Defender's Block and Mass Frenzy

Discussion in 'Bugs' started by Gabbek, Mar 22, 2013.

  1. Gabbek

    Gabbek Orc Soldier

    I just played a match with ... my memory fails me! :(
    Here's what happened: My warrior was 2 squares away from the said warrior with Defender's Block, my priest used Mass Frenzy which triggered Defender's Block - which resulted in my warrior not recieving Mass Frenzy. As description of the skill says: Block any within range of 3 of you or an ally. This was enemy warrior :)
     
  2. Jon

    Jon Blue Manchu Staff Member

    Checked and there are some possible oddities with Defender's Block (and Cause Fumble). Will fix for Beta 1.22 or higher - let me know if seen again after that.
     
  3. Jayce

    Jayce Hydra

    Just to add (although it's probably fixed as a result of the above), I was in a game with Nonesuch and my Wizard using Maze on my own warrior triggered his warrior's block.


    BATTLE LOG: Player=Jayce,Scenario=MP Dungeon,Room=Jayce vs Nonesuch,RoomID=3318,Event=PlayAction,Action=Maze,Instigator=They're Short,Targets=Ibor the Mighty
    startTimer 0 1130
    BATTLE LOG: Player=Jayce,Scenario=MP Dungeon,Room=Jayce vs Nonesuch,RoomID=3318,Event=TriggerSucceed,Trigger=,TriggeringActor=Yorick,AffectedActors=Ibor the Mighty,TriggerType=Action,TriggerLocation=Hand
    StaticCardRenderer::checkTextArea Defender's Block Thumbnail Title is too wide.
    StaticCardRenderer::checkTextArea Defender's Block Thumbnail Title is too wide.
    BATTLE LOG: Scenario=MP Dungeon,Room=Jayce vs Nonesuch,RoomID=3318,Msg=Ibor the Mighty, health = 21 (pi:1, gi:1, ai:0) blocks Maze
    BATTLE LOG: Scenario=MP Dungeon,Room=Jayce vs Nonesuch,RoomID=3318,Msg=Maze was cancelled.
    StaticCardRenderer::checkTextArea Defender's Block Thumbnail Title is too wide.
    StaticCardRenderer::checkTextArea Defender's Block Thumbnail Title is too wide.
    StaticCardRenderer::checkTextArea Defender's Block Thumbnail Title is too wide.
    StaticCardRenderer::checkTextArea Defender's Block Thumbnail Title is too wide.
    stopTimer 0 1125
    startTimer 1 1090
    BATTLE LOG: Scenario=MP Dungeon,Room=Jayce vs Nonesuch,RoomID=3318,Group=Yorick,Event=Discard,Card=Defender's Block
    BATTLE LOG: Scenario=MP Dungeon,Room=Jayce vs Nonesuch,RoomID=3318,Msg=The active player is now Nonesuch
    BATTLE LOG: Scenario=MP Dungeon,Room=Jayce vs Nonesuch,RoomID=3318,Msg=Nonesuch passed.
    BATTLE LOG: Scenario=MP Dungeon,Room=Jayce vs Nonesuch,RoomID=3318,Msg=The active player is now Jayce
    StaticCardRenderer::checkTextArea Defender's Block Thumbnail Title is too wide.

    Probably irrelevant after fix.
     

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