*excited* New content is always good. I like the new scenario versatility that re-spawning may bring. I still see Nimbus/Volcano being the brute force answer to many very challenging scenarios. AotA was full of tough fights that became somewhat trivial with that build. EttSC was less so, due to the high movement rates of mobs and sheer amount of RNG that the radiation attacks could bring. Hopefully, they add a fair amount of moves to the respawn mobs to prevent the volcano mechanic from being too easy a counter. Looking forward to new challenges!