Discarding bug

Discussion in 'Bugs' started by Caleb, May 26, 2013.

  1. Caleb

    Caleb Kobold

    Hi,

    I just got i a strange bug, i passed a turn with my warrioir having 4 cards in hand (block, run, unreliable block, thickened mail) and 2 attachment that not lower hand size (impaler and poisonus bite).
    The discard selection notice stated that I have to discard 3 cards, only the block was highlighted and after discarding that the other 3 was still unclickable and I got stuck there not able to do nothing.
     
  2. Pengw1n

    Pengw1n Moderately Informed Staff Member

  3. Caleb

    Caleb Kobold

    here is the console part of the error:
    Code:
    BATTLE LOG: Scenario=Graveyard,Room=TVER (Caleb),RoomID=93595,Msg=Discard Phase: initiated
    BATTLE LOG: Player=Caleb,Scenario=Graveyard,Room=TVER (Caleb),RoomID=93595,Group=Perrin Aybara,Event=Needs to discard a card
    BATTLE LOG: Scenario=Graveyard,Room=TVER (Caleb),RoomID=93595,Player=Caleb,Event=SelectCardRequired,Selections=Block|Spiked Mail|Run|Unreliable Block|Thickened Mail
    MESSAGE: Error #1009
    STACK TRACE:
    TypeError: Error #1009
        at com.cardhunter.pcclient::SelectCardCommand/start()
        at com.cardhunter.pcclient::CardHunterScreen/startCommand()
        at com.cardhunter.pcclient::BattleScreen/startCommand()
        at com.cardhunter.pcclient::CardHunterScreen/dequeueCommand()
        at com.cardhunter.pcclient::BattleScreen/dequeueCommand()
        at com.cardhunter.pcclient::SelectCardSetupCommand/start()
        at com.cardhunter.pcclient::CardHunterScreen/startCommand()
        at com.cardhunter.pcclient::BattleScreen/startCommand()
        at com.cardhunter.pcclient::CardHunterScreen/queueCommand()
        at com.cardhunter.pcclient::SelectCardSetupCommand$/constructFromBattleEvent()
        at flash.events::EventDispatcher/dispatchEvent()
        at com.cardhunter.battle.AS3Client::BattleAS3Client/sendEvent()
        at com.cardhunter.battle::Battle/disseminateEvents()
        at com.cardhunter.battle::Battle/run()
        at com.cardhunter.pcclient::BattleScreen/dequeueCommand()
        at com.cardhunter.pcclient::StatusChangeCommand/end()
        at com.cardhunter.pcclient::StatusChangeCommand/update()
        at com.cardhunter.pcclient::CardHunterScreen/updateCommands()
        at com.cardhunter.pcclient::BattleScreen/updateCommands()
        at com.cardhunter.pcclient::CardHunterScreen/update()
        at com.cardhunter.pcclient::ScreenRoot/update()
    PARTY:
     
        (int_array) ActiveChars: [1,2,3]
        (int) Index: 1
        (utf_string) Name: Sample
        (sfs_array) Members:
            (sfs_object)
                (sfs_object) inventory:
                    (sfs_array) Items:
                        (int) 880
                        (int) 718
                        (int) 32
                        (int) 1846
                        (int) 681
                        (int) 1030
                        (int) 1557
                        (int) 100206
                        (int) 100286
                   
               
                (int) charIndex: 1
           
            (sfs_object)
                (sfs_object) inventory:
                    (sfs_array) Items:
                        (int) 1957
                        (int) 1933
                        (int) 1120
                        (int) 1123
                        (int) 621
                        (int) 1225
                        (int) 1491
                        (int) 1519
                        (int) 100055
                        (int) 100314
                   
               
                (int) charIndex: 2
           
            (sfs_object)
                (sfs_object) inventory:
                    (sfs_array) Items:
                        (int) 1794
                        (int) 658
                        (int) 748
                        (int) 1731
                        (int) 1428
                        (int) 1542
                        (int) 1574
                        (int) 822
                        (int) 100071
                        (int) 100338
                   
               
                (int) charIndex: 3
           
            (sfs_object)
                (sfs_object) inventory:
                    (sfs_array) Items:
                       
                   
               
                (int) charIndex: 4
           
       
     
    CLIENT COMMANDS:
    com.cardhunter.pcclient::SelectCardCommand
    BATTLE COMMANDS:
    com.cardhunter.battle.commands::SelectCardCommand
    com.cardhunter.battle.commands::DiscardSelectedCardCommand
    com.cardhunter.battle.commands::CheckForDiscardsCommand
    com.cardhunter.battle.commands::EndTurnCommand
    CLIENT VERSION: 0.6222
     
    BATTLE LOG: Scenario=Graveyard,Room=TVER (Caleb),RoomID=93595,Player=Caleb,Event=SelectCard,Selection=Block
    BATTLE LOG: Scenario=Graveyard,Room=TVER (Caleb),RoomID=93595,Group=Perrin Aybara,Event=Discard,Card=Block
    BATTLE LOG: Player=Caleb,Scenario=Graveyard,Room=TVER (Caleb),RoomID=93595,Group=Perrin Aybara,Event=Needs to discard a card
    BATTLE LOG: Scenario=Graveyard,Room=TVER (Caleb),RoomID=93595,Player=Caleb,Event=SelectCardRequired,Selections=Spiked Mail|Run|Unreliable Block|Thickened Mail
    MESSAGE: Error #1009
    STACK TRACE:
    TypeError: Error #1009
        at com.cardhunter.pcclient::SelectCardCommand/start()
        at com.cardhunter.pcclient::CardHunterScreen/startCommand()
        at com.cardhunter.pcclient::BattleScreen/startCommand()
        at com.cardhunter.pcclient::CardHunterScreen/dequeueCommand()
        at com.cardhunter.pcclient::BattleScreen/dequeueCommand()
        at com.cardhunter.pcclient::SelectCardSetupCommand/start()
        at com.cardhunter.pcclient::CardHunterScreen/startCommand()
        at com.cardhunter.pcclient::BattleScreen/startCommand()
        at com.cardhunter.pcclient::CardHunterScreen/queueCommand()
        at com.cardhunter.pcclient::SelectCardSetupCommand$/constructFromBattleEvent()
        at flash.events::EventDispatcher/dispatchEvent()
        at com.cardhunter.battle.AS3Client::BattleAS3Client/sendEvent()
        at com.cardhunter.battle::Battle/disseminateEvents()
        at com.cardhunter.battle::Battle/run()
        at com.cardhunter.pcclient::BattleScreen/dequeueCommand()
        at com.cardhunter.pcclient::EventLogCommand/update()
        at com.cardhunter.pcclient::CardHunterScreen/updateCommands()
        at com.cardhunter.pcclient::BattleScreen/updateCommands()
        at com.cardhunter.pcclient::CardHunterScreen/update()
        at com.cardhunter.pcclient::ScreenRoot/update()
    PARTY:
     
        (int_array) ActiveChars: [1,2,3]
        (int) Index: 1
        (utf_string) Name: Sample
        (sfs_array) Members:
            (sfs_object)
                (sfs_object) inventory:
                    (sfs_array) Items:
                        (int) 880
                        (int) 718
                        (int) 32
                        (int) 1846
                        (int) 681
                        (int) 1030
                        (int) 1557
                        (int) 100206
                        (int) 100286
                   
               
                (int) charIndex: 1
           
            (sfs_object)
                (sfs_object) inventory:
                    (sfs_array) Items:
                        (int) 1957
                        (int) 1933
                        (int) 1120
                        (int) 1123
                        (int) 621
                        (int) 1225
                        (int) 1491
                        (int) 1519
                        (int) 100055
                        (int) 100314
                   
               
                (int) charIndex: 2
           
            (sfs_object)
                (sfs_object) inventory:
                    (sfs_array) Items:
                        (int) 1794
                        (int) 658
                        (int) 748
                        (int) 1731
                        (int) 1428
                        (int) 1542
                        (int) 1574
                        (int) 822
                        (int) 100071
                        (int) 100338
                   
               
                (int) charIndex: 3
           
            (sfs_object)
                (sfs_object) inventory:
                    (sfs_array) Items:
                       
                   
               
                (int) charIndex: 4
           
       
     
    CLIENT COMMANDS:
    com.cardhunter.pcclient::SelectCardCommand
    BATTLE COMMANDS:
    com.cardhunter.battle.commands::SelectCardCommand
    com.cardhunter.battle.commands::DiscardSelectedCardCommand
    com.cardhunter.battle.commands::CheckForDiscardsCommand
    com.cardhunter.battle.commands::EndTurnCommand
    CLIENT VERSION: 0.6222
    
     
    Pengw1n likes this.
  4. Pengw1n

    Pengw1n Moderately Informed Staff Member

    Looks like it might be a part of the infamous Spiked Mail bug! Jon will be happy, I'm sure... ;)

    (game wants you to discard a card that you don't visibly have on hand)
     
  5. Jon

    Jon Blue Manchu Staff Member

    Argh! I'll check into this.
     
  6. TheCaptn

    TheCaptn Kobold

    I'm experiencing this same bug, but I don't think I have any spiked mail.
    It's just after passing, the game's not frozen, I can right-click cards to inspect them, open menus and such... I just can't seem to discard any cards.

    CH_Bug_CantDiscard_01.jpg
    CH_Bug_CantDiscard_02.jpg
     
  7. HunterMike

    HunterMike Mushroom Warrior

    Just experienced this same thing. Gary's turn was delayed for about 3-4 minutes.
     

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