I entered a Quick Draw match. I picked a card and my opponent picked a card, and it kind of got stuck there— My opponent's hand looked empty from my end. The Battle Log showed their cards discarding, but it didn't occur to me to look whether it erroneously discarded their chosen card along with the others. I didn't draw any cards for my second selection, and it still registered as being my opponent's turn. I tried refreshing, but it was still stuck like that, and my opponent wasn't responding to chat messages, though they were still "thinking." They later lost by timeout. My opponent was on the players list after the match ended, and I saw them start another battle and I believe successfully finish it shortly after. Here are the logs, if they're helpful: Battle joined stopTimer 0 1187 startTimer 1 956 MESSAGE: Error #1125 STACK TRACE: RangeError: Error #1125 at com.cardhunter.battle.commands::QuickDrawCommand/execute() at com.cardhunter.battle::Battle/run() at com.cardhunter.pcclient::BattleScreen/dequeueCommand() at com.cardhunter.pcclient.commands::ResumeBattleCommand/start() at com.cardhunter.pcclient::CardHunterScreen/startCommand() at com.cardhunter.pcclient::BattleScreen/startCommand() at com.cardhunter.pcclient::CardHunterScreen/dequeueCommand() at com.cardhunter.pcclient::BattleScreen/dequeueCommand() at com.cardhunter.pcclient::StartBattleMusicCommand/start() at com.cardhunter.pcclient::CardHunterScreen/startCommand() at com.cardhunter.pcclient::BattleScreen/startCommand() at com.cardhunter.pcclient::CardHunterScreen/dequeueCommand() at com.cardhunter.pcclient::BattleScreen/dequeueCommand() at com.cardhunter.pcclient:ropInActorsCommand/update() at com.cardhunter.pcclient::CardHunterScreen/updateCommands() at com.cardhunter.pcclient::BattleScreen/updateCommands() at com.cardhunter.pcclient::CardHunterScreen/update() at com.cardhunter.pcclient::ScreenRoot/update() CLIENT COMMANDS: BATTLE COMMANDS: com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawRetainCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawRetainCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawRetainCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawRetainCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawRetainCommand com.cardhunter.battle.commands::QuickDrawCommand com.cardhunter.battle.commands::QuickDrawRetainCommand com.cardhunter.battle.commands::StartTurnCommand CLIENT VERSION: 2.39.0.9370 BATTLE LOG: Scenario=Streams Quick Draw,Room=SceoMyntan vs Zszywka,RoomID=41211,Msg=Zszywka was defeated BATTLE LOG: Scenario=Streams Quick Draw,Room=SceoMyntan vs Zszywka,RoomID=41211,Event=GameOver
I spectated the end of this match, and saw one card in Sceo's hand and none in Zs' hand; Sceo's timer was stopped at 19:47 and Zs' was stopped at 20:00.