[Bug] Quick Draw match freeze

Discussion in 'Bugs' started by SceoMyntan, Aug 23, 2014.

  1. SceoMyntan

    SceoMyntan Fire Demon

    I entered a Quick Draw match. I picked a card and my opponent picked a card, and it kind of got stuck there— My opponent's hand looked empty from my end. The Battle Log showed their cards discarding, but it didn't occur to me to look whether it erroneously discarded their chosen card along with the others. I didn't draw any cards for my second selection, and it still registered as being my opponent's turn. I tried refreshing, but it was still stuck like that, and my opponent wasn't responding to chat messages, though they were still "thinking." They later lost by timeout.

    My opponent was on the players list after the match ended, and I saw them start another battle and I believe successfully finish it shortly after.


    Here are the logs, if they're helpful:

    Battle joined
    stopTimer 0 1187
    startTimer 1 956
    MESSAGE: Error #1125
    STACK TRACE:
    RangeError: Error #1125
    at com.cardhunter.battle.commands::QuickDrawCommand/execute()
    at com.cardhunter.battle::Battle/run()
    at com.cardhunter.pcclient::BattleScreen/dequeueCommand()
    at com.cardhunter.pcclient.commands::ResumeBattleCommand/start()
    at com.cardhunter.pcclient::CardHunterScreen/startCommand()
    at com.cardhunter.pcclient::BattleScreen/startCommand()
    at com.cardhunter.pcclient::CardHunterScreen/dequeueCommand()
    at com.cardhunter.pcclient::BattleScreen/dequeueCommand()
    at com.cardhunter.pcclient::StartBattleMusicCommand/start()
    at com.cardhunter.pcclient::CardHunterScreen/startCommand()
    at com.cardhunter.pcclient::BattleScreen/startCommand()
    at com.cardhunter.pcclient::CardHunterScreen/dequeueCommand()
    at com.cardhunter.pcclient::BattleScreen/dequeueCommand()
    at com.cardhunter.pcclient::DropInActorsCommand/update()
    at com.cardhunter.pcclient::CardHunterScreen/updateCommands()
    at com.cardhunter.pcclient::BattleScreen/updateCommands()
    at com.cardhunter.pcclient::CardHunterScreen/update()
    at com.cardhunter.pcclient::ScreenRoot/update()
    CLIENT COMMANDS:
    BATTLE COMMANDS:
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawRetainCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawRetainCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawRetainCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawRetainCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawRetainCommand
    com.cardhunter.battle.commands::QuickDrawCommand
    com.cardhunter.battle.commands::QuickDrawRetainCommand
    com.cardhunter.battle.commands::StartTurnCommand
    CLIENT VERSION: 2.39.0.9370

    BATTLE LOG: Scenario=Streams Quick Draw,Room=SceoMyntan vs Zszywka,RoomID=41211,Msg=Zszywka was defeated
    BATTLE LOG: Scenario=Streams Quick Draw,Room=SceoMyntan vs Zszywka,RoomID=41211,Event=GameOver
     
  2. Kalin

    Kalin Begat G'zok

    I spectated the end of this match, and saw one card in Sceo's hand and none in Zs' hand; Sceo's timer was stopped at 19:47 and Zs' was stopped at 20:00.
     

Share This Page