volcano,TriggeringActor=[Null],AffectedActors=Nomino Eximo,TriggerType=StartTurn,TriggerLocation=SquareAttachment BATTLE LOG: Player=Karen,Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Event=TriggerSucceed,Trigger=Reliable Mail,TriggeringActor=Nomino Eximo,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand BATTLE LOG: Player=Karen,Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Event=TriggerFail,Trigger=Officer's Harness,TriggeringActor=Nomino Eximo,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Nomino Eximo took 6 damage BATTLE LOG: Player=Karen,Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Event=TriggerSucceed,Trigger=Volcano,TriggeringActor=[Null],AffectedActors=Paag,TriggerType=StartTurn,TriggerLocation=SquareAttachment BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Paag took 8 damage BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Detaching and discarding Firestorm from Paag BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Paag died BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Group=Guardians of Mist,Event=Discard,Card=Lunging Strike BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Group=Guardians of Mist,Event=Discard,Card=Mighty Bludgeon BATTLE LOG: Player=Karen,Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Event=TriggerSucceed,Trigger=Volcano,TriggeringActor=[Null],AffectedActors=Leonaraka,TriggerType=StartTurn,TriggerLocation=SquareAttachment BATTLE LOG: Player=Karen,Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Event=TriggerSucceed,Trigger=Impenetrable Nimbus,TriggeringActor=Leonaraka,AffectedActors=,TriggerType=PreDamage,TriggerLocation=ActorAttachment BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Leonaraka took 0 damage BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Event=AttachmentExpired,Attachment=Firestorm,AttachedTo=Treffezel BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Event=AttachmentExpired,Attachment=Firestorm,AttachedTo=Nomino Eximo BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Event=AttachmentExpired,Attachment=Firestorm,AttachedTo=Camperigan BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Event=AttachmentExpired,Attachment=Impenetrable Nimbus,AttachedTo=Leonaraka BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Event=AttachmentExpired,Attachment=Firestorm,AttachedTo=Leonaraka BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Detaching and discarding Firestorm from Treffezel BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Detaching and discarding Firestorm from Nomino Eximo BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Detaching and discarding Firestorm from Camperigan BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Detaching and discarding Impenetrable Nimbus from Leonaraka BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Detaching and discarding Firestorm from Leonaraka BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Event=Draw Phase Initiated BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Karen drew Shuffle for Guardian of Motes2 BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Karen drew a card for Guardian of Motes2 BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Karen drew a card for Guardian of Motes2 BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Force.ofWill drew Run for Nomino Eximo BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Force.ofWill drew Officer's Harness for Nomino Eximo BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Force.ofWill drew Reliable Mail for Nomino Eximo BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Force.ofWill drew Run for Camperigan BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Force.ofWill drew Firestorm for Camperigan BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Force.ofWill drew Accelerate Time for Camperigan BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Force.ofWill drew Run for Leonaraka BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Force.ofWill drew Altruism for Leonaraka BATTLE WARNING: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Command::instruct Unhandled Instruction: (int) TARFY: 1 (int) TARX: 6 (utf_string) type: selectSquare (int) TARY: 5 (bool) IIU: false (int) IUID: -1 (int) TARFX: 0 BATTLE WARNING: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Command::instruct current command queue: com.cardhunter.battle.commands:eckPeekCommand com.cardhunter.battle.commands:eckToHandCommand com.cardhunter.battle.commands::StartActionPhaseCommand com.cardhunter.battle.commands::StartScoringPhaseCommand com.cardhunter.battle.commands::StartDiscardPhaseCommand com.cardhunter.battle.commands::EndTurnCommand BATTLE WARNING: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Received invalid instruction on command com.cardhunter.battle.commands:eckPeekCommand: forced defeat BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Karen was defeated BATTLE WARNING: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Command::instruct Unhandled Instruction: (utf_string) type: done (bool) IIU: false BATTLE WARNING: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Command::instruct current command queue: com.cardhunter.battle.commands:eckToHandCommand com.cardhunter.battle.commands::GameOverPhaseCommand com.cardhunter.battle.commands::StartActionPhaseCommand com.cardhunter.battle.commands::StartScoringPhaseCommand com.cardhunter.battle.commands::StartDiscardPhaseCommand com.cardhunter.battle.commands::EndTurnCommand BATTLE WARNING: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=Astral Dusk,Room=ASSH (Force.ofWill),RoomID=209188,Msg=Received invalid instruction on command com.cardhunter.battle.commands:eckToHandCommand: forced defeat
This time Steam BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Detaching and discarding Firestorm from Plog Kneechopper BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Plog Kneechopper died BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Group=Plog Kneechopper,Event=Discard,Card=Shrug it Off BATTLE LOG: Player=Force.ofWill,Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Event=TriggerSucceed,Trigger=Volcano,TriggeringActor=[Null],AffectedActors=Gutsy,TriggerType=StartTurn,TriggerLocation=SquareAttachment BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Gutsy took 8 damage BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Event=AttachmentExpired,Attachment=Firestorm,AttachedTo=Nomino Eximo BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Event=AttachmentExpired,Attachment=Impenetrable Nimbus,AttachedTo=Nomino Eximo BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Event=AttachmentExpired,Attachment=Firestorm,AttachedTo=Camperigan BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Event=AttachmentExpired,Attachment=Impenetrable Nimbus,AttachedTo=Leonaraka BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Event=AttachmentExpired,Attachment=Firestorm,AttachedTo=Meatfist BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Event=AttachmentExpired,Attachment=Clumsy,AttachedTo=Meatfist BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Event=AttachmentExpired,Attachment=Firestorm,AttachedTo=Gutsy BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Detaching and discarding Firestorm from Nomino Eximo BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Detaching and discarding Impenetrable Nimbus from Nomino Eximo BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Detaching and discarding Firestorm from Camperigan BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Detaching and discarding Impenetrable Nimbus from Leonaraka BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Detaching and discarding Firestorm from Meatfist BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Detaching and discarding Clumsy from Meatfist BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Detaching and discarding Firestorm from Gutsy BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Event=Draw Phase Initiated BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Gary drew Walk for Goblin Hulk BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Gary drew a card for Goblin Hulk BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Gary drew a card for Goblin Hulk BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Gary drew a card for Goblin Hulk BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Gary drew Shuffle for Festering Zombies BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Gary drew a card for Festering Zombies BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Force.ofWill drew Run for Nomino Eximo BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Force.ofWill drew Impaling Stab for Nomino Eximo BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Force.ofWill drew Officer's Harness for Nomino Eximo BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Force.ofWill drew Run for Camperigan BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Force.ofWill drew Firestorm for Camperigan BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Force.ofWill drew Officer's Harness for Camperigan BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Force.ofWill drew Run for Leonaraka BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Force.ofWill drew Vulnerable for Leonaraka BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Force.ofWill drew Impenetrable Nimbus for Leonaraka BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Event=Action Phase Initiated BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Gary must play a Trait BATTLE LOG: Player=Gary,Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Event=PlayAction,Action=Obvious Maneuver,Instigator=Meatfist,Targets= BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Gary drew a card for Goblin Hulk BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Gary must play a Trait BATTLE LOG: Player=Gary,Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Event=PlayAction,Action=Clumsy,Instigator=Meatfist,Targets= BATTLE WARNING: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Command::instruct Unhandled Instruction: (int) IUID: -1 (sfs_object) HP: (sfs_array) peeks: (sfs_object) (int) owner: 1 (utf_string) origin: Zombie (bool) logOnClient: false (utf_string) type: Shuffle (int) cownerp: -1 (int) cownerg: -1 (int) card: 1 (int) group: 1 (utf_string) type: action (int) ACTG: 1 (int) ACTC: 1 (bool) IIU: false (int) INST: 0 BATTLE WARNING: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Command::instruct current command queue: com.cardhunter.battle.commands::CheckForTriggerCommand com.cardhunter.battle.commands::TriggerAndResolveCommand com.cardhunter.battle.commands::IncrementActivePlayerCommand com.cardhunter.battle.commands::CheckForTraitsCommand com.cardhunter.battle.commands::StartScoringPhaseCommand com.cardhunter.battle.commands::StartDiscardPhaseCommand com.cardhunter.battle.commands::EndTurnCommand BATTLE WARNING: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Received invalid instruction on command com.cardhunter.battle.commands::CheckForTriggerCommand: forced defeat BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Gary was defeated BATTLE WARNING: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Command::instruct Unhandled Instruction: (bool) IIU: false (utf_string) type: done BATTLE WARNING: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Command::instruct current command queue: com.cardhunter.battle.commands::TriggerAndResolveCommand com.cardhunter.battle.commands::GameOverPhaseCommand com.cardhunter.battle.commands::IncrementActivePlayerCommand com.cardhunter.battle.commands::CheckForTraitsCommand com.cardhunter.battle.commands::StartScoringPhaseCommand com.cardhunter.battle.commands::StartDiscardPhaseCommand com.cardhunter.battle.commands::EndTurnCommand BATTLE WARNING: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=Arena Battle 1-2,Room=ARN0 (Force.ofWill),RoomID=263189,Msg=Received invalid instruction on command com.cardhunter.battle.commands::TriggerAndResolveCommand: forced defeat > clip
Happen again, this time with Chrome browser === CARD HUNTER CORE PC Client === Sat Jan 7 09:00:00 GMT-0400 2017 Sandbox Type: remote Version 3.176.0.12031 SFS Version: 1.2.0 BATTLE LOG: Player=Force.ofWill,Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Event=TriggerSucceed,Trigger=Firestorm,TriggeringActor=Blpbpbqpl,AffectedActors=,TriggerType=StartTurn,TriggerLocation=ActorAttachment BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Blpbpbqpl took 2 damage BATTLE LOG: Player=Force.ofWill,Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Event=TriggerSucceed,Trigger=Firestorm,TriggeringActor=Glrqurlr,AffectedActors=,TriggerType=StartTurn,TriggerLocation=ActorAttachment BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Glrqurlr took 2 damage BATTLE LOG: Player=Force.ofWill,Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Event=TriggerSucceed,Trigger=Firestorm,TriggeringActor=Blpbpbqpl,AffectedActors=,TriggerType=StartTurn,TriggerLocation=ActorAttachment BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Blpbpbqpl took 2 damage BATTLE LOG: Player=Force.ofWill,Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Event=TriggerSucceed,Trigger=Firestorm,TriggeringActor=Glrqurlr,AffectedActors=,TriggerType=StartTurn,TriggerLocation=ActorAttachment BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Glrqurlr took 2 damage BATTLE LOG: Player=Force.ofWill,Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Event=TriggerSucceed,Trigger=Glob of Flame,TriggeringActor=Karthos,AffectedActors=,TriggerType=StartTurn,TriggerLocation=ActorAttachment BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Karthos took 3 damage BATTLE LOG: Player=Force.ofWill,Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Event=TriggerSucceed,Trigger=Firestorm,TriggeringActor=Karthos,AffectedActors=,TriggerType=StartTurn,TriggerLocation=ActorAttachment BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Karthos took 2 damage BATTLE LOG: Player=Force.ofWill,Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Event=TriggerSucceed,Trigger=Volcano,TriggeringActor=[Null],AffectedActors=Glrqurlr,TriggerType=StartTurn,TriggerLocation=SquareAttachment BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Glrqurlr took 8 damage BATTLE LOG: Player=Force.ofWill,Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Event=TriggerSucceed,Trigger=Volcano,TriggeringActor=[Null],AffectedActors=Blpbpbqpl,TriggerType=StartTurn,TriggerLocation=SquareAttachment BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Blpbpbqpl took 8 damage BATTLE LOG: Player=Force.ofWill,Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Event=TriggerSucceed,Trigger=Volcano,TriggeringActor=[Null],AffectedActors=Blpbpbqpl,TriggerType=StartTurn,TriggerLocation=SquareAttachment BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Blpbpbqpl took 8 damage BATTLE LOG: Player=Force.ofWill,Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Event=TriggerSucceed,Trigger=Volcano,TriggeringActor=[Null],AffectedActors=Skratdalv,TriggerType=StartTurn,TriggerLocation=SquareAttachment BATTLE LOG: Player=Force.ofWill,Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Event=TriggerSucceed,Trigger=Reliable Mail,TriggeringActor=Skratdalv,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Skratdalv took 6 damage BATTLE LOG: Player=Force.ofWill,Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Event=TriggerSucceed,Trigger=Volcano,TriggeringActor=[Null],AffectedActors=Glrqurlr,TriggerType=StartTurn,TriggerLocation=SquareAttachment BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Glrqurlr took 8 damage BATTLE LOG: Player=Force.ofWill,Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Event=TriggerSucceed,Trigger=Volcano,TriggeringActor=[Null],AffectedActors=Karthos,TriggerType=StartTurn,TriggerLocation=SquareAttachment BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Karthos took 8 damage BATTLE LOG: Player=Force.ofWill,Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Event=TriggerSucceed,Trigger=Volcano,TriggeringActor=[Null],AffectedActors=Camperrigon,TriggerType=StartTurn,TriggerLocation=SquareAttachment BATTLE LOG: Player=Force.ofWill,Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Event=TriggerSucceed,Trigger=Resistant Hide,TriggeringActor=Camperrigon,AffectedActors=,TriggerType=PreDamage,TriggerLocation=Hand BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Camperrigon took 0 damage BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Event=AttachmentExpired,Attachment=Firestorm,AttachedTo=Camperrigon BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Event=AttachmentExpired,Attachment=Firestorm,AttachedTo=Skratdalv BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Event=AttachmentExpired,Attachment=Firestorm,AttachedTo=Blpbpbqpl BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Event=AttachmentExpired,Attachment=Firestorm,AttachedTo=Glrqurlr BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Event=AttachmentExpired,Attachment=Firestorm,AttachedTo=Blpbpbqpl BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Event=AttachmentExpired,Attachment=Firestorm,AttachedTo=Glrqurlr BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Event=AttachmentExpired,Attachment=Firestorm,AttachedTo=Karthos BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Detaching and discarding Firestorm from Camperrigon BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Detaching and discarding Firestorm from Skratdalv BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Detaching and discarding Firestorm from Blpbpbqpl BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Detaching and discarding Firestorm from Glrqurlr BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Detaching and discarding Firestorm from Blpbpbqpl BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Detaching and discarding Firestorm from Glrqurlr BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Detaching and discarding Firestorm from Karthos BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Event=Draw Phase Initiated BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Gary drew Walk for Black Oozes BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Gary drew a card for Black Oozes BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Gary drew a card for Black Oozes BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Gary drew a card for Black Oozes BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Gary drew Walk for Black Oozes2 BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Gary drew a card for Black Oozes2 BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Gary drew a card for Black Oozes2 BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Gary drew a card for Black Oozes2 BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Gary drew Run for Armored Skeleton BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Gary drew a card for Armored Skeleton BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Gary drew a card for Armored Skeleton BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Force.ofWill drew Walk for Camperrigon BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Force.ofWill drew Firestorm for Camperrigon BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Force.ofWill drew Firestorm for Camperrigon BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Force.ofWill drew Firestorm for Camperrigon BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Force.ofWill drew Walk for Skratdalv BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Force.ofWill drew Firestarter for Skratdalv BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Force.ofWill drew Firestorm for Skratdalv BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Force.ofWill drew Flanking Move for Skratdalv BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Event=Action Phase Initiated BATTLE WARNING: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Command::instruct Unhandled Instruction: (utf_string) type: done (bool) IIU: false BATTLE WARNING: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Command::instruct current command queue: com.cardhunter.battle.commands::CheckForTraitsCommand com.cardhunter.battle.commands::StartScoringPhaseCommand com.cardhunter.battle.commands::StartDiscardPhaseCommand com.cardhunter.battle.commands::EndTurnCommand BATTLE WARNING: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Received invalid instruction on command com.cardhunter.battle.commands::CheckForTraitsCommand: forced defeat BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Gary was defeated BATTLE WARNING: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Command::instruct Unhandled Instruction: (utf_string) type: deckPeeksSent (bool) IIU: false BATTLE WARNING: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Command::instruct current command queue: com.cardhunter.battle.commands::StartScoringPhaseCommand com.cardhunter.battle.commands::GameOverPhaseCommand com.cardhunter.battle.commands::StartDiscardPhaseCommand com.cardhunter.battle.commands::EndTurnCommand BATTLE WARNING: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=Dripping Grave,Room=VISC (Force.ofWill),RoomID=401858,Msg=Received invalid instruction on command com.cardhunter.battle.commands::StartScoringPhaseCommand: forced defeat
Why there are emojis on logos? But still kinda funny it is,it's like the system is laughing at you while crashing ;D