The only explanation i could find was here http://wiki.cardhuntria.com/wiki/Extreme_Builds *update: 23/12/2013 This is my official firestorm/volcano build for sp farming. all dwarves, 1 priest and 2 wizards. Lv 1-4 farming GalgnemLevel 20 Dwarf PriestDark Drewg's MaceVigun's Blessed BladeDark Chain ShirtGranwick's ShieldCorian's BootsSkull Of Savage IljinHand Of MelvelousRavenna's IncenseRaging BattlerNovice Piety2 x Wavering Faith2 x Officer's Harness2 x Inspiring Presence2 x Spear Of Darkness2 x Altruism2 x Reliable Mail1 x Stab1 x Cleansing Presence2 x Savage Curse1 x Minor Heal5 x Strong Hack2 x Unholy Frenzy2 x Weak Parry1 x Surging Shield Block2 x Blind Rage2 x Strong Bludgeon1 x Consuming Touch1 x Hardy Mail2 x Sapping Touch1 x Quick StepHirnbolgLevel 20 Dwarf WizardStaff Of The InfernoStaff Of The InfernoYaro's ScepterAzgul's OrbAzgul's OrbOrb Of FlamesFirehide RobesBertha's Big ClogsNovice FerocityNovice Pyromancy12 x Firestorm1 x Reliable Mail1 x Resistant Hide1 x Flimsy Block1 x Walk4 x Combustible1 x Officer's Harness1 x Ember Spray1 x Short Perplexing Ray4 x Ember Burst1 x Penetrating Zap2 x Glob Of Flame2 x Firestarter2 x Charge2 x Fire SpraySkazdronLevel 20 Dwarf WizardMullik's BlisterstaffStaff Of The InfernoChartwell's RingYaro's ScepterStookster's AmuletOrb Of FlamesFirehide RobesVira's ShoesNovice FerocityNovice Pyromancy11 x Firestorm2 x Charge2 x Shimmering Aura1 x Flimsy Block1 x Arcane Spray1 x Walk2 x Combustible1 x Resistant Hide2 x Firestarter1 x Ember Spray2 x Short Perplexing Ray2 x Ember Burst1 x Penetrating Zap4 x Force Cone1 x Telekinesis2 x Fire Spray Higher level farming. i subtract some gear when not enough tokens. but i start from this build essentially. GalgnemLevel 20 Dwarf PriestMindshrinkerDuality MaceHoly Knight ArmorGranwick's ShieldBoots Of The FoolishSkull Of Savage IljinShielding TokenShielding TokenAdvanced FerocityNovice Piety2 x Consuming Touch2 x Arrogant Armor1 x Chop2 x Nimble Strike1 x Minor Heal2 x Altruism1 x Lifesaving Block1 x Holy Armor1 x Polearm Slash2 x Touch Of Death6 x Impenetrable Nimbus1 x Surging Shield Block1 x War Cry1 x Quick Step2 x Savage Curse1 x Dangerous Maneuver1 x Wild Run2 x Weak Parry1 x Blind Rage1 x Dwarven Battle Cry1 x Inspiring Presence3 x Mind WormHirnbolgLevel 20 Dwarf WizardStaff Of Blazing SparksStaff Of Glowing CoalsMorbo's PendantAzgul's OrbAzgul's OrbMagma ScepterFirehide RobesUlalia's BootsSuperb FerocityNovice Pyromancy9 x Firestorm1 x Cone Of Cold2 x Charge1 x Resistant Hide2 x Firestarter4 x Volcano2 x Flanking Move1 x Arcane Aura2 x Mighty Spark1 x Ember Spray1 x Simple Bash1 x Ember Burst2 x Flash Of Pain2 x Glob Of Flame1 x Teleport Self2 x Burning Fingers1 x Dwarven Battle Cry1 x Fire SpraySkazdronLevel 20 Dwarf WizardStaff Of Blazing SparksStaff Of Glowing CoalsChartwell's RingYaro's ScepterBanik's Bubbling BaubleMagma ScepterFirehide RobesUlalia's BootsSuperb FerocityNovice Pyromancy1 x Penetrating Zap1 x Dwarven Battle Cry1 x Resistant Hide1 x Fire Spray4 x Volcano2 x Flanking Move2 x Charge1 x Arcane Aura2 x Mighty Spark1 x Ember Spray1 x Simple Bash1 x Improved Telekinesis2 x Flash Of Pain2 x Firestarter8 x Firestorm2 x Burning Fingers2 x Short Perplexing Ray1 x Telekinesis1 x Ember Burst
A bunch of other gear i have that i didn't equip but could probably be useful still. Arcane items Ring Of Appropriation Vira's Chain Blood Locket Bracelet Of Elements Cerulean Amulet Chit Of Choking Smoke Emerald Circlet Pin Of The Painful Mirage Arcane skill Focused Pyromancy Focused Teleportation Advanced Electromancy Advanced Teleportation Burning Spark Initiate Focused Burning Superb Pyromancy Dwarf skill Apprentice Ferocity Perfect Ferocity Raging Brute Trained Stoutness Advanced Stoutness boots Kerrick's Steel Boots Rhood's Boots Azure Boots Black Boots Blue Suede Shoes Charging Boots Chestnut Boots Crafted Monkey Boots Daring Clogs Heavy Dashing Boots Infernal Boots Lurker's Boots Magic Monkey Boots Marmot Boots Naugus Hide Boots Off-balance Boots Prickly Boots Reckless Boots Spiked Boots Steel Boots Of The Bull Taz Boots Toad Boots staves Torching Staff Cottonwood Staff Frosty Staff Sour Staff Staff Of Billows Staff Of Winter Sub-zero Staff Wallbuilder's Staff Chillwood Staff Counterblast Staff Greater Sulphuric Staff Mighty Sparkping Staff robes Lightfoot Robes Crimson Robe Ironcurse Robes Mantle Of Instinct Ochre Robes Quickling Robes Tempest Robes Turquise Robes divine weapons Club Of Wrath Cudgel Of Healing Light Vigun's Blessed Blade Big Stick Martyr's Pick Medic's Spear Possessed Blade St. Forgue's Sword St. Xarol's Axe True Strike Spear Vampire's Blade White Halberd Wicked Broom Axe Of The Dark Soul Cleansing Blade Cleansing Morningstar Demonic Blade Hallowed Axe Healer's Spear Hefty Mace Lifesuck Spear Temple Blade Virescent Spear divine armor Battered Holy Mail Save Plates Fickle Mail Holy Chainmail Mail Of The Novice Opaline Armor Pearlescent Mail Poisoner's Harness Armor Of Cleansing Cleansing Hide Cleansing Mail Holy Breastplate Jet Armor Mail Of The Martyr St. Temrun's Chainmail shields Wellington's Shield Cherry Shield Magnetic Shield Wedge Shield Buckler Of Protection Chilled Buckler Cold Shield Light Blue Shield Ricochet Shield Shivering Shield Slippery Shield Spell Thwart Shield Steel Shield Tiny Buckler Wooden Shield Banana Shield Battered Buckler Black Cat Buckler Buckler Of Inertia Deflecting Buckler Halo Shield Impetuous Shield Maple Shield Orange Shield Pentagon Shield Quickfoot Buckler Sepia Shield Shield Of Vitality Shield Of The Frog Simple Wooden Shield Dueler's Buckler divine item Elphala's Healing Ring Frennik's Soulstone Incense Of The Caged Demon St. Glist's Charm St. Oliander's Tome Tome Of Pain Yolop's Talisman Auric Charm Blessed Demon Claw Cleansing Incense Ebony Prayer Beads Incense Of Roiled Air Midnight Shroud Poisoned Relic Scuffed Relic Tome Of The Tree Unholy Charm Bishop's Healing Ring Demon Charm Of The 2nd Circle Demon Charm Of The 5th Circle Demon Charm Of The 7th Circle Martyr's Medallion Pungent Incense Talisman Of Ill Fate Tome Of Sanctity Charcoal Talisman
or is 2 dwarf priests, and a dwarf wizard better for starting out ? (cheaper to draw cards/nimbus rather than loading 3 wizards with already hard to find items). Any ideas? oh PS: this is for singleplayer farming. Not multiplayer :/ Which by the way i saw someone use 3 dwarfs (a wizard and 2 priests) who cc after the first round. Clear sign of firestorm deck user ;p
I'm able to access Part 1, 2 and 3 without problems. Can you try the below urls ? http://wiki.cardhuntria.com/wiki/Extreme_Builds/Firestorm_(Part_1) http://wiki.cardhuntria.com/wiki/Extreme_Builds/Firestorm_(Part_2) If you are getting a white screen, just try refreshing the page. Hope it helps.
Nope can't acess :{ yes i tried refresh. I got it to work now though using a roundabout method. http://web.archive.org/web/20131109...ia.com/wiki/Extreme_Builds/Firestorm_(Part_1) http://web.archive.org/web/20131109...ia.com/wiki/Extreme_Builds/Firestorm_(Part_2)
So seeing as i need to make wizards, can i safely remove chars to level up some, or will they be permanently deleted ? o_o; Cauz although i do think fire storm is awesome, but i would not want to lose my warrior and priest which i may want to use later for a different build :/ So how exactly does replacing team mates work in this game ?
Looking at the guide now, lots of the recommendations are legendary x_x; like i mentioned i only got 2 x firehides, 1 x Ochre Robes, 1 x magma scepter, and a single wizard. Is that enough to build a firestorm build ? And what more realistically attainable items can i get to build on it, before i manage to find the legendary items needed x_x;
You can safely remove characters from the party. They are not deleted, they just move to the left on the screen, to reserves. You can change them back when you want. Only the characters in the party collect experience. Don't press the "Delete" button on the left if you don't want to permanently delete a character. There is usually no reason to delete anyone. To make a SP farming firestorm party, you need wizards and as many Firestorm cards as you can get. It doesn't matter much where they come from. The more you have, the better it works. If you only have two or three, it will work pretty badly. Gear that protects your party from the firestorm damage is good, Resistant Hide is the most important but all armor helps. Use the wiki (where the links in this post lead) to help you find the items you need, click the Expand link in the card info to see which items have it. There are 3 Rare items with Firestorm, these are the easiest to get -- still not easy, unfortunately, it will take time and patience. You have a head start, though, you have the good robes! Those are harder to get than Firestorms. Any cards which amplify the damage your wizards do with the firestorms help, Firestarter and Kindler foremost, Unholy Wellspring and other such cards second. Also any cards which let your wizards draw more cards like Inspiration help as do having lots of Trait cards on your wizards. They replace themselves when drawn and as such effectively make your deck smaller. The general idea is to have as much firestorm as possible and draw it as fast and as often as possible. Having a priest buffing and healing the characters helps, too.
i got for... *updated here https://forums.cardhunter.com/threads/firestorm-deck-how.4446/page-2#post-46211 I'm thinking along the lines of 1 priest with 2 wizards. one wizard with a frost staff. The other with fire staffs. But then there would only be 5 firestorms with the cards i got and 1 volcano x_x;
Try it out and see what happens. That's the best way to learn and adapt. Building the coolest deck your creativity, intelligence and luck of the draw can provide is what the game is all about, that's where the fun is. It's not the destination, it's the journey .
Firestorming the SP maps is entirely possible with just one wizard. Don't worry too much about that part. If you're just getting started at it, then you probably don't want to get stuck in the situations where one wizard is killing the other, anyway. It's much easier to just build the wizard a couple tanky bodyguards, and this will allow you to take advantage of all your good gear for all classes.
*updated here https://forums.cardhunter.com/threads/firestorm-deck-how.4446/page-2#post-46211 So a few questions here, am i putting too many of the firestorms in wizard 1 ? And if so, which should i relocate to wizard 2 ? I'm also not too sure if the arcane items i chose was necessarily the best choice for my setup. Also i do have the savage plates which has 1 x mass frenzy, 1 x savage curse, 1 x thickened mail. But it requires a token..... should i swap out the dwarf draw card skill, and use the savage plates instead ? Any tippys :/ ?
(staff of the inferno has 2 x firestorm.) that first wizard is probably all you need to blast through 90% of the opposition in compass of Xorr and Stafford. Just keep him protected. Mass frenzy won't help this group much because it buffs melee damage, not magic. You might also just want to swap to a parry buckler for some of the adventures at yor level range. You're going to be deflecting a ton of little physical attacks and spears from guardsmen.
well i recently acquired some other shields as well 1 x wellington's shield 1 x magnetic shield 1 x cold shield 1 x spellthwart shield 1 x wooden shield Some of these need token though :/
You've got some rare stuff... but a lot of it is best against projectiles or magic. If you only want one priest and want to do a lot of firestorming with two wizards, then that priest will need to be doubling as a tank much of the time. Shields like the parrying buckler aren't that rare, but will intercept all the melee you're going to be seeing around your level range, and also give card draw afterwards. Check your shops if you don't own one, because it's a very useful (and common) tool. This may work better if you also told us which dungeons you plan to use this build in. The firestorm character won't need much changing if it's a good one, but the others will still need to be tailored to the map as you progress.
If you can find one Brin's Storm Locket is great for firestorm builds (zero token cost but it's a legendary)
actually i saw 2 rare or epic wizard trinkets with stormfire. but they were in the club box unfortunately.
i see a few wizzy trinkets and a weapon on randimars. which should i spend gold on ? 500g staff ? 500g trinket ? or 100g trinket?