Messing around with a new idea, need some suggestions on a few things. The idea is a scenario with: Mirrored monster builds All dead characters respawn every turn No victory points awarded for kills Here's the map: The #1 spawn points would be some type of Geomancers. The questions would be: Which Geomancer should be used? What should the other two monsters be? How many victory points for a win? -> This may need 1 and 2 answered first and then play testing to figure out.
Looks interesting! I think you'd probably want to avoid anything that can Fly or Teleport, as the game would too quickly become about those units. How about something still relatively quick with free movement and something with large hits lumbering along to back it up? Another potential direction would be to make the third character a support class of some type.
Yeah I was thinking of a dog for one of them until I realized NS would be too much of an advantage. I guess I'll have to peruse the monster line up.
It looks like an interesting creation (you've gotten better at making maps). So far there is no way to edit the decks of the NPCs. But don't worry Scarponi, you'll eventually find a way to make the scenario work the way you want it to (or stumble upon something unique in the process).