I have just played a close multiplayer game, where by turn 8 I cast a whirlwind leaving me in a good position. On my opponents turn, he doesn't play, and his timer is ticking down. After ~5 minutes waiting, and only 20 seconds left on the clock, I'm convinced it's a rage quit. I click on his name to block him only to recive a message that I have been disconnected from the server. I think a client side "keep alive" function should be implemented to notify the user if he has been disconnected. Otherwise, a player who disconnects during his opponents turn has no way to know it. Ps: Sorry to my opponent, Rundark. Hopefully, you where notified of my disconnection.