Disconnect in SP, stack error 1009 in log

Discussion in 'Bugs' started by Phaselock, May 1, 2014.

  1. Phaselock

    Phaselock Bugblatter

    Disconnected in SP while entering a new board. Nothing seems wrong with my conn. Not sure if its impt so posting the log.

    *snip*
    BATTLE LOG: Scenario=Troll Pit,Room=WFHL (Phaselock),RoomID=40269,Event=GameOver
    Initializing deck builder
    StaticCardRenderer::checkTextArea Blind Rage Card Description is too tall.
    StaticCardRenderer::checkTextArea Thickened Mail Thumbnail Title is too wide.
    StaticCardRenderer::checkTextArea Thickened Mail Thumbnail Title is too wide.
    StaticCardRenderer::checkTextArea Pushback Parry Thumbnail Title is too wide.
    StaticCardRenderer::checkTextArea Pushback Parry Thumbnail Title is too wide.
    StaticCardRenderer::checkTextArea Touch of Death Thumbnail Title is too wide.
    StaticCardRenderer::checkTextArea Touch of Death Thumbnail Title is too wide.
    StaticCardRenderer::checkTextArea Touch of Death Thumbnail Title is too wide.
    Initializing battle screen
    Battle joined
    Connection lost.
    BATTLE LOG: Scenario=Storge Nests,Room=WFHL (Phaselock),RoomID=40418,Event=StartGame
    BATTLE LOG: Scenario=Storge Nests,Room=WFHL (Phaselock),RoomID=40418,Msg=Starting round 1
    BATTLE LOG: Scenario=Storge Nests,Room=WFHL (Phaselock),RoomID=40418,Event=Attachment Phase Initiated
    BATTLE LOG: Scenario=Storge Nests,Room=WFHL (Phaselock),RoomID=40418,Event=Draw Phase Initiated
    BATTLE LOG: Scenario=Storge Nests,Room=WFHL (Phaselock),RoomID=40418,Msg=Phaselock drew Run for Antbormel
    MESSAGE: Error #1009
    STACK TRACE:
    TypeError: Error #1009
    at com.cardhunter.pcclient::TutorialManager/getLocalOrRemotePlayer()
    at com.cardhunter.pcclient::TutorialManager/handleDrawCardEvent()
    at flash.events::EventDispatcher/dispatchEvent()
    at com.cardhunter.pcclient::CardHunterCore/dispatchCardHunterEvent()
    at com.cardhunter.pcclient::AddToHandCommand/start()
    at com.cardhunter.pcclient::CardHunterScreen/startCommand()
    at com.cardhunter.pcclient::BattleScreen/startCommand()
    at com.cardhunter.pcclient::CardHunterScreen/queueCommand()
    at com.cardhunter.pcclient::AddToHandCommand$/constructFromBattleEvent()
    at flash.events::EventDispatcher/dispatchEvent()
    at com.cardhunter.battle.AS3Client::BattleAS3Client/sendEvent()
    at com.cardhunter.battle::Battle/disseminateEvents()
    at com.cardhunter.battle::Battle/run()
    at com.cardhunter.pcclient::BattleScreen/dequeueCommand()
    at com.cardhunter.pcclient::phaseStartCommand/start()
    at com.cardhunter.pcclient::CardHunterScreen/startCommand()
    at com.cardhunter.pcclient::BattleScreen/startCommand()
    at com.cardhunter.pcclient::CardHunterScreen/queueCommand()
    at com.cardhunter.pcclient::phaseStartCommand$/constructFromBattleEvent()
    at flash.events::EventDispatcher/dispatchEvent()
    at com.cardhunter.battle.AS3Client::BattleAS3Client/sendEvent()
    at com.cardhunter.battle::Battle/disseminateEvents()
    at com.cardhunter.battle::Battle/run()
    at com.cardhunter.pcclient::BattleScreen/dequeueCommand()
    at com.cardhunter.pcclient::phaseStartCommand/start()
    at com.cardhunter.pcclient::CardHunterScreen/startCommand()
    at com.cardhunter.pcclient::BattleScreen/startCommand()
    at com.cardhunter.pcclient::CardHunterScreen/queueCommand()
    at com.cardhunter.pcclient::phaseStartCommand$/constructFromBattleEvent()
    at flash.events::EventDispatcher/dispatchEvent()
    at com.cardhunter.battle.AS3Client::BattleAS3Client/sendEvent()
    at com.cardhunter.battle::Battle/disseminateEvents()
    at com.cardhunter.battle::Battle/run()
    at com.cardhunter.pcclient::BattleScreen/dequeueCommand()
    at com.cardhunter.pcclient::ApplyCardEffectCommand/start()
    at com.cardhunter.pcclient::CardHunterScreen/startCommand()
    at com.cardhunter.pcclient::BattleScreen/startCommand()
    at com.cardhunter.pcclient::CardHunterScreen/queueCommand()
    at com.cardhunter.pcclient::ActionPointCommand$/constructFromBattleEvent()
    at flash.events::EventDispatcher/dispatchEvent()
    at com.cardhunter.battle.AS3Client::BattleAS3Client/sendEvent()
    at com.cardhunter.battle::Battle/disseminateEvents()
    at com.cardhunter.battle::Battle/run()
    at com.cardhunter.pcclient::BattleScreen/dequeueCommand()
    at com.cardhunter.pcclient::ApplyCardEffectCommand/start()
    at com.cardhunter.pcclient::CardHunterScreen/startCommand()
    at com.cardhunter.pcclient::BattleScreen/startCommand()
    at com.cardhunter.pcclient::CardHunterScreen/queueCommand()
    at com.cardhunter.pcclient::ActionPointCommand$/constructFromBattleEvent()
    at flash.events::EventDispatcher/dispatchEvent()
    at com.cardhunter.battle.AS3Client::BattleAS3Client/sendEvent()
    at com.cardhunter.battle::Battle/disseminateEvents()
    at com.cardhunter.battle::Battle/run()
    at com.cardhunter.pcclient::BattleScreen/dequeueCommand()
    at com.cardhunter.pcclient::ApplyCardEffectCommand/start()
    at com.cardhunter.pcclient::CardHunterScreen/startCommand()
    at com.cardhunter.pcclient::BattleScreen/startCommand()
    at com.cardhunter.pcclient::CardHunterScreen/queueCommand()
    at com.cardhunter.pcclient::ActionPointCommand$/constructFromBattleEvent()
    at flash.events::EventDispatcher/dispatchEvent()
    at com.cardhunter.battle.AS3Client::BattleAS3Client/sendEvent()
    at com.cardhunter.battle::Battle/disseminateEvents()
    at com.cardhunter.battle::Battle/run()
    at com.cardhunter.pcclient::BattleScreen/dequeueCommand()
    PARTY:

    (int_array) ActiveChars: [1,2,3]
    (int) Index: 1
    (sfs_array) Members:
    (sfs_object)
    (int) charIndex: 1
    (sfs_object) inventory:
    (sfs_array) Items:
    (int) 2128
    (int) 14
    (int) 1652
    (int) 1843
    (int) 862
    (int) 1867
    (int) 643
    (int) 100063
    (int) 100289



    (sfs_object)
    (int) charIndex: 2
    (sfs_object) inventory:
    (sfs_array) Items:
    (int) 1938
    (int) 2034
    (int) 1242
    (int) 1126
    (int) 1191
    (int) 1188
    (int) 1488
    (int) 1984
    (int) 100261
    (int) 100227



    (sfs_object)
    (int) charIndex: 3
    (sfs_object) inventory:
    (sfs_array) Items:
    (int) 1019
    (int) 588
    (int) 94
    (int) 572
    (int) 1360
    (int) 1574
    (int) 220
    (int) 1588
    (int) 100021
    (int) 100335




    (utf_string) Name: Adventuring

    CLIENT COMMANDS:
    com.cardhunter.pcclient::AddToHandCommand
    com.cardhunter.pcclient::EventLogCommand
    BATTLE COMMANDS:
    com.cardhunter.battle.commands::DeckPeekCommand
    com.cardhunter.battle.commands::DeckToHandCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawTemporaryCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawTemporaryCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawTemporaryCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawTemporaryCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawTemporaryCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::StartActionPhaseCommand
    com.cardhunter.battle.commands::StartScoringPhaseCommand
    com.cardhunter.battle.commands::StartDiscardPhaseCommand
    com.cardhunter.battle.commands::EndTurnCommand
    CLIENT VERSION: 2.0.7.8760

    MESSAGE: Error #1009
    STACK TRACE:
    TypeError: Error #1009
    at com.cardhunter.pcclient::TutorialManager/getLocalOrRemotePlayer()
    at com.cardhunter.pcclient::TutorialManager/handleClientCommandEvent()
    at flash.events::EventDispatcher/dispatchEvent()
    at com.cardhunter.pcclient::CardHunterCore/dispatchCardHunterEvent()
    at com.cardhunter.pcclient::ClientCommand/onDequeue()
    at com.cardhunter.pcclient::CardHunterScreen/dequeueCommand()
    at com.cardhunter.pcclient::BattleScreen/dequeueCommand()
    at com.cardhunter.pcclient::AddToHandCommand/start()
    at com.cardhunter.pcclient::CardHunterScreen/startCommand()
    at com.cardhunter.pcclient::BattleScreen/startCommand()
    at com.cardhunter.pcclient::CardHunterScreen/queueCommand()
    at com.cardhunter.pcclient::AddToHandCommand$/constructFromBattleEvent()
    at flash.events::EventDispatcher/dispatchEvent()
    at com.cardhunter.battle.AS3Client::BattleAS3Client/sendEvent()
    at com.cardhunter.battle::Battle/disseminateEvents()
    at com.cardhunter.battle::Battle/run()
    at com.cardhunter.pcclient::BattleScreen/dequeueCommand()
    at com.cardhunter.pcclient::phaseStartCommand/start()
    at com.cardhunter.pcclient::CardHunterScreen/startCommand()
    at com.cardhunter.pcclient::BattleScreen/startCommand()
    at com.cardhunter.pcclient::CardHunterScreen/queueCommand()
    at com.cardhunter.pcclient::phaseStartCommand$/constructFromBattleEvent()
    at flash.events::EventDispatcher/dispatchEvent()
    at com.cardhunter.battle.AS3Client::BattleAS3Client/sendEvent()
    at com.cardhunter.battle::Battle/disseminateEvents()
    at com.cardhunter.battle::Battle/run()
    at com.cardhunter.pcclient::BattleScreen/dequeueCommand()
    at com.cardhunter.pcclient::phaseStartCommand/start()
    at com.cardhunter.pcclient::CardHunterScreen/startCommand()
    at com.cardhunter.pcclient::BattleScreen/startCommand()
    at com.cardhunter.pcclient::CardHunterScreen/queueCommand()
    at com.cardhunter.pcclient::phaseStartCommand$/constructFromBattleEvent()
    at flash.events::EventDispatcher/dispatchEvent()
    at com.cardhunter.battle.AS3Client::BattleAS3Client/sendEvent()
    at com.cardhunter.battle::Battle/disseminateEvents()
    at com.cardhunter.battle::Battle/run()
    at com.cardhunter.pcclient::BattleScreen/dequeueCommand()
    at com.cardhunter.pcclient::ApplyCardEffectCommand/start()
    at com.cardhunter.pcclient::CardHunterScreen/startCommand()
    at com.cardhunter.pcclient::BattleScreen/startCommand()
    at com.cardhunter.pcclient::CardHunterScreen/queueCommand()
    at com.cardhunter.pcclient::ActionPointCommand$/constructFromBattleEvent()
    at flash.events::EventDispatcher/dispatchEvent()
    at com.cardhunter.battle.AS3Client::BattleAS3Client/sendEvent()
    at com.cardhunter.battle::Battle/disseminateEvents()
    at com.cardhunter.battle::Battle/run()
    at com.cardhunter.pcclient::BattleScreen/dequeueCommand()
    at com.cardhunter.pcclient::ApplyCardEffectCommand/start()
    at com.cardhunter.pcclient::CardHunterScreen/startCommand()
    at com.cardhunter.pcclient::BattleScreen/startCommand()
    at com.cardhunter.pcclient::CardHunterScreen/queueCommand()
    at com.cardhunter.pcclient::ActionPointCommand$/constructFromBattleEvent()
    at flash.events::EventDispatcher/dispatchEvent()
    at com.cardhunter.battle.AS3Client::BattleAS3Client/sendEvent()
    at com.cardhunter.battle::Battle/disseminateEvents()
    at com.cardhunter.battle::Battle/run()
    at com.cardhunter.pcclient::BattleScreen/dequeueCommand()
    at com.cardhunter.pcclient::ApplyCardEffectCommand/start()
    at com.cardhunter.pcclient::CardHunterScreen/startCommand()
    at com.cardhunter.pcclient::BattleScreen/startCommand()
    at com.cardhunter.pcclient::CardHunterScreen/queueCommand()
    at com.cardhunter.pcclient::ActionPointCommand$/constructFromBattleEvent()
    at flash.events::EventDispatcher/dispatchEvent()
    at com.cardhunter.battle.AS3Client::BattleAS3Client/sendEvent()
    PARTY:

    (int_array) ActiveChars: [1,2,3]
    (int) Index: 1
    (sfs_array) Members:
    (sfs_object)
    (int) charIndex: 1
    (sfs_object) inventory:
    (sfs_array) Items:
    (int) 2128
    (int) 14
    (int) 1652
    (int) 1843
    (int) 862
    (int) 1867
    (int) 643
    (int) 100063
    (int) 100289



    (sfs_object)
    (int) charIndex: 2
    (sfs_object) inventory:
    (sfs_array) Items:
    (int) 1938
    (int) 2034
    (int) 1242
    (int) 1126
    (int) 1191
    (int) 1188
    (int) 1488
    (int) 1984
    (int) 100261
    (int) 100227



    (sfs_object)
    (int) charIndex: 3
    (sfs_object) inventory:
    (sfs_array) Items:
    (int) 1019
    (int) 588
    (int) 94
    (int) 572
    (int) 1360
    (int) 1574
    (int) 220
    (int) 1588
    (int) 100021
    (int) 100335




    (utf_string) Name: Adventuring

    CLIENT COMMANDS:
    com.cardhunter.pcclient::EventLogCommand
    BATTLE COMMANDS:
    com.cardhunter.battle.commands::DeckPeekCommand
    com.cardhunter.battle.commands::DeckToHandCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawTemporaryCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawTemporaryCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawTemporaryCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawTemporaryCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawTemporaryCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::DrawCardCommand
    com.cardhunter.battle.commands::StartActionPhaseCommand
    com.cardhunter.battle.commands::StartScoringPhaseCommand
    com.cardhunter.battle.commands::StartDiscardPhaseCommand
    com.cardhunter.battle.commands::EndTurnCommand
    CLIENT VERSION: 2.0.7.8760

    BATTLE LOG: Scenario=Storge Nests,Room=WFHL (Phaselock),RoomID=40418,Msg=Phaselock drew Impaler for Antbormel

    > clip
     

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