Tonight I was playing against Mutak, a turn or two away from winning, when the game seemed to freeze and choke at the beginning of a turn attempting to process the damage from an attached spark effect. Mutak and I could still type to each other. It was his turn so his timer was counting down. It eventually timed down to zero and the words "Time Expired." showed up on screen, but the game didn't end. It just sat there showing "Time Expired." Here is the last page of the log in case that helps: BATTLE LOG: Scenario=MP Forest,Room=attog vs Mutak,RoomID=152037,Msg=Turn Complete BATTLE LOG: Scenario=MP Forest,Room=attog vs Mutak,RoomID=152037,Msg=Starting round 4 BATTLE LOG: Scenario=MP Forest,Room=attog vs Mutak,RoomID=152037,Event=Attachment Phase Initiated BATTLE LOG: Player=Mutak,Scenario=MP Forest,Room=attog vs Mutak,RoomID=152037,Event=TriggerSucceed,Trigger=Stone Spikes,TriggeringActor=[Null],AffectedActors=Hurthin,TriggerType=StartTurn,TriggerLocation=SquareAttachment BATTLE LOG: Scenario=MP Forest,Room=attog vs Mutak,RoomID=152037,Msg=Hurthin took 6 damage BATTLE LOG: Scenario=MP Forest,Room=attog vs Mutak,RoomID=152037,Msg=Saeri took 3 damage BATTLE WARNING: Scenario=MP Forest,Room=attog vs Mutak,RoomID=152037,Msg=Command::instruct Unhandled Instruction: (bool) IIU: false (utf_string) type: handPeeksSent BATTLE WARNING: Scenario=MP Forest,Room=attog vs Mutak,RoomID=152037,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=MP Forest,Room=attog vs Mutak,RoomID=152037,Msg=Received invalid instruction: forced defeat BATTLE LOG: Scenario=MP Forest,Room=attog vs Mutak,RoomID=152037,Msg=Mutak was defeated BATTLE WARNING: Scenario=MP Forest,Room=attog vs Mutak,RoomID=152037,Msg=Command::instruct Unhandled Instruction: (bool) IIU: false (utf_string) type: deckPeeksSent BATTLE WARNING: Scenario=MP Forest,Room=attog vs Mutak,RoomID=152037,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=MP Forest,Room=attog vs Mutak,RoomID=152037,Msg=Received invalid instruction: forced defeat