Dev Diary: Mystery Cards Revealed!

Discussion in 'Off-Topic' started by SurgeonFish, Mar 5, 2012.

  1. SurgeonFish

    SurgeonFish Automaton Moderator Staff Member

    Was wondering if anyone else was gona post when i wasnt, guess not. *pulls up pants* lets do this.

    Here you go, for your discussion purposes.

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  2. Sir Knight

    Sir Knight Sir-ulean Dragon

    Yay, traits!

    . . .

    What, was I supposed to make insightful commentary?

    Anyway, I just did a quick search for "dual color" or "multicolor," since I thought we had discussed such before. Apparently not, and so the above is indeed the first dual-color card. But it should be pretty easy to come up with multicolor ideas depending on how the color system works: the above is attack and assist, while elsewhere there could be attack and move, et cetera.
     
  3. SurgeonFish

    SurgeonFish Automaton Moderator Staff Member

    Yea i dont see many dual colored cards making it into the game, but enough to feel satisfying just like in MtG trading card game
     
  4. mightymushroom

    mightymushroom Goblin Champion

    We did have the Bash card preview, which Jon described as a "two tone" card. :cool: But in a way, it's only a variation on red. Bash has two ways to deal damage, not two effects from different categories.

    I wonder if Novice Toughness and Trained Battledancing are Talents? I'm thinking that "talent" could be the insider name for what we've been casually calling "skills."
     
  5. Sir Knight

    Sir Knight Sir-ulean Dragon

    Oooooooooh.

    (That was a good "oooooooooh." Not a mocking "oooooooooh" or anything.)
     
  6. Jon

    Jon Blue Manchu Staff Member

    Good thinking but talents and skills are two entirely different beasts. I'll reveal all in the next diary.

    Skills have been around for a while but talents are something we just added recently.
     
  7. mightymushroom

    mightymushroom Goblin Champion

    Darn it! Either "talents" is another word for something with a practically synonymous label, or it's a completely new unheard-of feature. And I wasted my guess picking the wrong one. :(

    A recent addition, you say? A diary about three weeks ago said a new feature for deck building is coming up. Coincidence?
     
  8. Sir Knight

    Sir Knight Sir-ulean Dragon

    . . . Or CONSPIRACY?
     
  9. Dugrim

    Dugrim Orc Soldier

    Skills are something you could learn and improve.
    Talents are innate abilities.
    So they have to be different.
    IMHO.
     
  10. SurgeonFish

    SurgeonFish Automaton Moderator Staff Member

    If we keep away from talent tree's i would be very grateful. I like selectable talents instead of "guided" linear talents.
     
  11. Dugrim

    Dugrim Orc Soldier

    I like talents tree's. Better for me to "guide" on a path instead of let free choices of talents.
    You don't have to worry about a "talent hotchpotch".
    A Barbarian with "Quick Spell", a Mage with "Flurry of Blows"...
    IMHO of course.
     
  12. Jon

    Jon Blue Manchu Staff Member

    Our "talents" aren't really like that. I'll write the diary today to explain.
     

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