hi, this is what happen, when my game freezes at the same time that vanguard would tigger i cant rejoin the game. MESSAGE: Key reachable not found in DataObject. STACK TRACE: Error: Key reachable not found in DataObject. at com.cardhunter.genericdata:ataObject/checkKey() at com.cardhunter.genericdata:ataObject/getDataArray() at com.cardhunter.battle::BattleSerializer/serializeObjectVector() at com.cardhunter.battle.commands::ResolveMoveActionCommand/serialize() at com.cardhunter.battle::BattleSerializer/getObject() at com.cardhunter.battle::BattleSerializer/serializeObject() at com.cardhunter.battle.triggers:reMoveTrigger/serialize() at com.cardhunter.battle::BattleSerializer/getObject() at com.cardhunter.battle::BattleSerializer/serializeObject() at com.cardhunter.battle.commands::CheckTriggeredDiscardCommand/serialize() at com.cardhunter.battle::BattleSerializer/getObject() at com.cardhunter.battle::BattleSerializer/serializeObjectVector() at com.cardhunter.battle::Battle/serialize() at com.cardhunter.battle::BattleSerializer/getObject() at com.cardhunter.battle::BattleSerializer/serializeObject() at com.cardhunter.battle::BattleSerializer/getRoot() at com.cardhunter.battle::BattleSerializer/getBattle() at com.cardhunter.pcclient::CardHunterCore/Handle_joinbattle() at com.cardhunter.pcclient::CardHunterCore/onSFSExtensionResponse() at flash.events::EventDispatcher/dispatchEvent() at com.smartfoxserver.v2.controllers::ExtensionController/handleMessage() at com.smartfoxserver.v2.core::SFSProtocolCodec/dispatchRequest() at com.smartfoxserver.v2.core::SFSProtocolCodec/onPacketRead() at com.smartfoxserver.v2.core::SFSIOHandler/handlePacketData() at com.smartfoxserver.v2.core::SFSIOHandler/onDataRead() at com.smartfoxserver.v2.bitswarm::BitSwarmClient/onBBData() at flash.events::EventDispatcher/dispatchEvent() at com.smartfoxserver.v2.bitswarm.bbox::BBClient/onHttpResponse() at flash.events::EventDispatcher/dispatchEvent() at flash.net::URLLoader/onComplete() CLIENT COMMANDS: CLIENT VERSION: 3.176.0.12031 BattleScreen::getInstance failed - no instance yet! This happen to me 3 times alredy, normaly this would be a problem but my game freezes often ( http://forums.cardhunter.com/threads/game-freezing-question.10454/ ). Thanks for your time.
Today I witnessed this happen once to macizo and when I tried to spectate the match that he was trying to connect to after relogging, I got the endless circle of loading - so the game didnt even let me spectate the match not to say macizo.
Today happen to me again, vs azlam. Processing: Card Loading from http://live.cardhunter.com/data/gameplay/Cards/Cards.csv Processing: Adventure Loading from http://live.cardhunter.com/data/gameplay/Adventures/Adventures.csv Processing: Equipment Loading from http://live.cardhunter.com/data/gameplay/Equipment/Equipment.csv Processing: CharacterArchetype Loading from http://live.cardhunter.com/data/gameplay/CharacterArchetypes/CharacterArchetypes.csv Processing: Figure Loading from http://live.cardhunter.com/data/gameplay/Figures/Figures.csv Processing: ExperienceTable Loading from http://live.cardhunter.com/data/gameplay/ExperienceTables/ExperienceTable.csv Processing: HealthTable Loading from http://live.cardhunter.com/data/gameplay/HealthTables/HealthTable.csv Processing: TalentTable Loading from http://live.cardhunter.com/data/gameplay/TalentTables/TalentTable.csv Processing: Prompt Loading from http://live.cardhunter.com/data/gameplay/Prompts/Prompt.csv Processing: Keywords Loading from http://live.cardhunter.com/data/gameplay/Keywords/Keywords.csv Processing: Price Loading from http://live.cardhunter.com/data/gameplay/Prices/Prices.csv Processing: StarterPack Loading from http://live.cardhunter.com/data/gameplay/StarterPacks/StarterPacks.csv Processing: MPReward Loading from http://live.cardhunter.com/data/gameplay/MPRewards/MPRewards.csv Data loaded. Verifying data. MESSAGE: Key reachable not found in DataObject. STACK TRACE: Error: Key reachable not found in DataObject. at com.cardhunter.genericdata:ataObject/checkKey() at com.cardhunter.genericdata:ataObject/getDataArray() at com.cardhunter.battle::BattleSerializer/serializeObjectVector() at com.cardhunter.battle.commands::ResolveMoveActionCommand/serialize() at com.cardhunter.battle::BattleSerializer/getObject() at com.cardhunter.battle::BattleSerializer/serializeObject() at com.cardhunter.battle.triggers:reMoveTrigger/serialize() at com.cardhunter.battle::BattleSerializer/getObject() at com.cardhunter.battle::BattleSerializer/serializeObject() at com.cardhunter.battle.commands::CheckTriggeredDiscardCommand/serialize() at com.cardhunter.battle::BattleSerializer/getObject() at com.cardhunter.battle::BattleSerializer/serializeObjectVector() at com.cardhunter.battle::Battle/serialize() at com.cardhunter.battle::BattleSerializer/getObject() at com.cardhunter.battle::BattleSerializer/serializeObject() at com.cardhunter.battle::BattleSerializer/getRoot() at com.cardhunter.battle::BattleSerializer/getBattle() at com.cardhunter.pcclient::CardHunterCore/Handle_joinbattle() at com.cardhunter.pcclient::CardHunterCore/onSFSExtensionResponse() at flash.events::EventDispatcher/dispatchEvent() at com.smartfoxserver.v2.controllers::ExtensionController/handleMessage() at com.smartfoxserver.v2.core::SFSProtocolCodec/dispatchRequest() at com.smartfoxserver.v2.core::SFSProtocolCodec/onPacketRead() at com.smartfoxserver.v2.core::SFSIOHandler/handlePacketData() at com.smartfoxserver.v2.core::SFSIOHandler/onDataRead() at com.smartfoxserver.v2.bitswarm::BitSwarmClient/onBBData() at flash.events::EventDispatcher/dispatchEvent() at com.smartfoxserver.v2.bitswarm.bbox::BBClient/onHttpResponse() at flash.events::EventDispatcher/dispatchEvent() at flash.net::URLLoader/onComplete() CLIENT COMMANDS: CLIENT VERSION: 3.176.0.12031 BattleScreen::getInstance failed - no instance yet! Still hapen when vanguard would tigger and the game freeze.