Card Stuck on Screen. [Bug]

Discussion in 'Bugs' started by imMara, Jan 25, 2013.

  1. imMara

    imMara Mushroom Warrior

    The Il-fitting Armor card, got stuck on screen for a few turns. I was on the last stage of, Rescue From Shiledhaven Prison adventure.

    Code is too big and is not letting me post it all. If somebody wants the full version I can find a way to send it. Maybe a PM trough reddit?

    Code:
    BATTLE LOG: AdventureName=Rescue,Scenario=Prison Warden,Msg=Gary drew a card for Armored Dog
    BATTLE LOG: AdventureName=Rescue,Scenario=Prison Warden,Msg=Gary drew a card for Armored Dog
    BATTLE LOG: AdventureName=Rescue,Scenario=Prison Warden,Msg=Gary drew a card for Armored Dog
    BATTLE LOG: AdventureName=Rescue,Scenario=Prison Warden,Msg=Gary drew Run for Human Servants
    BATTLE LOG: AdventureName=Rescue,Scenario=Prison Warden,Msg=Gary drew a card for Human Servants
    BATTLE LOG: AdventureName=Rescue,Scenario=Prison Warden,Msg=Gary drew a card for Human Servants
    BATTLE LOG: AdventureName=Rescue,Scenario=Prison Warden,Msg=Gary drew a card for Human Servants
    BATTLE LOG: AdventureName=Rescue,Scenario=Prison Warden,Msg=Event,Action Phase Initiated
    BATTLE LOG: AdventureName=Rescue,Scenario=Prison Warden,Msg=imMara must play a Trait
    BATTLE LOG: AdventureName=Rescue,Scenario=Prison Warden,Msg=Player,imMara,Event,PlayAction,Action,Dimensional Traveller
    BATTLE LOG: AdventureName=Rescue,Scenario=Prison Warden,Msg=Attaching Dimensional Traveller to Arkand
    BATTLE LOG: AdventureName=Rescue,Scenario=Prison Warden,Msg=imMara drew Run for Arkand
    BATTLE LOG: AdventureName=Rescue,Scenario=Prison Warden,Msg=The active player is now imMara
    BATTLE LOG: AdventureName=Rescue,Scenario=Prison Warden,Msg=Player,imMara,Event,PlayAction,Action,Wavering Faith
    BATTLE LOG: AdventureName=Rescue,Scenario=Prison Warden,Msg=Group,Ladale,Event,Discard,Card,Run
    BATTLE LOG: AdventureName=Rescue,Scenario=Prison Warden,Msg=Group,Warden Gorald,Event,Discard,Card,Run
    BATTLE LOG: AdventureName=Rescue,Scenario=Prison Warden,Msg=Gary must play a Trait
    BATTLE LOG: AdventureName=Rescue,Scenario=Prison Warden,Msg=Player,Gary,Event,PlayAction,Action,Cowardly
    BATTLE LOG: AdventureName=Rescue,Scenario=Prison Warden,Msg=Gary drew a card for Human Servants
    BATTLE LOG: AdventureName=Rescue,Scenario=Prison Warden,Msg=The active player is now Gary
    BATTLE LOG: AdventureName=Rescue,Scenario=Prison Warden,Msg=Player,Gary,Event,PlayAction,Action,Run
    BATTLE LOG: AdventureName=Rescue,Scenario=Prison Warden,Msg=Player,Gary,Actor,Gus,Event,Move,Origin,(7, 5),StartFacing,(-1, 0),Destination,(10, 6),EndFacing,(0, 1)
    BATTLE LOG: AdventureName=Rescue,Scenario=Prison Warden,Msg=Player,Gary,Actor,Nob,Event,Move,Origin,(8, 4),StartFacing,(-1, 0),Destination,(11, 6),EndFacing,(1, 0)
    BATTLE LOG: AdventureName=Rescue,Scenario=Prison Warden,Msg=The active player is now imMara
    BATTLE LOG: AdventureName=Rescue,Scenario=Prison Warden,Msg=imMara passed.
    BATTLE LOG: AdventureName=Rescue,Scenario=Prison Warden,Msg=The active player is now Gary
    BATTLE LOG: AdventureName=Rescue,Scenario=Prison Warden,Msg=Player,Gary,Event,PlayAction,Action,Run
    BATTLE LOG: AdventureName=Rescue,Scenario=Prison Warden,Msg=Player,Gary,Actor,Scar,Event,Move,Origin,(6, 8),StartFacing,(0, -1),Destination,(5, 7),EndFacing,(0, -1)
    BATTLE LOG: AdventureName=Rescue,Scenario=Prison Warden,Msg=The active player is now imMara
    BATTLE LOG: AdventureName=Rescue,Scenario=Prison Warden,Msg=Player,imMara,Event,PlayAction,Action,Run
     

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