I attempted to ragequit resign during my opponents turn, and the battle engine threw out this error: Code: BATTLE LOG: Scenario=MP Vulcan Path,Room=neoncat vs spionecefalide,RoomID=11963,Msg=DR/Undtrogg, health = 1 (pi:1, gi:1, ai:0) Attached cards: Blind Rage (1) Martyr Blessing (1) Mass Frenzy (1) blocks Strong Hack BATTLE LOG: Scenario=MP Vulcan Path,Room=neoncat vs spionecefalide,RoomID=11963,Msg=Strong Hack was cancelled. BATTLE LOG: Scenario=MP Vulcan Path,Room=neoncat vs spionecefalide,RoomID=11963,Msg=neoncat was defeated BATTLE WARNING: Scenario=MP Vulcan Path,Room=neoncat vs spionecefalide,RoomID=11963,Msg=Command::instruct Unhandled Instruction: (utf_string) type: deckPeeks (sfs_object) DP: (sfs_array) peeks: (sfs_object) (int) owner: 1 (int) card: 0 (utf_string) type: Powerful Hack (int) cownerp: 1 (utf_string) origin: Bejeweled Shortsword (int) group: 1 (int) cownerg: 1 (int_array) SENDID: [1] (bool) IIU: false BATTLE WARNING: Scenario=MP Vulcan Path,Room=neoncat vs spionecefalide,RoomID=11963,Msg=Command::instruct current command queue: com.cardhunter.battle.commands::CheckTriggeredDiscardCommand com.cardhunter.battle.commands::ResolveActionCommand com.cardhunter.battle.commands::GameOverPhaseCommand com.cardhunter.battle.commands::IncrementActivePlayerCommand com.cardhunter.battle.commands::CheckForTraitsCommand com.cardhunter.battle.commands::StartScoringPhaseCommand com.cardhunter.battle.commands::StartDiscardPhaseCommand com.cardhunter.battle.commands::EndTurnCommand BATTLE WARNING: Scenario=MP Vulcan Path,Room=neoncat vs spionecefalide,RoomID=11963,Msg=Battle::run failed due to command error. BATTLE LOG: Scenario=MP Vulcan Path,Room=neoncat vs spionecefalide,RoomID=11963,Msg=Received invalid instruction on command com.cardhunter.battle.commands::CheckTriggeredDiscardCommand: forced defeat BATTLE LOG: Scenario=MP Vulcan Path,Room=neoncat vs spionecefalide,RoomID=11963,Msg=spionecefalide was defeated BATTLE WARNING: Scenario=MP Vulcan Path,Room=neoncat vs spionecefalide,RoomID=11963,Msg=Command::instruct Unhandled Instruction: (utf_string) type: deckPeeksSent (bool) IIU: false BATTLE WARNING: Scenario=MP Vulcan Path,Room=neoncat vs spionecefalide,RoomID=11963,Msg=Command::instruct current command queue: com.cardhunter.battle.commands::ResolveActionCommand com.cardhunter.battle.commands::GameOverPhaseCommand com.cardhunter.battle.commands::GameOverPhaseCommand com.cardhunter.battle.commands::IncrementActivePlayerCommand com.cardhunter.battle.commands::CheckForTraitsCommand com.cardhunter.battle.commands::StartScoringPhaseCommand com.cardhunter.battle.commands::StartDiscardPhaseCommand com.cardhunter.battle.commands::EndTurnCommand
Happened to Fyra yesterday against me too. I was definitely playing a card at the moment and then the game froze. I didn't see that she had resigned, her timer was ticking. I waited a little, then refreshed and it took me to the loot (victory) page.