So, I have narrowed down the Error 2032. I only ever get it when I'm using wifi, but it doesn't matter which wifi (although strong wifi, such as the industrial 3-antenna routers at my work) are a lot more reliable. Has anyone else has issues with connecting over wifi? Wifi is of course more prone to micro-dropouts, especially if the person is moving about, or there's walls between them and the router. For ordinary internet browsing, these micro-dropouts are meaningless, sonce they last microseconds at worst, but Cardhunter seems to not handle them very well, as soon as you get a connection break it resets and you lose your progress since the end of the previous battle. Is there any chance you can harden the connection resilience of the client so it can handle longer breaks? Maybe I am just unfortunate enough to have both home (2 different homes) and work wifi all be poor quality, but it would be a shame not to be able to play CH unless I'm wired, and I would be pretty confident in saying that a LOT of people are going to playing on home wifi connections or even wired connections that may not be 100% error free, so it could become a large issue once you get out of the currently fairly limited beta pool.
I have a wifi network at home and would gladly volunteer to test out how well CH works on it. I think that the more people you can get to do this, the better.