There will be a server downtime tomorrow (27 Mar) to deploy a new build. This build contains a single bug-fix that we hope will correct another potential issue causing poor server performance (lag). Some local times: Australia (AEST): Thu 27 Mar, 3pm US (PST): Wed 26 Mar, 9pm US (CST): Wed 26 Mar, 11pm US (EST): Thu 27 Mar, 12am
After the laggy mess was fixed about a week ago, CH was running smoother for me than ever before. From today, it's.. weird. It won't freeze but is laggy not smooth anymore. Every card played by me or opponent causes a mini-lagg which is no fun Edit: It seems as if the game is trying to play cards and load items when equiping my party so fast that it can't handle that speed lol. Opponents play cards that resolve even before their images can load and there are mini-laggs when I try to drag, say, heavy armor to my inventory for the 1st time. That lagg wasn't there before. Edit2: When completing the loot fairy adventure for the 2nd time today, I noticed the "aftermath"-screen also takes ages to show up, not like before when there was no delay at all :S
It sounds like you might be getting lag in receiving content, i.e. card and item art. I checked the database and server and the back end all looks OK. Be interested to see if anyone else is experiencing similar problems.
Ah, was a problem in my end. 1 restart was all I needed lol, this just happened to happen the same time this new CH build came out. Sorry!