[Card Idea] Running shadow

Discussion in 'Feedback and Suggestions' started by WhiteSorcerer, Jan 22, 2015.

  1. WhiteSorcerer

    WhiteSorcerer Guild Leader

    Movement - Gold Quality

    Move 3 - On the square where you started the movement, a clone is generated, then you move 3 the clone. When you play another move card, the clone will also move. You may attack from any of the bodies, but doing so (or playing anything besides movement - steps attacks not included) the other one that didn't attack is dispelled. If any of the copies is dealt damage, it is dissipated and the other one can be dealt damage normally again.

    It could be and good card for evasion, as you can run in different directions, and it's a good card for great coverage by line of sight, making it more difficult to take cover from ranged attacks.
     
    Last edited: Jan 22, 2015
  2. WhiteSorcerer

    WhiteSorcerer Guild Leader

    I've just had another two ideas for cards:

    Double stab

    Attack - Silver quality


    Attack 3 - range 2. After you play this, a (standart) Stab is put in your hand.

    I think the card above would fit nicely the thief class theme.

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    Charging dash - elven racial card

    Movement - Silver quality

    Move 4. At the end of the movement, this card is attached to you and takes the following effect: for every square moved you gain charge* 1 for the next card you play - duration 1
    *(charge - boosts a magic attack or heal value)

    That would show some love for elfs, as elf mage is the weakest class.
     
    Last edited: Jan 23, 2015
  3. Flaxative

    Flaxative Party Leader

    Cute!
     
  4. DunDunDun

    DunDunDun Thaumaturge

    The range 2 giving you a range 1 doesn't really make much conceptual sense, as it relates to a rogue class, and to the name-
    Now if we give the implication the rogue is tossing a dagger and then attacking in melee, it makes more sense.
    Great concept, though.
     
  5. WhiteSorcerer

    WhiteSorcerer Guild Leader

    the range 2 card gives a range 2 card, because Stab is a range 2 card
     
    Last edited: Jan 23, 2015
  6. DunDunDun

    DunDunDun Thaumaturge

    Apologies, I somehow managed to confuse Penetrating Cut in as the card being referenced. :X
     
  7. WhiteSorcerer

    WhiteSorcerer Guild Leader

    More ideas:

    Chain Wrap

    attack - projectile crushing - (?) quality

    Damage (?) - range 4. Attach to the target: the target can not move or be pushed further from the foe. Duration 1

    (for example, if the attack is used when the foe is 2 squares away, the next foe movement is limited to a 2 square distance range from the caster)

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    Recyclable Missile

    attack - projectile piercing - (?) quality

    Damage (?) - range 7. Attach to the target. If you end a move next to the target, this card is put back in your hand. Duration 1.

    (I think it may have a good synergy with charges and the chain wrap card)

    (I'm not sure about the damage or quality of these cards, I just thought about the effects)
     
    DunDunDun likes this.

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